D.I.C.E. Award For Outstanding Technical Achievement
   HOME
*





D.I.C.E. Award For Outstanding Technical Achievement
The D.I.C.E. Award for Outstanding Technical Achievement is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. The award "celebrates the highest level of technical achievement through the combined attention to gameplay engineering and visual engineering. Elements honored include but are not limited to artificial intelligence, physics, engine mechanics, and visual rendering". Creative/technical Academy members with expertise as an artist, animator or programmer are qualified to vote for this award. The award's most recent winner is ''Marvel's Spider-Man 2'', developed by Insomniac Games and published by Sony Interactive Entertainment. History The first and second awards ceremonies offered the Outstanding Achievement in Software Engineering. In 2000, the award for software engineering was split into separate categories for Outstanding Achievement in Gameplay Engineering and Outstanding Achievement in Visual Engineering. Gameplay ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards. History AIAS was originally founded in 1992 by Andrew Zucker, a lawyer in the entertainment industry. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America and Women in Film. Their first awards show program, "Cybermania '94", which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS. While a second show was run in 1995, and was the first awards program to be streamed over the Web, it drew far less audiences as the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the video game industry. The effort was backed by Peter Main of Nintendo, Tom Kalins ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Blade Runner (1997 Video Game)
''Blade Runner'' is a point-and-click adventure game developed by Westwood Studios and published by Virgin Interactive for Microsoft Windows, released on November 14, 1997. The game is not a direct adaptation of the 1982 Ridley Scott film ''Blade Runner'' but is instead a "sidequel", telling an original story, which runs parallel to the film's plot, occasionally intersecting with it. Set in 2019 Los Angeles, the game tells the story of Ray McCoy, an elite detective charged with hunting down a group of dangerous replicants (bioengineered androids designed to look and act like humans). Although several of the film's characters appear in the game, with some of the original actors returning to voice them, the film's protagonist, Rick Deckard, does not appear in a speaking role. Instead, he is referred to on multiple occasions, is seen several times, and his activities as depicted in the film are mentioned. Other parallels with the film include the reproduction of several prominent l ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


High Voltage Software
High Voltage Software, Inc. (HVS) is an American video game developer based in Hoffman Estates, Illinois. Founded in April 1993 by Kerry J. Ganofsky, the company is best known for developing ''Lego Racers'' (1999), '' Hunter: The Reckoning'' (2002) and ''The Conduit'' (2009). History High Voltage Software was founded by Kerry J. Ganofsky in April 1993, following his graduation from college. Out of Hoffman Estates, Illinois, a suburb of Chicago, the company started out with four employees and used old doors set on top of sawhorses as desks. In June 2006, the company had 160 employees. In 2008 interviews, High Voltage leadership expressed interest in improving the quality of contemporary third-party Wii games. The company developed Quantum3, a game engine that specifically targets Wii deployment. The engine itself had been used in several previous titles made by the developer, but was heavily upgraded for higher performance on Wii. In December 2014, Ganofsky announced that ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Starfleet Academy
In the fictional universe of ''Star Trek'', Starfleet Academy is where recruits to Starfleet's officer corps are trained. It was created in the year 2161, when the United Federation of Planets was founded. The Academy's motto is "''Ex astris, scientia''" – "From the stars, knowledge." This is derived from the ''Apollo 13'' motto "''Ex luna, scientia''" – "From the moon, knowledge." In turn, the Apollo 13 motto was inspired by "''Ex scientia, tridens,''" the motto of the United States Naval Academy, meaning "From knowledge, seapower." Campuses The main campus of the Academy is located on or near Starfleet headquarters on Earth, in and around what is now Fort Baker, California, across the Golden Gate from San Francisco in what is now Marin County. There are also other campuses; for example, Tom Paris studied at a campus in Marseille, France. Starfleet Medical Academy is responsible for training Starfleet Medical personnel. It accepts only 200 students each year. It is one ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Acclaim Entertainment
Acclaim Entertainment, Inc. was an American video game publisher based in Glen Cove, New York. Originally formed by Greg Fischbach, Robert Holmes and Jim Scoroposki out of an Oyster Bay storefront in 1987, the company established a worldwide development team through a series of acquisitions in the late 1990s and early 2000s. After poor financial returns in their 2003 fiscal year, Acclaim filed for Chapter 7 bankruptcy in September 2004. Properties owned by Acclaim were subsequently auctioned off to various parties. History In the early 1980s, Greg Fischbach was employed by American video game company Activision, where he worked together with Robert Holmes and Jim Scoroposki. He left Activision to join RCA Records, which was subsequently acquired by Bertelsmann and Fischbach found himself unemployed. In 1987, he met with Scoroposki in Oyster Bay, where Scoroposki owned a sales rep company, to discuss a possible shared venture. After Scoroposki suggested that the two should r ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Iguana Entertainment
Acclaim Studios Austin (formerly Iguana Entertainment) was an American video game developer based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in Santa Clara, California. Iguana found first success with ''Aero the Acro-Bat'', moved to Austin and acquired Optimus Software (later Iguana UK) in 1993. Iguana was acquired by Acclaim Entertainment in January 1995 and received another sub-studio, Iguana West (formerly Sculptured Software) in October that year. Spangenberg was fired from his position in July 1998 and filed a lawsuit on breach of contract the following October. Iguana was rebranded Acclaim Studios Austin in May 1999, and the studio was closed down in August 2004, followed by the Chapter 7 bankruptcy of its parent in September 2004. History Prior to founding Iguana Entertainment, Jeff Spangenberg, a self-taught programmer who skipped college to pursue a programming career, se ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


