Data, Context And Interaction
Data, context, and interaction (DCI) is a paradigm used in computer software to program systems of communicating objects. Its goals are: * To improve the readability of object-oriented code by giving system behavior first-class status; * To cleanly separate code for rapidly changing system behavior (what a system ''does'') versus slowly changing domain knowledge (what a system ''is''), instead of combining both in one class interface; * To help software developers reason about system-level state and behavior instead of only object state and behavior; * To support an object style of thinking that is close to programmers' mental models, rather than the class style of thinking that overshadowed object thinking early in the history of object-oriented programming languages. The paradigm separates the domain model (data) from use cases (context) and Roles that objects play (interaction). DCI is complementary to model–view–controller (MVC). MVC as a pattern language is still used to sepa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Object (computer Science)
In computer science, an object can be a variable, a data structure, a function, or a method. As regions of memory, they contain value and are referenced by identifiers. In the object-oriented programming paradigm, ''object'' can be a combination of variables, functions, and data structures; in particular in class-based variations of the paradigm it refers to a particular instance of a class. In the relational model of database management, an object can be a table or column, or an association between data and a database entity (such as relating a person's age to a specific person). Object-based languages An important distinction in programming languages is the difference between an object-oriented language and an object-based language. A language is usually considered object-based if it includes the basic capabilities for an object: identity, properties, and attributes. A language is considered object-oriented if it is object-based and also has the capability of polymorphism, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Schizophrenia (object-oriented Programming)
Object schizophrenia or self schizophrenia is a complication arising from delegation and related techniques in object-oriented programming, where self/this can refer to more than one object. By way of metaphor with the public confusion of dissociative identity disorder with the psychiatric diagnosis of schizophrenia, the former being associated with "split personalities," this configuration is called ''object schizophrenia'' or ''self schizophrenia'' in object-oriented programming. Overview An object can be defined as a computing concept combining data and behavior, and having an identity. In class-based programming, objects are built on class systems, where an object is an instance of a class. Classes can in turn be related by inheritance: a ''base class'' provides the fundamental or default behavior of an object, and acts as a template for creating objects, while a ''derived class'' can be used to override behaviors of a base class, and can be used as a template for objects whos ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Programming Pattern
In software engineering, a software design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design. It is not a finished design that can be transformed directly into source or machine code. Rather, it is a description or template for how to solve a problem that can be used in many different situations. Design patterns are formalized best practices that the programmer can use to solve common problems when designing an application or system. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved. Patterns that imply mutable state may be unsuited for functional programming languages. Some patterns can be rendered unnecessary in languages that have built-in support for solving the problem they are trying to solve, and object-oriented patterns are not necessarily suitable for non-object-oriented langua ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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James O
James is a common English language surname and given name: *James (name), the typically masculine first name James * James (surname), various people with the last name James James or James City may also refer to: People * King James (other), various kings named James * Saint James (other) * James (musician) * James, brother of Jesus Places Canada * James Bay, a large body of water * James, Ontario United Kingdom * James College, York, James College, a college of the University of York United States * James, Georgia, an unincorporated community * James, Iowa, an unincorporated community * James City, North Carolina * James City County, Virginia ** James City (Virginia Company) ** James City Shire * James City, Pennsylvania * St. James City, Florida Arts, entertainment, and media * James (2005 film), ''James'' (2005 film), a Bollywood film * James (2008 film), ''James'' (2008 film), an Irish short film * James (2022 film), ''James'' (2022 film), an Indian Kannada ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Trygve Reenskaug
Trygve Mikkjel Heyerdahl Reenskaug (born 21 June 1930) is a Norwegian computer scientist and professor emeritus of the University of Oslo. He formulated the model–view–controller (MVC) pattern for graphical user interface (GUI) software design in 1979 while visiting the Xerox Palo Alto Research Center (PARC). His first major software project, "Autokon," produced a successful computer-aided design – computer-aided manufacturing (CAD/CAM) program which was first used in 1963, and continued in use by shipyards worldwide for more than 30 years. Reenskaug described his early Smalltalk and object-oriented programming conceptual efforts as follows: He has been extensively involved in research into object-oriented methods and developed the Object Oriented Role Analysis and Modeling (OOram) and the OOram tool in 1983. He founded the information technology company Taskon in 1986, which developed tools based on OOram. The OOram ideas matured and evolved substantially into the BabyU ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Haxe
