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Cube Root
In mathematics, a cube root of a number is a number such that . All nonzero real numbers, have exactly one real cube root and a pair of complex conjugate cube roots, and all nonzero complex numbers have three distinct complex cube roots. For example, the real cube root of , denoted \sqrt , is , because , while the other cube roots of are -1+i\sqrt 3 and -1-i\sqrt 3. The three cube roots of are :3i, \quad \frac-\fraci, \quad \text \quad -\frac-\fraci. In some contexts, particularly when the number whose cube root is to be taken is a real number, one of the cube roots (in this particular case the real one) is referred to as the ''principal cube root'', denoted with the radical sign \sqrt The cube root is the inverse function of the cube function if considering only real numbers, but not if considering also complex numbers: although one has always \left(\sqrt \right)^3 =x, the cube of a nonzero number has more than one complex cube root and its principal cube root ma ...
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Multivalued Function
In mathematics, a multivalued function, also called multifunction, many-valued function, set-valued function, is similar to a function, but may associate several values to each input. More precisely, a multivalued function from a domain to a codomain associates each in to one or more values in ; it is thus a serial binary relation. Some authors allow a multivalued function to have no value for some inputs (in this case a multivalued function is simply a binary relation). However, in some contexts such as in complex analysis (''X'' = ''Y'' = C), authors prefer to mimic function theory as they extend concepts of the ordinary (single-valued) functions. In this context, an ordinary function is often called a single-valued function to avoid confusion. The term ''multivalued function'' originated in complex analysis, from analytic continuation. It often occurs that one knows the value of a complex analytic function f(z) in some neighbourhood of a point z=a. This is the case ...
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Nth Root
In mathematics, a radicand, also known as an nth root, of a number ''x'' is a number ''r'' which, when raised to the power ''n'', yields ''x'': :r^n = x, where ''n'' is a positive integer, sometimes called the ''degree'' of the root. A root of degree 2 is called a ''square root'' and a root of degree 3, a ''cube root''. Roots of higher degree are referred by using ordinal numbers, as in ''fourth root'', ''twentieth root'', etc. The computation of an th root is a root extraction. For example, 3 is a square root of 9, since 3 = 9, and −3 is also a square root of 9, since (−3) = 9. Any non-zero number considered as a complex number has different complex th roots, including the real ones (at most two). The th root of 0 is zero for all positive integers , since . In particular, if is even and is a positive real number, one of its th roots is real and positive, one is negative, and the others (when ) are non-real complex numbers; if is even and is a negative real number ...
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Generalized Continued Fraction
In complex analysis, a branch of mathematics, a generalized continued fraction is a generalization of regular continued fractions in canonical form, in which the partial numerators and partial denominators can assume arbitrary complex values. A generalized continued fraction is an expression of the form :x = b_0 + \cfrac where the () are the partial numerators, the are the partial denominators, and the leading term is called the ''integer'' part of the continued fraction. The successive convergents of the continued fraction are formed by applying the fundamental recurrence formulas: :\begin x_0 &= \frac = b_0, \\ pxx_1 &= \frac = \frac, \\ pxx_2 &= \frac = \frac,\ \dots \end where is the ''numerator'' and is the ''denominator'', called continuants, of the th convergent. They are given by the recursion :\begin A_n &= b_n A_ + a_n A_, \\ B_n &= b_n B_ + a_n B_ \qquad \text n \ge 1 \end with initial values :\begin A_ &= 1,& A_0&=b_0,\\ B_&=0, & B_0&=1. \end If the sequence ...
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Rate Of Convergence
In numerical analysis, the order of convergence and the rate of convergence of a convergent sequence are quantities that represent how quickly the sequence approaches its limit. A sequence (x_n) that converges to x^* is said to have ''order of convergence'' q \geq 1 and ''rate of convergence'' \mu if : \lim _ \frac=\mu. The rate of convergence \mu is also called the ''asymptotic error constant''. Note that this terminology is not standardized and some authors will use ''rate'' where this article uses ''order'' (e.g., ). In practice, the rate and order of convergence provide useful insights when using iterative methods for calculating numerical approximations. If the order of convergence is higher, then typically fewer iterations are necessary to yield a useful approximation. Strictly speaking, however, the asymptotic behavior of a sequence does not give conclusive information about any finite part of the sequence. Similar concepts are used for discretization methods. The solu ...
