Critical Role (campaign Three)
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Critical Role (campaign Three)
The third campaign of the ''Dungeons & Dragons'' web series ''Critical Role'' premiered on October 21, 2021; it is set after the conclusion of the second campaign and ''Exandria Unlimited''. The series stars Marisha Ray, Ashley Johnson, Laura Bailey, Travis Willingham, Liam O'Brien, Taliesin Jaffe, Sam Riegel as the players with Matthew Mercer as the Dungeon Master. Campaign three airs each Thursday at 7 p.m. PT on Critical Role Productions' Twitch and YouTube channels except for the last Thursday of each month. The campaign is an actual play which follows the Bells Hells, a party of adventurers, in their travels across the continent of Marquet. The campaign begins a few months before the Apogee Solstice, a celestial event which influences the ley lines of Exandria and magnifies magical abilities. The party gets drawn into the mystery surrounding Exandria's second moon Ruidus and the superstitions around the Ruidusborn, people born during spontaneous flares of the red moon ...
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Twitch (service)
Twitch is an American video live streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and " in real life" streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon.com, Inc. It was introduced in June 2011 as a spin-off of the general-interest streaming platform Justin.tv. Content on the site can be viewed either live or via video on demand. The games shown on Twitch's homepage are listed according to audience preference and include genres such as real-time strategy games (RTS), fighting games, racing games, and first-person shooters. The popularity of Twitch eclipsed that of its general-interest counterpart. In October 2013, the website had 45 million unique viewers, and by February 2014, it was considered the fourth-largest source of peak Internet traffic in the United States. At the same time, Justin.tv's parent company was re-branded as Twitch In ...
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Pacific Time Zone
The Pacific Time Zone (PT) is a time zone encompassing parts of western Canada, the western United States, and western Mexico. Places in this zone observe standard time by subtracting eight hours from Coordinated Universal Time ( UTC−08:00). During daylight saving time, a time offset of UTC−07:00 is used. In the United States and Canada, this time zone is generically called the Pacific Time Zone. Specifically, time in this zone is referred to as Pacific Standard Time (PST) when standard time is being observed (early November to mid-March), and Pacific Daylight Time (PDT) when daylight saving time (mid-March to early November) is being observed. In Mexico, the corresponding time zone is known as the ''Zona Noroeste'' (Northwest Zone) and observes the same daylight saving schedule as the U.S. and Canada. The largest city in the Pacific Time Zone is Los Angeles, whose metropolitan area is also the largest in the time zone. The zone is two hours ahead of the Hawaii–Aleut ...
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Sorcerer (Dungeons & Dragons)
The sorcerer is a playable character class in the ''Dungeons & Dragons'' fantasy role-playing game. A sorcerer is weak in melee combat, but a master of arcane magic, generally the most powerful form of D&D magic. Sorcerers' magical ability is innate rather than studied or bargained. Publication history ''Dungeons & Dragons'' 3rd edition The sorcerer class was introduced in third edition as being separate from the wizard class, having more in common with contemporary fantasy fiction than the Vancian spell system of previous editions. Sorcerers were introduced in the 3rd edition ''Player's Handbook'', and updated in the 3.5 edition ''Player's Handbook''. Compared to wizards, sorcerers' instinctive grasp of magic has more flexibility within the moment but less versatility overall. That is, they do not need to prepare specific spells in advance, but each sorcerer also acquires a much smaller number of spells, since they do not use spell books and cannot simply copy new spells f ...
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Material Plane
The planes of the ''Dungeons & Dragons'' roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. There have been various official cosmologies over the course of the different editions of the game; these cosmologies describe the structure of the standard ''Dungeons & Dragons'' multiverse. The concept of the Inner, Ethereal, Prime Material, Astral, and Outer Planes was introduced in the earliest versions of ''Dungeons & Dragons''; at the time there were only four Inner Planes and no set number of Outer Planes. This later evolved into what became known as the Great Wheel cosmology. The 4th Edition of the game shifted to the World Axis cosmology. The 5th Edition brought back a new version of the Great Wheel cosmology which includes aspects of World Axis model. In addition, some ''Dungeons & Dragons'' settings have cosmologies that are very different from the "stan ...
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Druid (Dungeons & Dragons)
The druid is a playable character class in the ''Dungeons & Dragons'' fantasy role-playing game. Druids wield nature-themed magic. Unlike clerics, druids do not have special powers against undead and, in some editions, cannot use metal armor. Druids have a unique ability that allows them to change into various animal forms, and various other qualities that assist them in natural settings. Publication history Creative origins The druid is named for the pre-Christian Celtic priests called druids. In the book ''The Evolution of Fantasy Role-Playing Games'' (2014), Michael Tresca highlighted that "historically, druids did revere trees as nature spirits. ..Zoomorphism was common enough to justify druids transforming into all kinds of animals. ..Conspicuously lacking from Dungeons & Dragons is the role of sacrifices in druidic rituals". Original ''Dungeons & Dragons'' Druids appeared, but not as player characters, in the original ''Greyhawk'' supplement from 1974. They were prese ...
