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DBFS
Decibels relative to full scale (dBFS or dB FS) is a unit of measurement for amplitude levels in digital systems, such as pulse-code modulation (PCM), which have a defined maximum peak level. The unit is similar to the units dBov and decibels relative to overload (dBO). The level of 0dBFS is assigned to the maximum possible digital level. For example, a signal that reaches 50% of the maximum level has a level of −6dBFS, which is 6dB below full scale. Conventions differ for root mean square (RMS) measurements, but all peak measurements smaller than the maximum are negative levels. A digital signal that does not contain any samples at 0dBFS can still clip when converted to analog form due to the signal reconstruction process interpolating between samples. This can be prevented by careful digital-to-analog converter circuit design. Measurements of the true inter-sample peak levels are notated as dBTP or dB TP ("decibels true peak"). RMS levels Since a peak measurement is not ...
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DBov
Decibels relative to full scale (dBFS or dB FS) is a unit of measurement for amplitude levels in digital systems, such as pulse-code modulation (PCM), which have a defined maximum peak level. The unit is similar to the units dBov and decibels relative to overload (dBO). The level of 0dBFS is assigned to the maximum possible digital level. For example, a signal that reaches 50% of the maximum level has a level of −6dBFS, which is 6dB below full scale. Conventions differ for root mean square (RMS) measurements, but all peak measurements smaller than the maximum are negative levels. A digital signal that does not contain any samples at 0dBFS can still Clipping (audio), clip when converted to analog form due to the signal reconstruction process interpolating between samples. This can be prevented by careful digital-to-analog converter circuit design. Measurements of the true inter-sample peak levels are notated as dBTP or dB TP ("decibels true peak"). RMS levels Since a peak m ...
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Full Scale
In electronics and signal processing, full scale represents the maximum amplitude a system can represent. In digital systems, a signal is said to be at digital full scale when its magnitude has reached the maximum representable value. Once a signal has reached digital full scale, all headroom has been utilized, and any further increase in amplitude will result in an error known as clipping. The amplitude of a digital signal can be represented in percent, full scale, or decibels, full scale (dBFS). In analog systems, full scale may be defined by the maximum voltage available, or the maximum deflection (full scale deflection or FSD) or indication of an analog instrument such as a moving coil meter or galvanometer. Binary representation Since binary integer representation range is asymmetrical, full scale is defined using the maximum positive value that can be represented. For example, 16-bit PCM audio is centered on the value 0, and can contain values from −32,768 to +32,7 ...
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Full Scale
In electronics and signal processing, full scale represents the maximum amplitude a system can represent. In digital systems, a signal is said to be at digital full scale when its magnitude has reached the maximum representable value. Once a signal has reached digital full scale, all headroom has been utilized, and any further increase in amplitude will result in an error known as clipping. The amplitude of a digital signal can be represented in percent, full scale, or decibels, full scale (dBFS). In analog systems, full scale may be defined by the maximum voltage available, or the maximum deflection (full scale deflection or FSD) or indication of an analog instrument such as a moving coil meter or galvanometer. Binary representation Since binary integer representation range is asymmetrical, full scale is defined using the maximum positive value that can be represented. For example, 16-bit PCM audio is centered on the value 0, and can contain values from −32,768 to +32,7 ...
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Clipping
Clipping may refer to: Words * Clipping (morphology), the formation of a new word by shortening it, e.g. "ad" from "advertisement" * Clipping (phonetics), shortening the articulation of a speech sound, usually a vowel * Clipping (publications), the cutting-out of articles from a paper publication Science and technology * Coin clipping, shaving off a small portion of precious metal for profit * Clipping (computer graphics), only drawing things that will be visible to the viewer * Noclip mode, or "Noclipping", when the player or another object in a video game unrealistically passes through another object * Clipping (gardening), pruning, removing unwanted portions from a plant * Clipping (medicine), surgical treatment used to treat an aneurysm * Clipping (signal processing), a form of distortion that limits a signal once it exceeds a threshold. Some forms include: ** Clipping (audio), the clipping of the top and bottom of a sound wave, referred to as "distortion" or "overdrive" * ...
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Dynamic Range
Dynamic range (abbreviated DR, DNR, or DYR) is the ratio between the largest and smallest values that a certain quantity can assume. It is often used in the context of signals, like sound and light. It is measured either as a ratio or as a base-10 ( decibel) or base-2 (doublings, bits or stops) logarithmic value of the difference between the smallest and largest signal values. Electronically reproduced audio and video is often processed to fit the original material with a wide dynamic range into a narrower recorded dynamic range that can more easily be stored and reproduced; this processing is called dynamic range compression. Human perception The human senses of sight and hearing have a relatively high dynamic range. However, a human cannot perform these feats of perception at both extremes of the scale at the same time. The human eye takes time to adjust to different light levels, and its dynamic range in a given scene is actually quite limited due to optical glare. The ins ...
