D.I.C.E. Award For Role-Playing Game Of The Year
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D.I.C.E. Award For Role-Playing Game Of The Year
The D.I.C.E. Award for Role-Playing Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. "This award honors a title, single-player or multi-player, where an individual assumes the role of one or more characters and develops those characters in terms of abilities, statistics, and/or traits as the game progresses. Gameplay involves exploring, acquiring resources, solving puzzles, and interacting with player or non-player characters in the persistent world. Through the player's actions, his/her virtual characters' statistics or traits demonstrably evolve throughout the game". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being ''Final Fantasy VII'' for console and '' Dungeon Keeper'' for ...
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Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards. History AIAS was originally founded in 1992 by Andrew Zucker, a lawyer in the entertainment industry. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America and Women in Film. Their first awards show program, "Cybermania '94", which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS. While a second show was run in 1995, and was the first awards program to be streamed over the Web, it drew far less audiences as the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the video game industry. The effort was backed by Peter Main of Nintendo, Tom Kalins ...
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12th Annual Interactive Achievement Awards
The ''12th Annual Interactive Achievement Awards'' is the 12th edition of the D.I.C.E. Awards, Interactive Achievement Awards, an annual awards event that honors the best games in the video game industry. The awards are arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at the Red Rock Casino, Resort & Spa in Las Vegas, Nevada on . It was also held as part of the Academy's 2009 D.I.C.E. Summit, and was hosted by Jay Mohr. The award for Outstanding Achievement in Game Direction was introduced this year. Even though the award for Outstanding Achievement in Game Design was not listed in the rules & procedures for the 12th annual awards, there were still finalists named for the category. Separate awards for Outstanding Achievement in Story were offered for original material and adapted material. Downloadable Game of the Year was not offered this year. Finalists were named for Fighting Game of the Year and Casual Game of the Year this year. ''LittleBigPlanet (2 ...
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Suikoden (video Game)
is a role-playing video game published by Konami. It is the first installment of the '' Suikoden'' series. Developed by Konami Computer Entertainment Tokyo, it was released initially in 1995 for the PlayStation in Japan. A North American release followed one year later, and a mainland European release came the following April. The game was also released for the Sega Saturn in 1998 only in Japan, and for Microsoft Windows in 1998 in Japan, South Korea and China. The game centers on the political struggles of the Scarlet Moon Empire. The player controls a Scarlet Moon Empire general's son, who is destined to seek out 108 warriors (referred to as the 108 Stars of Destiny) in order to revolt against the corrupt sovereign state and bring peace to a war-torn land. The game is loosely based on the Chinese novel ''Water Margin'', and features a vast array of characters both controllable and not, with over ninety characters usable in combat and many more able to help or hinder the hero i ...
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Psygnosis
Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and Video game publisher, publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Commodore Amiga. In 1993, it became a wholly owned subsidiary of Sony Computer Entertainment (SCE) and began developing games for the original PlayStation (console), PlayStation. It later became a part of SCE Worldwide Studios. The company was the oldest and second largest development house within SCE's Sony Computer Entertainment Europe, European stable of developers, and became best known for franchises such as ''Lemmings (video game), Lemmings'', ''Wipeout (video game series), Wipeout'', ''Formula One (Studio Liverpool video game series), Formula One'', and ''Colony Wars''. Reports of Studio Liverpool's closure surfac ...
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