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Development Of Doom
''Doom'', a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential titles in video game history. Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall. Late in development, Hall was replaced by Sandy Petersen and programmer Dave Taylor joined. The music and sound effects were created by Bobby Prince. The ''Doom'' concept was proposed in late 1992, after the release of ''Wolfenstein 3D'' and its sequel ''Spear of Destiny''. John Carmack was working on an improved 3D game engine from those games, and the team wanted to have their next game take advantage of his designs. Several ideas were proposed, including a new game in their ''Commander Keen'' series, but John proposed a game about using technology to fight demons inspired by the ''Dungeons & Dragons'' campaigns the team played. The initial months of developme ...
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Doom (1993 Video Game)
''Doom'' (stylized as ''DOOM'') is a 1993 first-person shooter (FPS) game developed by id Software for MS-DOS. Players assume the role of a space marine, popularly known as Doomguy, fighting their way through hordes of invading demons from hell. Id began developing ''Doom'' after the release of their previous FPS, ''Wolfenstein 3D'' (1992)''.'' It emerged from a 3D game engine developed by John Carmack, who wanted to create a science fiction game inspired by ''Dungeons & Dragons'' and the films '' Evil Dead II'' and ''Aliens.'' The first episode, comprising nine levels, was distributed freely as shareware; the full game, with two further episodes, was sold via mail order. An updated version with an additional episode and more difficult levels, ''The Ultimate Doom'', was released in 1995 and sold at retail. ''Doom'' is one of the most significant games in video game history, frequently cited as one of the greatest games ever made. It sold an estimated 3.5 million copies by 19 ...
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John Carmack E3 2006
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died c. AD 30), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (lived c. AD 30), one of the twelve apostles of Jesus * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * Pope J ...
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Rampage
Rampage may refer to: Places * Rampage Mountain, a mountain in Montana People * Quinton Jackson (born 1978; nicknamed "Rampage"), American mixed martial artist and actor * Randy Rampage (1960-2018), Canadian musician Arts, entertainment, and media Fictional characters * Rampage (DC Comics), a DC Comics superheroine * Rampage (Marvel Comics), a Marvel Comics supervillain * Rampage (Transformers), the name of several different fictional characters in the Transformers universes * Rampage, a fictional character played by Javan Miller in the British web series ''Corner Shop Show'' * Rampage, a fictional character from the ''G.I. Joe: A Real American Hero'' franchise Films * ''Rampage'' (1963 film), a 1963 American adventure film * ''Rampage'' (1986 film), a 1986 Turkish action film, also known as ''Korkusuz'' and unofficially as ''Turkish Rambo'' * ''Rampage'' (1987 film), a 1987 American crime-drama film * ''Rampage'' (2006 film), a 2006 documentary by George Gittoes * ''Rampag ...
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Bethesda Softworks
Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. In its first fifteen years, it was a video game developer and self-published its titles. In 2001, Bethesda spun off its own in-house development team into Bethesda Game Studios, and Bethesda Softworks retained only its publishing function. In 2021, Microsoft purchased ZeniMax, maintaining that the company will continue to operate as a separate business. History 1986–1994: Early years Prior to founding Bethesda Softworks, Christopher Weaver was a technology forecaster and a communications engineer in the television and cable industries. After finishing grad school, he was hired by the American Broadcasting Company, where he wrote several memos about "the importance of alternative distribution systems and how satellites and broadband netw ...
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Key Person Insurance
Key person insurance, also called keyman insurance, is an important form of business insurance. There is no legal definition of "key person insurance". In general, it can be described as an insurance policy taken out by a business to compensate that business for financial losses that would arise from the death or extended incapacity of an important member of the business. To put it simply, key person insurance is a standard life insurance or trauma insurance policy that is used for business succession or business protection purposes. The policy's term does not extend beyond the period of the key person’s usefulness to the business. Key person policies are usually owned by the business and the aim is to compensate the business for losses incurred with the loss of a key income generator and facilitate business continuity. Key person insurance does not indemnify the actual losses incurred but compensates with a fixed monetary sum as specified in the insurance policy. Many businesse ...
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Software Design Description
A software design description (a.k.a. software design document or SDD; just design document; also Software Design Specification) is a representation of a software design that is to be used for recording design information, addressing various design concerns, and communicating that information to the design’s stakeholders. An SDD usually accompanies an architecture diagram with pointers to detailed feature specifications of smaller pieces of the design. Practically, the description is required to coordinate a large team under a single vision, needs to be a stable reference, and outline all parts of the software and how they will work. Composition The SDD usually contains the following information: #The ''Data-driven design'' describes structures that reside within the software. Attributes and relationships between data objects dictate the choice of data structures. #The '' architecture design'' uses information flowing characteristics, and maps them into the program structure ...