NFL Quarterback Club 98
''NFL Quarterback Club '98'' is a football video game, released in 1997. It was developed by Iguana Entertainment and published by Acclaim Entertainment under their Acclaim Sports banner for the Nintendo 64. It was the first football game announced for the Nintendo 64. The game established an advantage over its competitors by being the first Nintendo 64 game with high resolution graphics and holding exclusive NFL licensing for the console. Despite this, reviews were mixed as the game drew criticism for its lengthy floating of the ball during passes and issues with the A.I. Features There are two kinds of Simulation modes, Custom and Historic. Custom Simulation mode allows one to create one's own scenario, including both teams' scores, who possesses the ball, how much time is left, and where the team with possession of the ball is on the field. Historic Simulation mode contains fifty different scenarios, based on games that happened in history, and a certain task is to be accompl ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sony Computer Entertainment
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal corporate entities: Sony Interactive Entertainment LLC (SIE LLC) based in San Mateo, California, United States, and Sony Interactive Entertainment Inc. (SIE Inc.), based in Minato, Tokyo, Japan. Tokyo-based SIE Inc. was originally founded as Sony Computer Entertainment Inc. (SCEI or SCE) in November 1993 to handle Sony's venture into video game development for the PlayStation systems. SIE LLC was established in San Mateo in April 2016, and is managed through Sony's American branch, Sony Corporation of America. Since the launch of the original PlayStation console in 1994, the company has been developing PlayStation home video game consoles, accessories and services. The company expanded from Japan into North America and Europ ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Sony Interactive Studios America
989 Studios was a division of Sony Computer Entertainment America (SCEA) that developed games for PlayStation consoles and Windows personal computers. Their games include ''EverQuest'', '' Twisted Metal III'', ''Twisted Metal 4'', ''Syphon Filter'', '' Syphon Filter 2'', ''Jet Moto 3'', ''Bust a Groove'', and others. History The 989 Sports name developed from a long history of name changes and corporate shuffling within Sony centered around operations in Foster City, California. In August 1995, the video game business of Sony Imagesoft was merged with the product development branch of SCEA, becoming Sony Interactive Studios America (SISA) In 1998, SISA was spun off from SCEA and was renamed 989 Studios. On April 1, 2000, 989 Studios was merged back into SCEA as a first party development group, in order to prepare for the then-upcoming PlayStation 2. SCEA continued to release sports games under the 989 Sports brand until the brand was retired in 2005. Games As Sony Interactive Stu ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


NFL GameDay 98
''NFL GameDay 98'' is a video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation. It was the first football video game to feature 3D polygonal graphics (it took longer for football games to adopt fully polygonal graphics than other genres because their large number of players and requisite fast pace made it difficult to do so at a reasonable frame rate). Gameplay ''NFL GameDay 98'' is a football game featuring polygon players and a 3D engine. Development Jerome Bettis and Tim Brown served as the motion capture actors for the game. Marketing Sony Computer Entertainment heavily marketed the game in printed and on television, with a campaign which characterized it as the choice of real NFL players. SCE held two pre-Super Bowl XXXII events with the game, one pitting Super Bowl participants Robert Brooks and Terrell Davis against each other, and one at the PlayStation NFL players party in which sixteen NFL players pa ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Xbox Game Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, Windows Mobile and other mobile platforms, and web-based portals. History As Microsoft Games and Microsoft Game Studios (2000–2011) In the early 1990s, Microsoft published a few video games. It published subLOGIC's ''Microsoft Flight Simulator'' and several Microsoft Entertainment Pack compilations of minigames, but was best known for MS-DOS and Microsoft Windows. In 1992, the company began increasing its focus on games. It announced ''Microsoft Golf'' for Windows, based on Access Software's '' Links'', and expand ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Aces Game Studio
Aces Game Studio (ACES) was an American video game developer based in Redmond, Washington, owned by Microsoft Game Studios. It was founded in 1988 under the name Bruce Artwick Organization Limited (BAO Ltd.) at Champaign, Illinois, by Bruce Artwick, creator of ''Microsoft Flight Simulator'', ''Microsoft Space Simulator'' and also co-founder of Sublogic. Following the purchase of BAO Ltd. in December 1995, Microsoft renamed the studio to Microsoft Simulation Group, moving employees from Champaign, Illinois, to the company's headquarters in Redmond, Washington, where it became part of its Games Group division, which at the time was also co-owner of DreamWorks Interactive. The studio continued to develop its simulation games, acting as the developer of the ''Microsoft Flight Simulator'' and ''Microsoft Combat Flight Simulator'' series. The group had also assisted Kuju Entertainment in developing ''Microsoft Train Simulator''. With the launch of the first Xbox console, the group wa ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]