Dark Future
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Dark Future
''Dark Future'' is a post-apocalyptic miniatures wargame published by Games Workshop in 1988. Description ''Dark Future'' is a ''Mad Max''-like game of vehicular combat set in an alternate world. Setting The game is set in a fictional alternate world United States in 1995, ten years after the American government privatised all police forces. The country has been divided into Policed Zones — mainly large cities — and Non-Policed Zones, mainly the highways and areas between cities. Ecological disaster has overtaken the country as well, with the Great Lakes having shrunk to a fraction of their size, and the Midwest turned into a desert. The players take on the role of mercenaries called "Sanctioned Operatives" or "Ops", who are hired for a variety of missions on the unpoliced highways. Game Components The large 36" box comes with: * 104-page 2-holed punched illustrated rulebook with perforated pages * "Read Me First" quickplay rules * 17 sections of interlocking laminated tr ...
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Cover Of Dark Future Game
Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of copywriting * CD and DVD cover, CD and DVD packaging * Smartphone cover, a Mobile phone accessories, mobile phone accessory that protects a mobile phone People * Cover (surname) Arts, entertainment, and media Music Albums ;Cover * Cover (Tom Verlaine album), ''Cover'' (Tom Verlaine album), 1984 * Cover (Joan as Policewoman album), ''Cover'' (Joan as Policewoman album), 2009 ;Covered * Covered (Cold Chisel album), ''Covered'' (Cold Chisel album), 2011 * Covered (Macy Gray album), ''Covered'' (Macy Gray album), 2012 * Covered (Robert Glasper album), ''Covered'' (Robert Glasper album), 2015 ;Covers * Covers (Beni album), ''Covers'' (Beni album), 2012 * Covers (Regine Velasquez album), ''Covers'' (Regine Velasquez album), 2004 * Covers (Plac ...
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Challenge (game Magazine)
''Challenge'' was a role-playing game magazine published by Game Designers' Workshop (GDW) between 1986 and 1996. Publication history In 1984, Game Designers' Workshop's original magazine '' Journal of the Travellers Aid Society'' (JTAS) ended with Issue 24, but there had already been an announcement in Issue 22 that a new and as yet unnamed magazine would replace it. The new magazine would feature a larger format (8.5"×11") to allow for printing of things such as deck plans or sector maps that would not fit in the smaller ''JTAS'' format. It would also add coverage of GDW's new release ''Twilight 2000'' and other GDW games. The new bimonthly periodical, ''Challenge'', appeared in 1986; to maintain continuity for the '' Traveller'' fans (and ''JTAS'' subscribers), the first issue was numbered Issue 25, rather than starting again with Issue 1. Also to maintain continuity, ''Challenge'' featured a separate section labeled "Journal of the Travellers' Aid Society", which covered ''T ...
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Battlecars
''Battlecars'' is a simple Wargame (video games), wargame based upon the ''Mad Max'' genre of a post-apocalyptic world dominated by aggressive, warring gangs. It was first published by Games Workshop in 1983 and the game designers were Gary Chalk (illustrator), Gary Chalk and Ian Livingstone. Gameplay Each player has one or more "battlecars" that are equipped with machine guns, flamethrowers, spike droppers and the like, with much taken from the cinematic James Bond mythology of modified vehicles. The simple game mechanics allowed for quick and entertaining game play, with damage being marked off using card counters. The game was too simple for some more mature players, given its relatively basic rules and lack of capacity to design unique vehicles. It is possible that the game was intended to capitalise on the popularity at the time of ''Car Wars'' game published by Steve Jackson Games. The game was not successful and has been forgotten by the general public. The production value ...
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James Swallow
James Swallow is a British author. A BAFTA nominee and a ''New York Times'', ''Sunday Times'' and Amazon #1 best-seller, he is the author of several original books and tie-in novels, as well as short fiction, numerous audio dramas and video games. His writing includes the Marc Dane series of action thrillers, the Sundowners series of Western fiction steampunk novels, and fiction from the worlds of ''Star Trek'', ''Warhammer 40,000'', ''Doctor Who'', '' 24'', ''Stargate'', '' 2000 AD'' and many more. He lives and works in London. Novels & novellas The Marc Dane series *''Nomad'' (2016), audiobook (2016) *''Exile'' (2017), audiobook (2017) *''Ghost'' (2018), audiobook (2018) *''Rough Air'' (Novelette) (2019) *''Shadow'' (2019), audiobook (2019) *''Rogue'' (2020), audiobook (2020) *''Outlaw'' (2021), audiobook (2022) Stand-Alone novels *''Airside'' (2022) The Sundowners series *''Ghost Town'' (2001) *''Underworld'' (2001) *''Iron Dragon'' (2001) *''Showdown'' (2001) Warham ...
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Stuart Moore
Stuart Moore is an American writer and editor of comic books and novels. Career Stuart Moore's writing includes ''Civil War'', the first in a line of prose novels from Marvel Comics, and two stories for Amazon's Kindle Worlds program: ''X-O Manowar: Noughts and Crosses'' and ''Shadowman: Sunshine and Shadow''. Other prose novels include ''American Meat'', ''Reality Bites'', and ''John Carter: The Movie Novelization''. His comics and graphic novel work includes the original science-fiction series ''Earthlight'', ''Shadrach Stone'', and ''PARA''; ''Web of Spider-Man'', ''Namor: The First Mutant'', and ''Wolverine Noir'' (Marvel); ''Firestorm'' and ''Detective Comics'' (DC Comics); the multicultural superhero team ''The 99''; the comics adaptation of the bestselling novel Redwall; assorted Star Trek, Transformers, and Stargate projects; and two volumes of the award-winning '' The Nightmare Factory''. Stuart is also a freelance editor and partner iBotfriend a graphic novel packagi ...
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Dave Stone
Dave Stone (born 12 June 1964) is a British science fiction writer. Biography Stone has written many spin off novels based on the BBC science fiction television series ''Doctor Who'' and ''Judge Dredd''. Stone also contributed a number of comic series appearing in ''2000 AD (comics), 2000 AD'' and in the ''Judge Dredd Megazine'', focusing on the Judge Dredd universe. In collaboration with David Bishop (writer), David Bishop and artist Shaky Kane he produced the much disliked ''Soul Sisters (comics), Soul Sisters'', which he has described as "a joke-trip, which through various degrees of miscommunication ended up as a joke-strip without any jokes." Working independently, he created the better received ''Detective-Judge Armitage, Armitage'', a take on Inspector Morse set in a future London, and also contributed to the ongoing ''Judge Hershey'' series. Bibliography Comics Comics work includes: *''Detective-Judge Armitage, Armitage'': ** "Armitage" (with Sean Phillips, in ''Ju ...
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Brian Craig
Brian Michael Stableford (born 25 July 1948) is a British academic, critic and science fiction writer who has published more than 70 novels. His earlier books were published under the name Brian M. Stableford, but more recent ones have dropped the middle initial and appeared under the name Brian Stableford. He has also used the pseudonym Brian Craig for a couple of very early works, and again for a few more recent works. The pseudonym derives from the first names of himself and of a school friend from the 1960s, Craig A. Mackintosh, with whom he jointly published some very early work. Biography Born in Shipley, Yorkshire, Stableford graduated with a degree in biology from the University of York in 1969 before going on to do postgraduate research in biology and later in sociology. In 1979 he received a PhD with a doctoral thesis on ''The Sociology of Science Fiction''. Until 1988, he worked as a lecturer in sociology at the University of Reading. Since then he has been a full ...
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David Pringle
David Pringle (born 1 March 1950) is a Scottish science fiction editor and critic. Pringle served as the editor of ''Foundation'', an academic journal, from 1980 to 1986, during which time he became one of the prime movers of the collective which founded '' Interzone'' in 1982. By 1988, he was the sole publisher and editor of ''Interzone'', a position he retained until he sold the magazine to Andy Cox in 2004. For two-and-a-half years, from 1991 to 1993, he also edited and published a magazine entitled ''Million: The Magazine About Popular Fiction''. ''Interzone'' was nominated several times for the Hugo award for best semiprozine, winning in 1995. In 2005, the Worldcon committee gave Pringle a Special Award for his work on ''Interzone''. Pringle is a scholar of J. G. Ballard. He wrote the first short monograph on Ballard, ''Earth is the Alien Planet: J. G. Ballard's Four-Dimensional Nightmare'' (Borgo Press, 1979) and compiled ''J. G. Ballard: A Primary and Secondary Bib ...
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Short Story
A short story is a piece of prose fiction that typically can be read in one sitting and focuses on a self-contained incident or series of linked incidents, with the intent of evoking a single effect or mood. The short story is one of the oldest types of literature and has existed in the form of legends, mythic tales, folk tales, fairy tales, tall tales, fables and anecdotes in various ancient communities around the world. The modern short story developed in the early 19th century. Definition The short story is a crafted form in its own right. Short stories make use of plot, resonance, and other dynamic components as in a novel, but typically to a lesser degree. While the short story is largely distinct from the novel or novella/short novel, authors generally draw from a common pool of literary techniques. The short story is sometimes referred to as a genre. Determining what exactly defines a short story has been recurrently problematic. A classic definition of a short story ...
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Gamemasters
A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are more common in co-operative games in which players work together than in competitive games in which players oppose each other. The act performed by a gamemaster is sometimes referred to as "Gamemastering" or simply "GM-ing". The role of a gamemaster in a traditional table-top role-playing game (pencil-and-paper role-playing game) is to weave the other participants' player-character stories together, control the non-player aspects of the game, create environments in which the players can interact, and solve any player disputes. The basic role of the gamemaster is the same in almost all traditional role-playing games, although differing rule sets make the specific duties of the gamemaster unique to that system. The role of a gamemaster in an ...
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Thrud The Barbarian
Thrud the Barbarian is a comics character created by British artist Carl Critchlow in 1981. Although Thrud himself is a parody of Conan the Barbarian, particularly as depicted in the Arnold Schwarzenegger films, inspiration for the character's adventures and adversaries has been drawn from several fantasy sources. During the 1980s, a Thrud comic strip was a regular and popular feature in the roleplay and wargame magazine ''White Dwarf'' with Thrud's grotesque and comic antics forming a memorable part of the magazine's golden age. In 2002, continued interest in the character from role-playing enthusiasts and a desire to be free to experiment with a new artistic style prompted Critchlow to self-publish a series of award-winning full-length ''Thrud the Barbarian'' comics. Since October 2002, Critchlow has continued to develop his new artistic style in several different ''2000 AD'' stories, contributing to the success of ''Lobster Random'' in particular. While Critchlow's use ...
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