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Digital Audio
Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 times per second, each with 16-bit sample depth. Digital audio is also the name for the entire technology of sound recording and reproduction using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s and 1980s, it gradually replaced analog audio technology in many areas of audio engineering, record production and telecommunications in the 1990s and 2000s In a digital audio system, an analog electrical signal representing the sound is converted with an analog-to-digital converter (ADC) into a digital signal, typically using pulse-code modulation (PCM). This digital signal can then be recorded, edited, modified, and copied using computer ...
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Bit Rate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds to 8 bit/s. Prefixes When quantifying large or small bit rates, SI prefixes (also known as metric prefixes or decimal prefixes) are used, thus: Binary prefixes are sometimes used for bit rates. The International Standard ( IEC 80000-13) specifies different a ...
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Audio Bit Depth
In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample. Examples of bit depth include Compact Disc Digital Audio, which uses 16 bits per sample, and DVD-Audio and Blu-ray Disc which can support up to 24 bits per sample. In basic implementations, variations in bit depth primarily affect the noise level from quantization error—thus the signal-to-noise ratio (SNR) and dynamic range. However, techniques such as dithering, noise shaping, and oversampling can mitigate these effects without changing the bit depth. Bit depth also affects bit rate and file size. Bit depth is only meaningful in reference to a PCM digital signal. Non-PCM formats, such as lossy compression formats, do not have associated bit depths. Binary representation A PCM signal is a sequence of digital audio samples containing the data providing the necessary information to reconstruc ...
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Alignment Level
The alignment level in an audio signal chain or on an audio recording is a defined anchor point that represents a reasonable or typical level. It does not represent a particular sound level or signal level or digital representation, but it can be defined as corresponding to particular levels in each of these domains. Example For example, alignment level is commonly 0 dBu (Equal to 0.775 Volts RMS) in broadcast chains and in professional audio what is commonly known as ''0 VU'', which is +4 dBu (equal to 1.227 Volts RMS) in places where the signal exists as analogue voltage. Under normal situations, the "0VU" reference allowed for a headroom of 18 dB or more above the reference level without significant distortion. This is largely due to the use of slow responding VU meters in almost all analogue professional audio equipment which, by their design, and by specification responded to an average level, not peak levels. It most commonly is at −18  dB FS (18& ...
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International System Of Units
The International System of Units, known by the international abbreviation SI in all languages and sometimes pleonastically as the SI system, is the modern form of the metric system and the world's most widely used system of measurement. Established and maintained by the General Conference on Weights and Measures (CGPM), it is the only system of measurement with an official status in nearly every country in the world, employed in science, technology, industry, and everyday commerce. The SI comprises a coherent system of units of measurement starting with seven base units, which are the second (symbol s, the unit of time), metre (m, length), kilogram (kg, mass), ampere (A, electric current), kelvin (K, thermodynamic temperature), mole (mol, amount of substance), and candela (cd, luminous intensity). The system can accommodate coherent units for an unlimited number of additional quantities. These are called coherent derived units, which can always be represented as p ...
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Quantization Error
Quantization, in mathematics and digital signal processing, is the process of mapping input values from a large set (often a continuous set) to output values in a (countable) smaller set, often with a finite number of elements. Rounding and truncation are typical examples of quantization processes. Quantization is involved to some degree in nearly all digital signal processing, as the process of representing a signal in digital form ordinarily involves rounding. Quantization also forms the core of essentially all lossy compression algorithms. The difference between an input value and its quantized value (such as round-off error) is referred to as quantization error. A device or algorithmic function that performs quantization is called a quantizer. An analog-to-digital converter is an example of a quantizer. Example For example, rounding a real number x to the nearest integer value forms a very basic type of quantizer – a ''uniform'' one. A typical (''mid-tread'') uni ...
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Dither
Dither is an intentionally applied form of image noise, noise used to randomize quantization error, preventing large-scale patterns such as color banding in images. Dither is routinely used in processing of both digital audio and digital video, video data, and is often one of the last stages of Audio mastering, mastering audio to a compact disc, CD. A common use of dither is converting a grayscale image to Binary image, black and white, such that the density of black dots in the new image approximates the average gray level in the original. Etymology The term ''dither'' was published in books on analog computation and hydraulically controlled guns shortly after World War II. Though he did not use the term ''dither'', the concept of dithering to reduce quantization patterns was first applied by Lawrence G. Roberts in his 1961 MIT master's thesis and 1962 article. By 1964 dither was being used in the modern sense described in this article. The technique was in use at least ...
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