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John Romero - Jason Scott Interview (6951215353) (cropped)
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died c. AD 30), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (lived c. AD 30), one of the twelve apostles of Jesus * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * Pope J ...
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Scott Miller (entrepreneur)
Scott Miller (born 1961 in Florida) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software, Ltd. (which later became 3D Realms) in 1987. Starting with the ''Kroz'' series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episodes. This method became the standard distribution method for Apogee. Competitors such as Epic MegaGames later adopted the same business model. Biography Growing up, Miller lived with his father, Boyd Miller, an engineer at NASA who worked on the Apollo and Gemini programs. Miller began writing video games in 1975 on a Wang 2200 while living in Australia. He wrote several MS-DOS games that circulated widely on BBS file bases: ''Computer Quiz'', ''Astronomy Quiz'', ''BASIC Quiz'', '' Beyond the Titanic'', ''Supernova'', ''Kingdom of Kroz'', '' Word Whiz'', ''Trek Triv ...
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Commander Keen In Invasion Of The Vorticons
''Commander Keen in Invasion of the Vorticons'' is a three-part episodic side-scrolling platform video game developed by Ideas from the Deep (a precursor to id Software) and published by Apogee Software in 1990 for MS-DOS. It is the first set of episodes of the ''Commander Keen'' series. The game follows the titular Commander Keen, an eight-year-old child genius, as he retrieves the stolen parts of his spaceship from the cities of Mars, prevents a recently arrived alien mothership from destroying landmarks on Earth, and hunts down the leader of the aliens, the Grand Intellect, on the alien home planet. The three episodes feature Keen running, jumping, and shooting through various levels while opposed by aliens, robots, and other hazards. In September 1990, John Carmack, while working at programming studio Softdisk, developed a way to implement side-scrolling video games on personal computers (PCs), which at the time was the province of dedicated home video game consoles. Carmac ...
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3D Realms
3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller (entrepreneur), Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game ''Kroz, Kingdom of Kroz''. In the late 1980s and early 1990s, the company popularized a distribution model where each game consists of three episodes, with the first given away free as shareware and the other two available for purchase. ''Duke Nukem'' was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way. Apogee adopted the trading name 3D Realms in 1996; the "Apogee Software" name and logo were sold to Terry Nagy in 2008, using which he established Apogee Entertainment. While Apogee focused on 2D platform games and puzzle games, 3D Realms produced fully 3D games and went away from shareware distribution. Following two extensively delayed games, ''Prey (2006 video gam ...
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The Color Of Money
''The Color of Money'' is a 1986 American sports drama film directed by Martin Scorsese and released by Touchstone Pictures. The film was created from a screenplay by Richard Price, based on the 1984 novel of the same name by Walter Tevis. The film stars Paul Newman and Tom Cruise, with Mary Elizabeth Mastrantonio, Helen Shaver, and John Turturro in supporting roles. It features an original score by Robbie Robertson, and was released on October 17, 1986, after a premier a week earlier at the Ziegfeld Theater in New York City in New York. The film grossed $52.3 million at the box office. The film continues the story of pool hustler and Edward "Fast Eddie" Felson from Tevis's first novel, ''The Hustler'' (1959), with Newman reprising his role from the 1961 film adaptation. It begins more than 25 years after the events of the previous film, with Eddie retired from the pool circuit. Newman won the Academy Award for Best Actor for his performance, his first Oscar win after seven n ...
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Aliens (film)
''Aliens'' is a 1986 science fiction action film written and directed by James Cameron. It is the sequel to the 1979 science fiction horror film ''Alien'', and the second film in the ''Alien'' franchise. The film is set in the far future; Sigourney Weaver stars as Ellen Ripley, the sole survivor of an alien attack on her ship. When communications are lost with a human colony on the moon where her crew first saw the alien creatures, Ripley agrees to return to the site with a unit of Colonial Marines to investigate. Michael Biehn, Paul Reiser, Lance Henriksen, and Carrie Henn feature in supporting roles. Despite the success of ''Alien'', its sequel took years to develop due to lawsuits, a lack of enthusiasm from 20th Century Fox, and repeated changes in management. Although relatively inexperienced, Cameron was hired to write a story for ''Aliens'' in 1983 on the strength of his scripts for '' The Terminator'' (1984) and '' Rambo: First Blood Part II'' (1985). The project stall ...
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