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Cthulhu Now
''Cthulhu Now'' is a supplement published by Chaosium in 1987 for the horror role-playing game '' Call of Cthulhu''. Description ''Cthulhu Now'' is a 154-page softcover book with two foldouts and 24 pages of perforated removable player handouts that was designed by William Barton, Keith Herber, Sandy Petersen, Michael Szymanski, G. W. Thomas, William Workman, and Lynn Willis, with interior art by Lynell McAdams, and cover art by Tom Sullivan. The original ''Call of Cthulhu'' game was set in the 1920s. This book provides information on running adventures in a modern setting, detailing new investigative skills and equipment, and modern armament — including nuclear weapons. A variant system on hit locations is covered, and there is a chapter on coroners and forensic pathology. Four full adventures are also included: * "The City in the Sea", which uses diving gear, mini-subs and an Atlantis-like underwater city * "Dreams Dark and Deadly" * "The Killer Out of Space" (involving ...
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Chaosium
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Casus Belli (magazine)
''Casus Belli'' is a French magazine about role-playing games, published in different formats since 1980. It contains news, reviews, interviews, features, and role-playing game materials. The magazine was published by Excelsior Publications until 1999, by Arkana Press in 2000–2006, and by Casus Belli Presse in 2010–2011, and has been published by Black Book Éditions since 2011. Since 2020, it also has the online video companion ''Casus TV'', which is produced in collaboration with ''Tric Trac''. History ''Casus Belli'' has been released in different forms since 1980, originally under editor-in-chief François Marcela-Froideval and published by Excelsior Publications; for its first few issues, it was a short, black-and-white publication, before changing to a larger format printed in color. In this incarnation, it became the leading role-playing game magazine on the French market. The artists working on this edition included the cartoonist Tignous. The magazine ended publicat ...
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Challenge (game Magazine)
''Challenge'' was a role-playing game magazine published by Game Designers' Workshop (GDW) between 1986 and 1996. Publication history In 1984, Game Designers' Workshop's original magazine ''Journal of the Travellers Aid Society'' (JTAS) ended with Issue 24, but there had already been an announcement in Issue 22 that a new and as yet unnamed magazine would replace it. The new magazine would feature a larger format (8.5"×11") to allow for printing of things such as deck plans or sector maps that would not fit in the smaller ''JTAS'' format. It would also add coverage of GDW's new release '' Twilight 2000'' and other GDW games. The new bimonthly periodical, ''Challenge'', appeared in 1986; to maintain continuity for the ''Traveller'' fans (and ''JTAS'' subscribers), the first issue was numbered Issue 25, rather than starting again with Issue 1. Also to maintain continuity, ''Challenge'' featured a separate section labeled "Journal of the Travellers' Aid Society", which covered ''T ...
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The Unspeakable Oath
''The Unspeakable Oath'' is a game magazine that was published by Pagan Publishing from 1990 to 2001, and later by Arc Dream Publishing starting in 2010. History Pagan Publishing was founded in 1990 in Columbia, Missouri by 19-year-old John Tynes with a volunteer staff of gamers from Columbia including Jeff Barber, Brian Bevel, John H. Crowe III, Les Dean, and Chris Klepac. Together they created ''The Unspeakable Oath'' #1 (December 1990), the company's premiere publication, a digest-sized quarterly focusing on '' Call of Cthulhu''. That first issue caught the attention of Chaosium's Keith Herber, who helped Tynes recruit Cthulhu writers like Scott David Aniolowski and Kevin Ross. Meanwhile, Pagan published ''The Unspeakable Oath'' #2 (Spring 1991) and ''The Unspeakable Oath'' #3 (Summer 1991). The third issue led Dennis Detwiller to move to Columbia to join Pagan. In the beginning, ''The Unspeakable Oath'' was solely devoted to ''Call of Cthulhu''. The production values ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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Cthulhu By Gaslight
''Cthulhu by Gaslight'' is a horror tabletop role-playing supplement, written by William A. Barton, with art by Kevin Ramos, and first published by Chaosium in 1986. This supplement provides information on role-playing in an alternate setting of Victorian England of the 1890s for '' Call of Cthulhu''. An expanded second edition was published in 1988, and a third edition was published in 2012. It won an Origins Award and received positive reviews in game periodicals including ''White Dwarf'', ''Casus Belli'', ''Different Worlds'', '' Space Gamer/Fantasy Gamer'', ''The Games Machine'', ''Games International'', and ''Dragon''. Contents The game ''Call of Cthulhu'' was originally set in the 1920s. ''Cthulhu by Gaslight'' presents an alternate setting in Victorian England of the 1890s. The supplement includes * details of life in Victorian England, with essays on social class, occupations, crime, the cost of living, the government, the monarchy, and belief in the occult * a map o ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Ken Rolston
Ken Rolston is an American computer game and role-playing game (pen and paper), role-playing game designer best known for his work with West End Games and on the computer game series ''The Elder Scrolls''. In February 2007, he elected to join the staff of computer games company Big Huge Games to create a new role-playing game.: 13 February 2007 press release Rolston has a master's degree from New York University, and is a member of the Science Fiction and Fantasy Writers of America. He has been a professional games designer since 1982. Tabletop role-playing games Ken Rolston spent twelve years as an award-winning designer of tabletop role-playing games. His credits include games and supplements for ''Paranoia (role-playing game), Paranoia'', ''RuneQuest'', ''Warhammer Fantasy Roleplay'', ''Editions of Dungeons & Dragons#Advanced Dungeons & Dragons, Advanced Dungeons & Dragons'', and ''Dungeons & Dragons''. Rolston was a ''Basic Role-Playing'' writer for Chaosium. Rolston had al ...
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Outlaw Motorcycle Club
An outlaw motorcycle club is a motorcycle subculture generally centered on the use of Cruiser (motorcycle), cruiser motorcycles, particularly Harley-Davidsons and chopper (motorcycle), choppers, and a set of ideals that purport to celebrate freedom, nonconformity to mainstream culture, and loyalty to the biker group. In the United States, such motorcycle clubs (MCs) are considered "outlaw" not necessarily because they engage in criminal activity, but because they are not sanctioned by the American Motorcyclist Association (AMA) and do not adhere to the AMA's rules. Instead, the clubs have their own set of bylaws reflecting the outlaw biker culture. The United States Department of Justice, U.S. Department of Justice defines "outlaw motorcycle gangs" (OMG) as "organizations whose members use their motorcycle clubs as conduits for criminal enterprises". Organization and leadership While organizations may vary, the typical internal organization of a motorcycle club consists of a ...
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