Crowdfunding In Video Games
   HOME
*





Crowdfunding In Video Games
Video game development has typically been funded by large publishing companies or are alternatively paid for mostly by the developers themselves as independent titles. Other funding may come from government incentives or from private funding. Crowdfunding, where the players of the video games pay to back the development efforts of a game, has become a popular means of finding alternate investment routes. As a way of game monetization, the use of crowdfunding in video games has had a history for several years prior to 2012, but was not seen as viable and limited to small-scale games. The crowdfunding mechanism for video games received significant attention in February 2012 due to the success of ''Double Fine Adventure'' (later renamed as ''Broken Age''), a point-and-click adventure game which raised more than $3 million through the Kickstarter service, greatly exceeding the initial $400,000 request and becoming the highest funded project through Kickstarter at that time. A further b ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Video Game Development
Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC and console games is normally funded by a publisher, and can take several years to reach completion. Indie games usually take less time and money and can be produced by individuals and smaller developers. The independent game industry has been on the rise, facilitated by the growth of accessible game development software such as Unity platform and Unreal Engine and new online distribution systems such as Steam and Uplay, as well as the mobile game market for Android and iOS devices. The first video games, developed in the 1960s, were not usually commercialised. They required mainframe computers to run and were not available to the general public. Commercial game development began in the '70s with the advent of first-generation video gam ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Tim Schafer
Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games '' Full Throttle'', ''Grim Fandango'', ''Psychonauts'', ''Brütal Legend'' and ''Broken Age'', co-designer of ''Day of the Tentacle'', and assistant designer on ''The Secret of Monkey Island'' and '' Monkey Island 2: LeChuck's Revenge''. He is well known in the video game industry for his storytelling and comedic writing style, and has been given both a Lifetime Achievement Award from the Game Developers Choice Awards, and a BAFTA Fellowship for his contributions to the industry. Career College and LucasArts (1989–2000) Tim Schafer was born on July 26, 1967 in Sonoma, California, the youngest of five children. His father was a doctor and his mother was a nurse. While studying computer science at UC Berkeley, Schafer became interested in wr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


High-definition Video
High-definition video (HD video) is video of higher resolution and quality than standard-definition. While there is no standardized meaning for ''high-definition'', generally any video image with considerably more than 480 vertical scan lines (North America) or 576 vertical lines (Europe) is considered high-definition. 480 scan lines is generally the minimum even though the majority of systems greatly exceed that. Images of standard resolution captured at rates faster than normal (60 frames/second North America, 50 fps Europe), by a high-speed camera may be considered high-definition in some contexts. Some television series shot on high-definition video are made to look as if they have been shot on film, a technique which is often known as filmizing. History The first electronic scanning format, 405 lines, was the first ''high definition'' television system, since the mechanical systems it replaced had far fewer. From 1939, Europe and the US tried 605 and 441 lines until, in 1 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Leisure Suit Larry
''Leisure Suit Larry'' is an adult-themed sexual video game series created by Al Lowe. It was published by Sierra from 1987 to 2009, then by Codemasters starting in 2009. The first six ''Leisure Suit Larry'' titles, along with ''Magna Cum Laude'' and '' Love for Sail Mobile'', were distributed by Vivendi Games (now Activision Blizzard), while '' Box Office Bust'' and '' Reloaded'' were distributed by Codemasters. Currently the games are being published and distributed by Assemble Entertainment. The games follow Larry Laffer, a balding, double entendre-speaking, leisure suit-wearing man in his 40s. The stories generally revolve around his attempting, usually unsuccessfully, to seduce attractive young women. , the series has sold copies. Games History The series had its origins in Sierra's earlier '' Softporn Adventure'', a 1981 text adventure created by designer Chuck Benton; the story and basic structure from that game were reused for the first "Larry" game. The "Larr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Al Lowe
Albert William Lowe (born July 24, 1946) is an American video game designer, programmer, and musician who developed several adventure games, mostly for Sierra On-Line. He is best known for creating the ''Leisure Suit Larry'' series. He has also worked as a casting director, voice director, writer, director, producer, background photographer, actor and executive producer. Career Teaching, early programming Lowe began his career teaching public school music for 15 years. After that time, he decided to teach himself programming and in 1982 he created three games for the Apple II: ''Dragon's Keep'', '' Bop-A-Bet'', and '' Troll's Tale''. He was on ''Name That Tune'' in the 1984–85 season and was a semifinalist in one of that season's Tournaments of Champions. Sierra Entertainment bought these games in 1983 and Lowe worked for them as a programmer and game designer for 16 years. His first projects included '' Winnie the Pooh in the Hundred Acre Wood'', ''Donald Duck's Playground'', ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

