Cthulhu Codex
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Cthulhu Codex
Cthulhu is a fictional cosmic entity created by writer H. P. Lovecraft. It was first introduced in his short story "The Call of Cthulhu", published by the American pulp magazine ''Weird Tales'' in 1928. Considered a Great Old One within the pantheon of Lovecraftian cosmic entities, this creature has since been featured in numerous popular culture references. Lovecraft depicts it as a gigantic entity worshipped by cultists, in the shape of a green octopus, dragon, and a caricature of human form. The Lovecraft-inspired universe, the Cthulhu Mythos, where it exists with its fellow entities, is named after it. Etymology, spelling, and pronunciation Invented by Lovecraft in 1928, the name Cthulhu was probably chosen to echo the word ''chthonic'' (Ancient Greek "of the earth"), as apparently suggested by Lovecraft himself at the end of his 1923 tale "The Rats in the Walls". The chthonic, or earth-dwelling, spirit has precedents in numerous ancient and medieval mythologies, often guard ...
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Cthulhu Mythos
The Cthulhu Mythos is a mythopoeia and a shared fictional universe, originating in the works of American horror writer H. P. Lovecraft. The term was coined by August Derleth August William Derleth (February 24, 1909 – July 4, 1971) was an American writer and anthologist. Though best remembered as the first book publisher of the writings of H. P. Lovecraft, and for his own contributions to the Cthulhu Mythos and the ..., a contemporary correspondent and protégé of Lovecraft, to identify the settings, tropes, and lore that were employed by Lovecraft and his literary successors. The name "Cthulhu" derives from the central creature in Lovecraft's seminal short story "The Call of Cthulhu", first published in the pulp magazine ''Weird Tales'' in 1928. Richard L. Tierney, a writer who also wrote Mythos tales, later applied the term "Derleth Mythos" to distinguish Lovecraft's works from Derleth's later stories, which modify key tenets of the Mythos. Authors of Lovecraftian horror ...
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Caricature
A caricature is a rendered image showing the features of its subject in a simplified or exaggerated way through sketching, pencil strokes, or other artistic drawings (compare to: cartoon). Caricatures can be either insulting or complimentary, and can serve a political purpose, be drawn solely for entertainment, or for a combination of both. Caricatures of politicians are commonly used in editorial cartoons, while caricatures of movie stars are often found in entertainment magazines. In literature, a ''caricature'' is a distorted representation of a person in a way that exaggeration, exaggerates some characteristics and oversimplifies others. Etymology The term is derived for the Italian ''caricare''—to charge or load. An early definition occurs in the English doctor Thomas Browne's ''Christian Morals'', published posthumously in 1716. with the footnote: Thus, the word "caricature" essentially means a "loaded portrait". Until the mid 19th century, it was commonly and m ...
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The Official Video Game
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Call Of Cthulhu (role-playing Game)
''Call of Cthulhu'' is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as ''CoC'', is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck. Gameplay Setting ''Call of Cthulhu'' is set in a darker version of our world based on H. P. Lovecraft's observation (from his essay, "Supernatural Horror in Literature") that "The oldest and strongest emotion of mankind is fear, and the strongest kind of fear is fear of the unknown." The original edition, first published in 1981, uses Basic Role-Playing as its basis and is set in the 1920s, the setting of many of Lovecraft's stories. The ''Cthulhu by Gaslight'' supplement blends the occult and Holmesian my ...
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