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Cyberhead
Arsys Software (アルシスソフトウェア), later known as Cyberhead (サイバーヘッド), was a Japanese video game software development company active from 1985 to 2001. Overview The company was founded as Arsys Software by former Technosoft staff members Osamu Nagano and Kotori Yoshimura on 11 November 1985. They were primarily involved in PC game development, having previously created the original ''Thunder Force'' (a 1983 free-scrolling shooter game) and ''Plazma Line'' (a 1984 space racing game considered the first computer game with 3D polygon graphics) at Technosoft. In 1986, Arsys debuted with the 3D role-playing shooter ''Wibarm'', followed by the free-roaming adventure game ''Reviver: The Real-Time Adventure'' in 1987 and the 3D first-person shooter role-playing game ''Star Cruiser'' in 1988. When ''Star Cruiser'' was released in 1988, the company only had two employees, which grew to a dozen employees by 1991, when development began on ''Star Cruiser 2'' ...
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Prince Of Persia (1989 Video Game)
''Prince of Persia'' is a cinematic platform game developed and published by Broderbund for the Apple II in 1989. It was designed and implemented by Jordan Mechner. Taking place in medieval Persia, players control an unnamed protagonist who must venture through a series of dungeons to defeat the evil Grand Vizier Jaffar and save an imprisoned princess. Much like ''Karateka'', Mechner's first video game, ''Prince of Persia'' used rotoscoping for its fluid and realistic animation. For this process, Mechner used as reference for the characters' movements videos of his brother doing acrobatic stunts in white clothes, and swashbuckler films such as ''The Adventures of Robin Hood''. The game was critically acclaimed but was not an immediate commercial success, as it was released at the tail end of the Apple II's relevance. It sold many copies as it was ported to a wide range of platforms. It is believed to have been the first cinematic platformer and inspired many games in this su ...
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Plazma Line
was a Japanese video game developer and publisher based headquartered in Sasebo, Nagasaki. Also known as "Tecno Soft", the company was founded in February 1980 as Sasebo Microcomputer Center, before changing its name to Technosoft in 1982. The company primarily dealt with software for Japanese personal computers, including graphic toolsets and image processing software. Technosoft's first venture into the video game market was ''Snake & Snake'', released in 1982, before seeing success with titles such as ''Thunder Force'' (1983) and ''Plasma Line'' (1984). Technosoft became largely profitable during the late-1980s and early-1990s, largely in part due to the widespread popularity of their ''Thunder Force'' and ''Herzog'' franchises. However, later in the decade, Technosoft began to largely diminish as profits began to slump, before ultimately being acquired and folded into Japanese pachinko manufacturer Twenty-One Company in late 2001. Twenty-One began to release products in 2008 ...
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Technosoft
was a Japanese video game developer and publisher based headquartered in Sasebo, Nagasaki. Also known as "Tecno Soft", the company was founded in February 1980 as Sasebo Microcomputer Center, before changing its name to Technosoft in 1982. The company primarily dealt with software for Japanese personal computers, including graphic toolsets and image processing software. Technosoft's first venture into the video game market was ''Snake & Snake'', released in 1982, before seeing success with titles such as ''Thunder Force (video game), Thunder Force'' (1983) and ''Plasma Line'' (1984). Technosoft became largely profitable during the late-1980s and early-1990s, largely in part due to the widespread popularity of their ''Thunder Force'' and ''Herzog'' franchises. However, later in the decade, Technosoft began to largely diminish as profits began to slump, before ultimately being acquired and folded into Japanese pachinko manufacturer Twenty-One Company in late 2001. Twenty-One began ...
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