New Vegas
''Fallout: New Vegas'' is a 2010 action role-playing game developed by Obsidian Entertainment and published by Bethesda Softworks. It was announced in April 2009 and released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010. A spin-off of the main ''Fallout'' series, the game is set in a post-apocalyptic open world environment that encompasses a region consisting of parts of Arizona, California, and Nevada. It is set in a world that deviated onto an alternate timeline thanks to Atomic Age technology, which eventually led to a global nuclear apocalypse in the year 2077 in an event referred to as "The Great War", caused by a major conflict between the U.S. and China over natural resources. The main story of ''New Vegas'' takes place in the year 2281, four years after the events of '' Fallout 3'' and 204 years after the bombs fell. It is not a direct sequel, but does feature the return of several elements found in '' Fallout 2''. Players take control of a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Obsidian Entertainment
Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. Although they have created original intellectual property, many of their games are sequels based on licensed properties. Early projects included '' Star Wars: Knights of the Old Republic II: The Sith Lords'' and ''Neverwinter Nights 2'', both sequels to BioWare-developed games. The team then developed their first original game, '' Alpha Protocol'', in 2010. Other notable works from Obsidian include '' Fallout: New Vegas'', ''Dungeon Siege III'', and '' South Park: The Stick of Truth'', all of which are also licensed properties. Throughout the studio's history, many projects—including ''Futureblight'', ''Dwarfs'', ''Aliens: Crucible'', and ''Stormlands''—were canceled. Due to having so many projec ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


InXile Entertainment
inXile Entertainment, Inc. is an American video game developer and a studio of Xbox Game Studios based in Tustin, California. Specializing in role-playing video games, inXile was founded in 2002 by Interplay co-founder Brian Fargo. The studio produced the fantasy games ''The Bard's Tale'' and '' Hunted: The Demon's Forge'', along with various games for Flash and iOS such as '' Fantastic Contraption'' in its first decade of development. In 2012, inXile released the post-apocalyptic game ''Wasteland 2'', following a successful Kickstarter campaign. Following the game's critical success, the studio went on to raise a then-record US$4 million on Kickstarter to develop '' Torment: Tides of Numenera'', a spiritual successor to Interplay's '' Planescape: Torment''. inXile has since finished developing ''Wasteland 3''. History inXile Entertainment was founded on October 26, 2002, by Brian Fargo in Newport Beach, California. In an interview with Joystiq, inXile's President Matthew ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Fallout (series)
''Fallout'' is a series of post-apocalyptic role-playing video games—and later action role-playing games—created by Interplay Entertainment. The series is set during the 21st, 22nd and 23rd centuries, and its atompunk retrofuturistic setting and art work are influenced by the post-war culture of 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation. A forerunner of ''Fallout'' is ''Wasteland'', a 1988 game developed by Interplay Productions to which the series is regarded as a spiritual successor. The series' first title, ''Fallout'', was developed by Black Isle Studios and released in 1997, and its sequel, ''Fallout 2,'' the following year. With the tactical role-playing game '' Fallout Tactics: Brotherhood of Steel'', development was handed to Micro Forté and 14 Degrees East. In 2004, Interplay closed Black Isle Studios, and continued to produce '' Fallout: Brotherhood of Steel'', an action game wi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Wasteland (video Game)
''Wasteland'' is a science fiction open world role-playing video game developed by Interplay and published by Electronic Arts in 1988. The game is set in a futuristic, post-apocalyptic America destroyed by a nuclear holocaust generations before. Developers originally made the game for the Apple II and it was ported to the Commodore 64 and MS-DOS. It was re-released for Microsoft Windows, OS X, and Linux in 2013 via Steam and GOG.com, and in 2014 via Desura. Critically acclaimed and commercially successful, ''Wasteland'' was intended to be followed by two separate sequels, but Electronic Arts dropped claims of ''Fountain of Dreams'' being a sequel and Interplay's '' Meantime'' was canceled. The game's general setting and concept became the basis for Interplay's 1997 role-playing video game ''Fallout'' and the ''Fallout'' series. inXile Entertainment released a sequel, ''Wasteland 2'', in 2014, and ''Wasteland 3'' was released in 2020. A remastered version of the game titled '' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Wasteland 2
''Wasteland 2'' is a post-apocalyptic role-playing video game developed by inXile Entertainment and published by Deep Silver. It is the sequel to 1988's ''Wasteland'', and was successfully crowdfunded through Kickstarter. After the postponement of the original release date from October 2013, it was released for Microsoft Windows, OS X, and Linux in September 2014. An enhanced version of the game, named ''Wasteland 2: Director's Cut'', was released in October 2015, including versions for PlayStation 4, Xbox One, and Nintendo Switch. Gameplay ''Wasteland 2'' features a semi-overhead view with a rotatable camera. It is a Time-keeping systems in games#Turn-based, turn-based and Party (role playing games), party-based role-playing game with Turn-based tactics, tactical combat. The player's party has room for seven characters, including the four player-designed characters and up to three non-player characters (NPCs). The player characters are highly customizable and the player's cho ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]