Dance, Voldo, Dance
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Dance, Voldo, Dance
''Dance, Voldo, Dance'' is a machinima-based music video produced in 2002 by Chris Brandt. The video, created using the fighting game '' Soulcalibur'', features two players both controlling the character Voldo, using existing in-game animation to have the characters perform a synchronized dance to the song " Hot in Herre" by musician Nelly. The result of over a week's full-time preparation and training, the video was conceived after Brandt noticed the character's animations and attacks could be triggered in sync with the beat of a song, and the reactions of onlookers to such a display. While several groups demonstrated interest in showcasing the video, complications arose from the copyright holders whose works were involved in creation. The video has been well received, cited as one of the first examples of machinima-based music videos, and has since spawned several fan-based imitations with Voldo dancing to various songs. Several sources such as '' The Village Voice'' have prai ...
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Soulcalibur (video Game)
is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the ''Soulcalibur'' series, preceded by ''Soul Edge'' in December 1995. Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American version was released in September 1999 as a launch game for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is forward compatible with the Xbox One along with the sequel, ''Soulcalibur II''. The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murder, and ...
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Kiss (Prince Song)
"Kiss" is a song composed, written, and produced by American musician Prince. Released by the Paisley Park label as the lead single from Prince and the Revolution's eighth studio album, ''Parade'' (1986), on February 5, 1986, it was a No. 1 hit worldwide, holding the top spot of the US ''Billboard'' Hot 100 chart for two weeks. The single was certified gold in 1986 for shipments of 1,000,000 copies by RIAA. The song is ranked at No. 85 on the ''Rolling Stone'' list of the 500 Greatest Songs of All Time in 2021, No. 464 in 2010, and No. 461 in 2004. ''NME'' ranked the song at No. 4 in their list of The 150 Greatest Singles of All Time, and voted "Kiss" the best single of 1986. Following Prince's death in April 2016, the song re-charted on the ''Billboard'' Hot 100 at No. 28 and jumped to No. 23 a week later. The song also reached No. 2 on the French Singles Chart. As of April 30, 2016, it has sold 1.33 million digital copies in the U.S. Age of Chance and Art of Noise also relea ...
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Paul Marino
Paul Marino (born March 10, 1980) is a film director, producer, animator, voice actor, and author currently focused on machinima, the art of using engines from video games to create films. He is a co-founder and the executive director of the Academy of Machinima Arts & Sciences (AMAS), a non-profit organization formed in 2002 to promote and organize the growth of machinima. Marino also co-founded the ILL Clan, a machinima production group, and, working under the pseudonym ILL Robinson, helped to create a number of the group's machinima pieces. In particular, he directed '' Hardly Workin''', an August 2000 comedy video that won a Best in SHO award in Showtime's alt.SHO.com Alternative Media Festival, held on February 8, 2001, and an award for Best Acting at the AMAS's 2002 Machinima Film Festival. Independently of the ILL Clan, Marino has worked on other machinima projects. Using Valve's first-person shooter ''Half-Life 2'', he created ''I'm Still Seeing Breen'', a 2005 music ...
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Academy Of Machinima Arts & Sciences
This is a list of film festivals dedicated to machinima, the use of real-time 3-D engines in filmmaking. The Academy of Machinima Arts & Sciences (AMAS) regularly holds such festivals, and recognizes exemplary machinima works through awards nicknamed the Mackies. Machinima Expo ThMachinima Expo(or "MachinExpo") is an annual international machinima festival started in 2008. In 2010 the organization expanded and is now run with help of a large team of volunteers. Submission is accepted during the summer months and the event takes place in November on the Internet and in the virtual world of Second Life". 2008 Jury Award Nominees *''Liberty City'', directed by Claus-Dieter Schulz Liberty City *''An UnfairWar'', directed by Thuyen Nguyen *''The SnowWitch'', directed by Michelle Pettit-Mee *''Tiny Nation'', directed by Kerria Seabrooke *''Among Fables and Men'', directed by Tobias Lundmark *''Clear Skies'', directed by Ian Chisolm *''Beast'', directed by Leo Lucien-Bay *''The DumbMan ...
