Dance Dance Revolution Extreme Limited Edition Music Sampler
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Dance Dance Revolution Extreme Limited Edition Music Sampler
''Dance Dance Revolution Extreme'' has a robust soundtrack. It includes many licensed tracks as well as in-house original music that was written and performed by Konami staff. Lists of songs Arcade (240 songs) The arcade release of ''Dance Dance Revolution Extreme'' contains 80 new songs of 240 total, including 11 ''Club Version'' songs and three ''Dancing Stage EuroMix 2'' songs. Most of the other new songs are revivals from previous Bemani games. Songs that are not initially available for play are represented with a padlock icon and are only accessible through the use of codes entered into the game's operator menu. The song "Legend of Max" appears on the end credits when the songs are locked. Most of the songs featured in ''Extreme'' returned in subsequent arcade releases: * ''Dance Dance Revolution SuperNova'' features 184 songs from ''Extreme''. * ''Dance Dance Revolution SuperNova 2'' features 176 songs from ''Extreme''. * ''Dance Dance Revolution A'' and newer feature 147 so ...
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Dance Dance Revolution Extreme
is a music video game by Konami and is the eighth release in the main ''Dance Dance Revolution'' (''DDR'') series. It was released on December 25, 2002 for Japanese arcades, on October 9, 2003 for the Japanese PlayStation 2, and on September 21, 2004 for the North American PlayStation 2. This game is the ninth release in North America, but despite having the same name as its Japanese counterpart, its gameplay and soundtrack is significantly different and won the Video Music Awards in 2005 on MTV for Best Video Game Soundtrack. While the PlayStation 2 version came out in North America, the arcade version was exclusive to Japan. Despite this, the arcade version was exported to many arcades worldwide, most of them being bootlegged. ''Dance Dance Revolution Extreme'' was the last game in the main ''DDR'' arcade franchise for almost four years, until the worldwide release of ''Dance Dance Revolution SuperNova'' (branded ''Dancing Stage SuperNova'' in Europe) in 2006. The arcade re ...
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Cartoon Heroes
"Cartoon Heroes" is a song by Danish-Norwegian dance- pop group Aqua from their second studio album, ''Aquarius''. The song was sent to radio stations worldwide on 1 January 2000 and was released as a retail single on 31 January 2000. It was their first release anywhere for over 14 months due to the time spent touring the world, resting, and recording ''Aquarius''. Although a commercial success, "Cartoon Heroes" failed to follow the success of earlier songs such as "Barbie Girl" and "Doctor Jones". In Denmark, the song debuted at number one, selling enough copies to earn a quadruple-platinum sales certification within 48 hours of its release; it went on to become the country's highest-selling single of 2000. It also topped the charts of Italy, Norway, and Spain and reached the top 10 in at least nine other countries, including Belgium, Ireland, Sweden, and the United Kingdom. Music video The music video for this song was filmed in December 1999. It starts with an American newsca ...
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La Bamba (song)
"La Bamba" () is a Mexican folk song, originally from the state of Veracruz, also known as "La Bomba". The song is best known from a 1958 adaptation by Ritchie Valens, a Top 40 hit in the U.S. charts. Valens's version is ranked number 345 on ''Rolling Stone magazine''′s list of the 500 Greatest Songs of All Time. "La Bamba" has been covered by numerous artists, notably by Los Lobos whose version was the title track of the 1987 film '' La Bamba'', a bio-pic about Valens; their version reached No. 1 in many charts in the same year. Traditional versions "La Bamba" is a classic example of the ''son jarocho'' musical style, which originated in the Mexican state of Veracruz, and combines Spanish, indigenous, and African musical elements. The song is typically played on one or two arpa jarochas (harps) along with guitar relatives the jarana jarocha and the requinto jarocho. Lyrics to the song vary greatly, as performers often improvise verses while performing. However, versions such a ...