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Feywild
The planes of the ''Dungeons & Dragons'' roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. There have been various official cosmologies over the course of the different editions of the game; these cosmologies describe the structure of the standard ''Dungeons & Dragons'' multiverse. The concept of the Inner, Ethereal, Prime Material, Astral, and Outer Planes was introduced in the earliest versions of ''Dungeons & Dragons''; at the time there were only four Inner Planes and no set number of Outer Planes. This later evolved into what became known as the Great Wheel cosmology. The 4th Edition of the game shifted to the World Axis cosmology. The 5th Edition brought back a new version of the Great Wheel cosmology which includes aspects of World Axis model. In addition, some ''Dungeons & Dragons'' settings have cosmologies that are very different from the "stand ...
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Elf (Dungeons & Dragons)
The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for their grace and mastery of magic and weapons such as the bow and sword. Becoming physically mature by the age of 25 and emotionally mature at around 125, Williams, Skip. ''Races of the Wild''. Wizards of the Coast, 2005. they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races; however, their natural detachment is seen by some as introversion or xenophobia. They were usually antagonistic towards dwarves. There are numerous different subraces and subcultures of elves, including aquatic elves, dark elves (drow), deep elves (rockseer), grey elves, high elves, moon elves, sn ...
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Faun
The faun (, grc, φαῦνος, ''phaunos'', ) is a half-human and half-goat mythological creature appearing in Greek and Roman mythology. Originally fauns of Roman mythology were spirits (genii) of rustic places, lesser versions of their chief, the god Faunus. Before their conflation with Greek satyrs, they and Faunus were represented as nude men (e.g. the Barberini Faun). Later fauns, became copies of the satyrs of Greek mythology, who themselves were originally shown as part-horse rather than part-goat. By Renaissance times fauns were depicted as bipedal creatures with the horns, legs, and tail of a goat and the head, torso, and arms of a human; they are often depicted with pointed ears. These late-form mythological creatures borrowed their appearance from the satyrs, who in turn borrowed their appearance from the god Pan of the Greek pantheon. They were symbols of peace and fertility, and their Greek chieftain, Silenus, was a minor deity of Greek mythology. Origins Ro ...
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Critical Role (campaign One)
The first campaign of the ''Dungeons & Dragons'' web series ''Critical Role'' premiered on March 12, 2015; it consisted of 115 episodes and concluded on October 12, 2017. It followed Vox Machina, a party of seven to eight adventurers, in their travels across the continent of Tal'Dorei. Campaign one broadcast live each Thursday at 19:00 PT on Geek & Sundry's Twitch channel, with the video on demand (VOD) being available to Twitch subscribers immediately after the broadcast. On the Monday following the live stream, the VODs were made available for the public on the Geek & Sundry YouTube channel. Cast Main For the first 27 episodes Campaign 1 had nine cast members: eight players and a Dungeon Master. This became seven from episode 28 to the conclusion of the campaign with episode 115. * Matthew Mercer as the Dungeon Master * Ashley Johnson as Pike Trickfoot, gnome cleric * Travis Willingham as Grog Strongjaw, goliath barbarian / fighter * Laura Bailey as Vex'ahlia "Vex" ...
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Warlock (Dungeons & Dragons)
The warlock is a character class in the ''Dungeons & Dragons'' fantasy role-playing game. It was introduced as a non-core base class who practice arcane magic in the supplemental book ''Complete Arcane'' for the 3.5 edition of ''Dungeons & Dragons''. In 4th and 5th edition, the warlock is a core class. Publication history ''Dungeons & Dragons'' 3rd edition Warlocks were a new addition to ''Dungeons & Dragons'' that were introduced in the 3.5 Edition source book ''Complete Arcane'' (2004). Warlocks in this edition received their abilities through the influence of some supernatural being such as a demon or fey. They are either born with these powers or receive them through a fell pact, which turns their soul into a dark font of eldritch powers. Warlocks do not cast spells, but instead use spell-like abilities called "invocations", which represent the tapping of the power granted to the warlock. The most important of these abilities is the "eldritch blast" which is the warlock's ...
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Dungeons & Dragons Campaign Settings
The flexibility of the ''Dungeons & Dragons'' (''D&D'') game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which ''D&D'' games can be based; of these, the ''Forgotten Realms'', an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Asian, Central American, swashbuckling, horror and even space-travel themes. These are official ''D&D'' campaign settings that have been published or licensed by TSR or WotC. ''Theros'' and ''Ravnica'' originated in the '' Magic: The Gathering'' franchise, another property of WotC. A number of the settings here are no longer published or officially licensed, though all have active fan bases. ''Birthright'' A setting in which t ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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