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Hugh Hancock
Strange Company was a group of machinima creators and distributors based in Edinburgh, Scotland. They are known in the medium as the longest-standing machinima production company, having produced machinima films since 1997, and for creating the Machinima.com website, which distributes such films on the internet since 2000. History ''Strange Company'' was founded by Hugh Hancock in 1997, at the time a student at the University of Edinburgh and a part-time journalist with an interest in the computer game '' Quake'', and Gordon McDonald, a commercial film-maker and soundscape artist. Following Hancock's coining of the term "machinima" with Anthony Bailey of Quake done Quick, Hancock and McDonald founded the Machinima.com website in 2000, a hub for machinima producers on the internet. Having worked on commercial animation production since 1999, ''Strange Company'' currently focuses on the creation of machinima productions. The company has produced animation for companies and ...
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Machinima
Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words ''machine'' and ''cinema''. Machinima-based artists, sometimes called machinimists or machinimators, are often fan laborers, by virtue of their re-use of copyrighted materials (see below). Machinima offers to provide an archive of gaming performance and access to the look and feel of software and hardware that may already have become obsolete or even unavailable. For game studies, "Machinima's gestures grant access to gaming's historical conditions of possibility and how machinima offers links to a comparative horizon that informs, changes, and fully participates in videogame culture." The practice of using graphics engines from video games arose from the animated software introductions of the 1980s demoscene, Disney Interactive Studios' 199 ...
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2006 Machinima Film Festival
This is a list of film festivals dedicated to machinima, the use of real-time 3-D engines in filmmaking. The Academy of Machinima Arts & Sciences (AMAS) regularly holds such festivals, and recognizes exemplary machinima works through awards nicknamed the Mackies. Machinima Expo ThMachinima Expo(or "MachinExpo") is an annual international machinima festival started in 2008. In 2010 the organization expanded and is now run with help of a large team of volunteers. Submission is accepted during the summer months and the event takes place in November on the Internet and in the virtual world of Second Life". 2008 Jury Award Nominees *''Liberty City'', directed by Claus-Dieter Schulz Liberty City *''An UnfairWar'', directed by Thuyen Nguyen *''The SnowWitch'', directed by Michelle Pettit-Mee *''Tiny Nation'', directed by Kerria Seabrooke *''Among Fables and Men'', directed by Tobias Lundmark *''Clear Skies'', directed by Ian Chisolm *''Beast'', directed by Leo Lucien-Bay *''The DumbMan ...
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The Tech Report
The Tech Report is a web site which used to be dedicated to covering personal computing technology and culture.
TechReport's "About Us" page. August 8, 2009.
The Tech Report specialized in hardware and produced a quarterly system build guides at various price points,
TechReport's Summer 2009 System Guide. June 25, 2009.
and occasional price vs. performance scatter plots.
The value proposition June 9, 2009
Tech Report also has an online community and used to have an active podcast. Some of the site's investigative articles regarding hardware benchmarking have been cited by other technolo ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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The Sydney Morning Herald
''The Sydney Morning Herald'' (''SMH'') is a daily compact newspaper published in Sydney, New South Wales, Australia, and owned by Nine. Founded in 1831 as the ''Sydney Herald'', the ''Herald'' is the oldest continuously published newspaper in Australia and "the most widely-read masthead in the country." The newspaper is published in compact print form from Monday to Saturday as ''The Sydney Morning Herald'' and on Sunday as its sister newspaper, '' The Sun-Herald'' and digitally as an online site and app, seven days a week. It is considered a newspaper of record for Australia. The print edition of ''The Sydney Morning Herald'' is available for purchase from many retail outlets throughout the Sydney metropolitan area, most parts of regional New South Wales, the Australian Capital Territory and South East Queensland. Overview ''The Sydney Morning Herald'' publishes a variety of supplements, including the magazines ''Good Weekend'' (included in the Saturday edition of ''Th ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It rose to do ...
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