Crystalis
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Crystalis
''Crystalis'' is a 1990 action role-playing action-adventure video game produced by SNK for the Nintendo Entertainment System. The original Nintendo Entertainment System version has been re-released via the ''SNK 40th Anniversary Collection'' on Nintendo Switch, PlayStation 4, Xbox One, and Microsoft Windows (via Steam). The game begins with a young magician awakening from the cryogenic sleep he was placed in by the villains of the Great War before nuclear war rained down in the year 1997. Even though he is unable to recall his name or who he was, he exits the Mezame Shrine and discovers that he may be the key to save this world from destruction. Aided by four wise sages and a mysterious woman, he rises up against the tyrannical Draygonian Empire to ensure that humanity ultimately does not repeat the Great War. Gameplay ''Crystalis'' is an action role-playing game. The world is presented in a top-down perspective so the player character can be moved in eight directions using th ...
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Crystalis Gameplay
''Crystalis'' is a 1990 action role-playing action-adventure video game produced by SNK for the Nintendo Entertainment System. The original Nintendo Entertainment System version has been re-released via the ''SNK 40th Anniversary Collection'' on Nintendo Switch, PlayStation 4, Xbox One, and Microsoft Windows (via Steam). The game begins with a young magician awakening from the cryogenic sleep he was placed in by the villains of the Great War before nuclear war rained down in the year 1997. Even though he is unable to recall his name or who he was, he exits the Mezame Shrine and discovers that he may be the key to save this world from destruction. Aided by four wise sages and a mysterious woman, he rises up against the tyrannical Draygonian Empire to ensure that humanity ultimately does not repeat the Great War. Gameplay ''Crystalis'' is an action role-playing game. The world is presented in a top-down perspective so the player character can be moved in eight directions using th ...
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SNK 40th Anniversary Collection
''SNK 40th Anniversary Collection'' is a video game compilation developed by Digital Eclipse consisting of arcade and console games published by SNK between 1979 and 1990. The collection was released for the Nintendo Switch in 2018, later in 2019 for PlayStation 4 on 19 March, Xbox One on 3 May, and Steam on 7 July. Games included The collection includes 25 games (Xbox One version has an exclusive game that replaces another game from the other versions). Original arcade versions are included for every game except for ''Baseball Stars'', ''Crystalis'', and ''Iron Tank'' (never released in arcades), which run on Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ... versions. NES ports of some other games are included. † Not available in the Xbox One ver ...
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Nintendo Software Technology
Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide. The company was founded by Minoru Arakawa and Claude Comair in 1998 and is located inside of Nintendo of America's headquarters in Redmond, Washington. History The establishment took place in 1998 through a collaboration with the private university DigiPen Institute of Technology, also located in Redmond. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, '' Bionic Commando: Elite Forces'', was released for the Game Boy Color in 1999 and was a sequel of Capcom's ''Bionic Commando''. Over the years, NST has developed many games for Nintendo consoles such as th ...
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Action Role-playing Game
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), '' Bokosuka Wars'' (1983), and '' Sword of Fargoal'' (1983). Je ...
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Action Role-playing
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), '' Bokosuka Wars'' (1983), and '' Sword of Fargoal'' (1983). Jerem ...
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Top-down Perspective
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units. Text-based Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics. Examples include MUDs (''multi-user dungeons''), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and environmental effects, as well as an emphasis on randomization, replayability and permanent death. Some of the earliest text games were developed for computer systems which had no video display at all. Text games are typically easier to write and require less process ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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D-pad
A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern video game console gamepads, game controllers, on the remote control units of some television and DVD players, and smart phones. Like early video game joysticks, the vast majority of D-pads are digital; in other words, only the directions provided on the D-pad buttons can be used, with no intermediate values. However, combinations of two directions (up and left, for example) do provide diagonals and many modern D-pads can be used to provide eight-directional input if appropriate. Although D-pads offer less flexibility than analog sticks, they can easily be manipulated (requiring little movement of the thumb) with very high accuracy. They are also far less demanding in maintenance and do not protrude very far from the controller, making them ...
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Sword
A sword is an edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed tip. A slashing sword is more likely to be curved and to have a sharpened cutting edge on one or both sides of the blade. Many swords are designed for both thrusting and slashing. The precise definition of a sword varies by historical epoch and geographic region. Historically, the sword developed in the Bronze Age, evolving from the dagger; the earliest specimens date to about 1600 BC. The later Iron Age sword remained fairly short and without a crossguard. The spatha, as it developed in the Late Roman army, became the predecessor of the European sword of the Middle Ages, at first adopted as the Migration Period sword, and only in the High Middle Ages, developed into the classical arming sword with crossguard. The word '' sword'' continue ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party d ...
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Magic (gaming)
Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic"
June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawai‘i at Mānoa.
When the MP of a character reaches zero, the character will not be able to use special abilities until some of their MP is recovered. Much like

Suits Of Armor
A suit is a set of garments with matching pieces, typically a jacket and trousers. Suit or suits may also refer to: * Suit (cards), one of four groups into which a deck of cards is divided * Lawsuit, an action brought before a court to recover a right or redress a grievance Arts and media * ''Suit'' (album), a 2004 album by Nelly * ''Suits'' (album), a 1994 album by Fish * ''Suits'' (film), a 1999 American comedy film * ''Suits'' (American TV series), a 2011 series on the USA Network ** ''Suits'' (South Korean TV series), a Korean remake of the U.S. series ** ''Suits'' (Japanese TV series), a Japanese remake of the U.S. series ** ''Suits'' (Arabic TV series), an Egyptian remake of the U.S. series * "Suit & Tie", a song by Justin Timberlake Clothing * Beekeeping suit, worn by an apiarist to prevent stings when handling honeybees * Boilersuit, or coverall, a loose-fitting one-piece clothing * Diving suit, for use under water ** Dry suit A dry suit or drysuit provides th ...
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