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Mambo A Go Go
''Mambo a Go Go'', is a music video game produced by Konami as part of their BEMANI franchise of games. Players must rhythmically beat conga drums as colored notes fall from the top of the screen. There are 3 drums, each one divided into three sections, giving players a maximum of nine places to hit. The game predominantly features Latin music including "Mambo No. 5", " La Bamba" and "El Bimbo", the song that served as the basis for "El Ritmo Tropical" used in the ''Dance Dance Revolution'' series. ''Mambo a Go Go'' is likely one of the most obscure BEMANI games released, as it was overshadowed by another music game produced by Sega; ''Samba de Amigo''. Despite this, some songs such as "Gamelan de Couple" and "La Bamba" were popular enough to make appearances in other BEMANI series games such as ''beatmania'', ''Dance Dance Revolution, and pop'n music , commonly abbreviated as ''Pop'n'', ''PM'' or ''PNM'' and stylized as ''pop'n music'', is a music video game series in the Beman ...
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Beatmania III
''beatmania III'' is a rhythm video game created by Konami. Gameplay is essentially the same as in the ''beatmania'' series, with a few enhancements to the hardware. The ''beatmania III'' series was relatively short-lived, spanning only 2 years. It had five releases, the last one being ''Beatmania III The Final'' in 2002. Hardware 200px, Beatmania III the Final Audio system ''beatmania III'' cabinets feature a total of 10 speakers. There are four mid-range speakers stacked vertically on either side of the screen, and two subwoofers located on the front of the machine. The cabinet also features a pair of headphone jacks, so that both players may use their own headphones to enjoy the game's audio. Using headphones does not disable the external speakers. Effector system Whereas the original Beatmania features simply an "Effector" button, ''beatmania III'' has an extensive panel for using a number of different effectors. Available effectors vary widely, including Echo, Low Pass, ...
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Beatmania IIDX 8th Style
''beatmania IIDX 8th Style'' is a 2002 arcade game released by Konami. A PlayStation 2 version was released in 2004. Gameplay ''Beatmania IIDX'' tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable A phonograph, in its later forms also called a gramophone (as a trademark since 1887, as a generic name in the UK since 1910) or since the 1940s called a record player, or more recently a turntable, is a device for the mechanical and analogu .... Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. Failing to do so depletes the gauge until it is empty, abruptly ending the song. Music This is the complete list of new songs from the arcade version of Beatmania IIDX 8th Style. Songs highlighted in green need to be unlocked. The Extra Stage is "桜", while the One More Extra Stage is "xenon". Home version beatmania IIDX 8th Style: Direct port of the ...
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Keyboardmania
''Keyboardmania'' (alternately ''KEYBOARD MANIA'', and abbreviated KBM) is a rhythm video game created by the Bemani division of Konami. In this game up to two players use 24-key keyboards to play the piano or keyboard part of a selected song. Notes are represented on-screen by small bars that scroll downward above an image of the keyboard itself. The goal is to play the matching key when a note bar descends to the red play point line. The arcade cabinet has two screens - one for each player. There is also a simulator called ''DoReMi Mania'', which uses *. pms files. However, players can use a midi-to-pms converter to simplify editing. Arcade release ''Keyboardmania'' has three Japanese arcade releases: *Keyboardmania (February 6, 2000) *Keyboardmania 2ndMIX (October 6, 2000) *Keyboardmania 3rdMIX (March 15, 2001) Super linking session Keyboardmania 3rdMIX has a linking feature with Drummania 4thMIX/GUITARFREAKS 5thMIX and Drummania 5thMIX/GUITARFREAKS 6thMIX with a dozen songs ...
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Dance Maniax
, stylized as BEMANI, is Konami's music video game division. Originally named the Games & Music Division (G.M.D.), it changed its name in honor of its first and most successful game, ''Beatmania'', and expanded into other music-based games, most notably rhythm games such as ''Dance Dance Revolution'', ''Guitar Freaks'', and ''Drum Mania''. Bemani games Since 1997, Konami has released many different series of music games under the Bemani brand. Each series has a unique way of playing the game and detaches players from the typical hand held controller of modern game systems by using their whole body to control the game. ''Dance Dance Revolution'' lets players dance with their feet, ''Beatmania'' gives players a DJ style mixing board complete with turntable, ''ParaParaParadise'' is controlled with the players hands and arm by setting off motion sensors during the dance routine, and ''GuitarFreaks'' & ''DrumMania'' let players use simplified instruments to create music. Below are t ...