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Halley's Method
In numerical analysis, Halley's method is a root-finding algorithm used for functions of one real variable with a continuous second derivative. It is named after its inventor Edmond Halley. The algorithm is second in the class of Householder's methods, after Newton's method. Like the latter, it iteratively produces a sequence of approximations to the root; their rate of convergence to the root is cubic. Multidimensional versions of this method exist. Halley's method exactly finds the roots of a linear-over-linear Padé approximation to the function, in contrast to Newton's method or the Secant method which approximate the function linearly, or Muller's method which approximates the function quadratically. Method Edmond Halley was an English mathematician who introduced the method now called by his name. Halley's method is a numerical algorithm for solving the nonlinear equation ''f''(''x'') = 0. In this case, the function ''f'' has to be a function of one real variable. The me ...
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Floating-point
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten ( decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floatin ...
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Iterative Method
In computational mathematics, an iterative method is a mathematical procedure that uses an initial value to generate a sequence of improving approximate solutions for a class of problems, in which the ''n''-th approximation is derived from the previous ones. A specific implementation of an iterative method, including the termination criteria, is an algorithm of the iterative method. An iterative method is called convergent if the corresponding sequence converges for given initial approximations. A mathematically rigorous convergence analysis of an iterative method is usually performed; however, heuristic-based iterative methods are also common. In contrast, direct methods attempt to solve the problem by a finite sequence of operations. In the absence of rounding errors, direct methods would deliver an exact solution (for example, solving a linear system of equations A\mathbf=\mathbf by Gaussian elimination). Iterative methods are often the only choice for nonlinear equations. Ho ...
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Newton's Method
In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function. The most basic version starts with a single-variable function defined for a real variable , the function's derivative , and an initial guess for a root of . If the function satisfies sufficient assumptions and the initial guess is close, then :x_ = x_0 - \frac is a better approximation of the root than . Geometrically, is the intersection of the -axis and the tangent of the graph of at : that is, the improved guess is the unique root of the linear approximation at the initial point. The process is repeated as :x_ = x_n - \frac until a sufficiently precise value is reached. This algorithm is first in the class of Householder's methods, succeeded by Halley's method. The method can also be extended to complex fun ...
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Compass-and-straightedge Construction
In geometry, straightedge-and-compass construction – also known as ruler-and-compass construction, Euclidean construction, or classical construction – is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a pair of compasses. The idealized ruler, known as a straightedge, is assumed to be infinite in length, have only one edge, and no markings on it. The compass is assumed to have no maximum or minimum radius, and is assumed to "collapse" when lifted from the page, so may not be directly used to transfer distances. (This is an unimportant restriction since, using a multi-step procedure, a distance can be transferred even with a collapsing compass; see compass equivalence theorem. Note however that whilst a non-collapsing compass held against a straightedge might seem to be equivalent to marking it, the neusis construction is still impermissible and this is what unmarked really means: see Markable rulers below.) More formall ...
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Pierre Wantzel
Pierre Laurent Wantzel (5 June 1814 in Paris – 21 May 1848 in Paris) was a French mathematician who proved that several ancient geometric problems were impossible to solve using only compass and straightedge. In a paper from 1837, Wantzel proved that the problems of # doubling the cube, and # trisecting the angle are impossible to solve if one uses only compass and straightedge. In the same paper he also solved the problem of determining which regular polygons are constructible: # a regular polygon is constructible if and only if the number of its sides is the product of a power of two and any number of distinct Fermat primes (i.e. that the sufficient conditions given by Carl Friedrich Gauss are also necessary) The solution to these problems had been sought for thousands of years, particularly by the ancient Greeks. However, Wantzel's work was neglected by his contemporaries and essentially forgotten. Indeed, it was only 50 years after its publication that Wantzel's article was ...
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Doubling The Cube
Doubling the cube, also known as the Delian problem, is an ancient geometric problem. Given the edge of a cube, the problem requires the construction of the edge of a second cube whose volume is double that of the first. As with the related problems of squaring the circle and trisecting the angle, doubling the cube is now known to be impossible to construct by using only a compass and straightedge, but even in ancient times solutions were known that employed other tools. The Egyptians, Indians, and particularly the Greeks were aware of the problem and made many futile attempts at solving what they saw as an obstinate but soluble problem. However, the nonexistence of a compass-and-straightedge solution was finally proven by Pierre Wantzel in 1837. In algebraic terms, doubling a unit cube requires the construction of a line segment of length , where ; in other words, , the cube root of two. This is because a cube of side length 1 has a volume of , and a cube of twice that volume ...
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