Haxe is an open source high-level cross-platform programming language and compiler that can produce applications and source code, for many different computing platforms from one code-base. It is free and open-source software, released under the MIT License. The compiler, written in OCaml, is released under the GNU General Public License (GPL) version 2. Haxe includes a set of features and a standard libraryIntroduction to the Haxe Standard Library Haxe Docs supported across all platforms, like numeric data types, [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Java (programming Language)
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywhere'' ( WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages. , Java was one of the most popular programming languages in use according to GitHub, particularly for client–server web applications, with a reported 9 million developers. Java was originally developed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Method Injection
Method ( grc, μέθοδος, methodos) literally means a pursuit of knowledge, investigation, mode of prosecuting such inquiry, or system. In recent centuries it more often means a prescribed process for completing a task. It may refer to: *Scientific method, a series of steps, or collection of methods, taken to acquire knowledge *Method (computer programming), a piece of code associated with a class or object to perform a task *Method (patent), under patent law, a protected series of steps or acts *Methodology, comparison or study and critique of individual methods that are used in a given discipline or field of inquiry *''Discourse on the Method'', a philosophical and mathematical treatise by René Descartes * ''Methods'' (journal), a scientific journal covering research on techniques in the experimental biological and medical sciences Arts *Method (music), a kind of textbook to help students learning to play a musical instrument * ''Method'' (2004 film), a 2004 film directed by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Traits (computer Science)
In computer programming, a trait is a concept used in object-oriented programming which represents a set of methods that can be used to extend the functionality of a class. Rationale In object-oriented programming, behavior is sometimes shared between classes which are not related to each other. For example, many unrelated classes may have methods to serialize objects to JSON. Historically, there have been several approaches to solve this without duplicating the code in every class needing the behavior. Other approaches include multiple inheritance and mixins, but these have drawbacks: the behavior of the code may unexpectedly change if the order in which the mixins are applied is altered, or if new methods are added to the parent classes or mixins. Traits solve these problems by allowing classes to use the trait and get the desired behavior. If a class uses more than one trait, the order in which the traits are used does not matter. The methods provided by the traits have dire ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Use Cases
In software and systems engineering, the phrase use case is a polyseme with two senses: # A usage scenario for a piece of software; often used in the plural to suggest situations where a piece of software may be useful. # A potential scenario in which a system receives an external request (such as user input) and responds to it. This article discusses the latter sense. A ''use case'' is a list of actions or event steps typically defining the interactions between a role (known in the Unified Modeling Language (UML) as an ''actor'') and a system to achieve a goal. The actor can be a human or another external system. In systems engineering, use cases are used at a higher level than within software engineering, often representing missions or stakeholder goals. The detailed requirements may then be captured in the Systems Modeling Language (SysML) or as contractual statements. History In 1987, Ivar Jacobson presented the first article on use cases at the OOPSLA'87 conference. He ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Trait (computer Science)
In computer programming, a trait is a concept used in object-oriented programming which represents a set of methods that can be used to extend the functionality of a class. Rationale In object-oriented programming, behavior is sometimes shared between classes which are not related to each other. For example, many unrelated classes may have methods to serialize objects to JSON. Historically, there have been several approaches to solve this without duplicating the code in every class needing the behavior. Other approaches include multiple inheritance and mixins, but these have drawbacks: the behavior of the code may unexpectedly change if the order in which the mixins are applied is altered, or if new methods are added to the parent classes or mixins. Traits solve these problems by allowing classes to use the trait and get the desired behavior. If a class uses more than one trait, the order in which the traits are used does not matter. The methods provided by the traits have dire ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |