Dangerous Dave In The Haunted Mansion
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Dangerous Dave In The Haunted Mansion
''Dangerous Dave in the Haunted Mansion'' (also known as ''Dangerous Dave 2'' and under the Froggman title, ''Rooms of Doom'') is a 1991 sequel of the computer game ''Dangerous Dave''. It was created by John Romero, John Carmack, Adrian Carmack and Tom Hall. It was developed on the ''Shadow Knights'' engine with some extra code for smoother character movement. Also an auto-loading shotgun debuts in the game. Many of the features that debuted in this game were carried over to its sequels, '' Dangerous Dave's Risky Rescue'' and '' Dave Goes Nutz!'' Gameplay Dave's mission is to rescue his brother Delbert, lost in the haunted mansion teeming with creatures. To do this, he needs to complete eight levels, going through the door on each level. A shotgun can be used to fight such monsters as zombies, ghosts, slimes and others. Levels are packed with various traps and shiny diamonds. Release In 1993 the game was re-released by the short lived publisher Froggman under the name ''R ...
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Softdisk
Softdisk was a software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly owned by paper magazine ''Softalk'' at founding, but survived its demise. The company has been known by a variety of names, including ''Softdisk Magazette'', ''Softdisk Publishing'', ''Softdisk, Inc.'', ''Softdisk Internet Services'', ''Softdisk, L.L.C.'', and ''Magazines On Disk''. Softdisk is most well known for being the former workplace of several of the founders of id Software. Publications Publications included ''Softdisk'' for the Apple II; '' Loadstar'' for the Commodore 64; ''Big Blue Disk'', ''The Gamer’s Edge'', and ''PC Business Disk'' for the IBM PC; ''Diskworld'' (later ''Softdisk for Mac'') and ''DTPublisher'' (specializing in desktop publishing) for the Apple Macintosh; ''Softdisk G-S'' for the Apple IIGS; ''Softdisk for Windows'' for ...
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Dangerous Dave's Risky Rescue
''Dangerous Dave'' is a 1988 computer game by John Romero. It was developed for the Apple II and DOS as an example game to accompany his article about his GraBASIC, an Applesoft BASIC add-on, for the ''UpTime'' disk magazine. Summary The object of the game is to collect gold cups to move on to the next level. Since the original 1988 publishing of ''Dangerous Dave'' on UpTime, there have been three sequels and three ports of the original to other platforms. The idea for ''Dangerous Dave'' came to John Romero under the influence of ''Super Mario''. There are similarities between the two games, such as the secret levels, the level design, the monsters, and the jumping. According to Romero, he was "on purpose trying to make a ''Mario'' game." The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels ''Dangerous Dave in the Haunted Mansion'' is "the best Dave ever created". In 2008 ''Da ...
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