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Tomosuke Funaki
is a Japanese composer who has contributed to the ''Bemani'' series of music video games. He has produced songs for ''Beatmania'', ''Beatmania IIDX'', ''Pop'n Music'', ''Dance Maniax'', ''Guitar Freaks'', ''DrumMania'', '' Mambo a Gogo'', and ''Dance Dance Revolution'' (''Dancing Stage''). He collaborated with the Shibuya-Kei vocalist "EeL" to provide original songs for BEMANI under her "EeL" pseudonym. "Orange Lounge" is the pseudonym used for his Shibuya-Kei compositions, with lyrics sung and written by Shizue Tokui. "Nick boys" is the pseudonym for his Hip hop-influenced collaboration with Des-ROW. "Zektbach" is the pseudonym used for his classical music influenced concept pieces by forms of fantasy worlds, usually with choirs and classical instrumentation. BEMANI Works beatmania *Feel the light, beatmania 6th Mix *What is love?, beatmania 7th Mix *u gotta groove -FUTURE LATIN MIX-, beatmania CORE REMIX (remix of u gotta groove, originally made by dj nagureo) Mambo a Gogo ...
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GuitarFreaks And DrumMania
is a music video game series produced by Konami. It is a rhythm game where the player uses a controller to simulate the playing of an electric guitar. The game consists of music predominantly from the rock music, rock and roll and J-pop genres. It is considered one of the most influential video games of all time, for having laid the foundations for popular guitar-based rhythm games, such as the ''Guitar Hero'' series. Working Designs attempted to bring ''Guitar Freaks'' PlayStation 2 games in the U.S., but patent problems with the guitar controller prevented the project from moving forward. is a drumming music video game series produced by Bemani, the musical division of Konami Digital Entertainment, Inc. It first released in 1999 as an arcade game, then subsequently ported to the Sony PlayStation 2 in Japan in 2000 as a launch title. Subsequent mixes have been released approximately once a year. In 2010, a series XG was introduced, adding a floor tom, left cymbal and a left p ...
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Pop'n Music
, commonly abbreviated as ''Pop'n'', ''PM'' or ''PNM'' and stylized as ''pop'n music'', is a music video game series in the Bemani series made by Konami. The games are known for their bright colors, upbeat songs, and cute cartoon character graphics. Originally released in 1998, the series has had 22 home releases in Japan as well as 30 mainline arcade versions. Gameplay Unlike most of Konami's Bemani series, the Pop'n Music interface is not designed to represent any actual musical instrument. Instead, it uses nine buttons, each three-and-a-half-inches in diameter, laid out in two rows (Since the location test of Wonderland, a multitouch panel is added). Five buttons are the bottom row, the other four being the top. Like in most Bemani games, color-coded notes (in this game called "Pop-kun" (ポップ君) and anthropomorphized with faces) fall from the top of the screen in nine columns that correspond to the buttons. When a note reaches the red line at the bottom of the screen, t ...
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Beatmania IIDX 7th Style
beatmania IIDX 7th Style is the seventh game in the beatmania IIDX series of music video games. It was released in arcades by Konami in March 2002. Gameplay ''Beatmania IIDX'' tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable. Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. Failing to do so depletes the gauge until it is empty, abruptly ending the song. The core gameplay remains the same in ''7th Style''. 5-key mode has been changed from a difficulty to its own modifier, allowing it to be used on any difficulty level as with normal charts. A new spinoff of Expert Mode also debuted, Daninintei (Class) mode, a mode containing a series of courses ranked so that each course is more difficult than the last, the highest rank course a player can beat in Dan mode is often used to compare players. Dan mode would have significant integration in futur ...
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