Creatures Of Half-Life
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Creatures Of Half-Life
''Half-Life'' is a series of first-person shooter (FPS) games developed and published by Valve. The games combine shooting combat, puzzles and storytelling. The original ''Half-Life,'' Valve's first product, was released in 1998 for Windows to critical and commercial success. Players control Gordon Freeman, a scientist who must survive an alien invasion. The innovative scripted sequences were influential on the FPS genre, and the game inspired numerous community-developed mods, including the multiplayer games ''Counter-Strike'' and ''Day of Defeat''. ''Half-Life'' was followed by the expansions ''Opposing Force'' (1999), '' Blue Shift'' (2001) and ''Decay'' (2001), developed by Gearbox Software. In 2004, Valve released ''Half-Life 2'' to further success, with a new setting and characters and physics-based gameplay. It was followed by the extra level ''Lost Coast'' (2005) and the episodic sequels '' Episode One'' (2006) and '' Episode Two'' (2007). The first game in the ''Por ...
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Orange Lambda
Orange most often refers to: *Orange (fruit), the fruit of the tree species '' Citrus'' × ''sinensis'' ** Orange blossom, its fragrant flower *Orange (colour), from the color of an orange, occurs between red and yellow in the visible spectrum *Some other citrus or citrus-like fruit, see ''list of plants known as orange'' * ''Orange'' (word), both a noun and an adjective in the English language Orange may also refer to: Arts, entertainment, and media Films * ''Game of Life'' (film), a 2007 film originally known as ''Oranges'' * ''Orange'' (2010 film), a Telugu-language film * ''The Oranges'' (film), a 2011 American romantic comedy starring Hugh Laurie * ''Orange'' (2012 film), a Malayalam-language film * ''Orange'' (2015 film), a Japanese film * ''Orange'' (2018 film), a Kannada-language film Music Groups and labels * Orange (band), an American punk rock band, who formed in 2002 from California * Orange Record Label, a Canadian independent record label, founded 2003 Alb ...
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Gordon Freeman
Gordon Freeman is the silent protagonist of the ''Half-Life'' video game series, created by Gabe Newell and designed by Newell and Marc Laidlaw of Valve. His first appearance is in ''Half-Life''. Gordon Freeman is depicted as a bespectacled Caucasian man from Seattle, with brown hair and a signature goatee, who graduated from MIT with a PhD in theoretical physics. He was an employee at the fictional Black Mesa Research Facility. Controlled by the player, Gordon is often tasked with using a wide range of weapons and tools to fight alien creatures such as headcrabs, as well as Combine machines and soldiers. Gordon Freeman's character has been well received by critics and gamers, and various gaming websites often consider him to be one of the greatest video game characters of all time, including UGO and ''GameSpot''. Character design ''Half-Life'' director Gabe Newell coined the name "Gordon Freeman" during a conversation with the game's writer Marc Laidlaw in his car. Laidl ...
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Episode Two
''Episode II'', ''Episode 2'' or ''Episode Two'' may refer to: * ''Episode II'' (album), an album by Safri Duo * ''Episode II'' (EP), an EP by Eiffel 65 * "Episode 2" (song), a song by Dragon Ash * "Episode 2" (''Ashes to Ashes''), an episode of ''Ashes to Ashes'' * Episode 2 (Humans series 1), an episode of ''Humans'' * "Series 1: Episode 2" (''Life on Mars''), an episode of ''Life on Mars'' * "Episode 2" (''Twin Peaks''), an episode of ''Twin Peaks'' * Episode 2 (''The Casual Vacancy''), (2015), the second episode of the TV miniseries ''The Casual Vacancy'' * '' Half-Life 2: Episode Two'', a computer game sequel * '' Star Wars: Episode II – Attack of the Clones'', a 2002 film * "Second Episode "Second Episode" is the second episode of the HBO television series ''The New Pope''. The episode was directed by series creator Paolo Sorrentino and was written by Paolo Sorrentino, Umberto Contrarello, and Stefano Bises. The episode takes place ...", the second episode of the HBO ...
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Episode One
''Episode I'', ''Episode 1'' or ''Episode One'' may refer to: * ''Star Wars: Episode I – The Phantom Menace'', a 1999 film * '' Half-Life 2: Episode One'', a 2006 computer game sequel * "Episode 1" (''Ashes to Ashes''), (2008), the first episode of the TV series ''Ashes to Ashes'' * "Episode 1" (''The Casual Vacancy''), (2015), the first episode of the TV miniseries ''The Casual Vacancy'' * "Episode 1" (''Humans'' series 1), the first episode of the TV series ''Humans'' * Episode 1 (company) Episode 1 is a venture fund set up to invest in early-stage technology companies based in the UK. The three partners behind the fund – Simon Murdoch, Damien Lane and Adrian Lloyd – are experienced entrepreneurs and investors, and have been thro ..., a UK investment company * ''Episode 1'' (EP), an extended play by Broiler * "Episode One" (''Dark Matter''), the first episode of ''Dark Matter'' * "Episode 1.1" (''Secret Diary of a Call Girl''), the premiere episode of ''Secret Diary of ...
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Episodic Games
An episodic video game is a video game of a shorter length that is commercially released as an installment to a continuous and larger series. Episodic games differ from conventional video games in that they often contain less content but are developed on a more frequent basis. Such a series may or may not have continuity, but will always share settings, characters, and/or themes. Episodic production in this manner has become increasingly popular among video game developers since the advent of low-cost digital distribution systems, which can immensely reduce their distribution overhead and make episodes financially viable. Alternatively, it can be used to describe the narrative of the game. Examples of episodic video games include most Telltale games, ''Alan Wake'', '' BioShock Infinite: Burial at Sea'', '' Grand Theft Auto: Episodes from Liberty City'', ''Life Is Strange'', '' Resident Evil: Revelations 1'' and '' 2'', '' Half-Life 2: Episode One'' (and ''Two)'' and ''Star Trek O ...
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Lost Coast
The Lost Coast is a mostly natural and undeveloped area of the California North Coast in Humboldt and Mendocino Counties, which includes the King Range. It was named the "Lost Coast" after the area experienced depopulation in the 1930s. In addition, the steepness and related geotechnical challenges of the coastal mountains made this stretch of coastline too costly for state highway or county road builders to establish routes through the area, leaving it the most undeveloped and remote portion of the California coast. Without any major highways, communities in the Lost Coast region such as Petrolia, Shelter Cove, and Whitethorn are isolated from the rest of California. The region lies roughly between Rockport and Ferndale. At the south end, State Route 1, which runs very close along the coast for most of its length, suddenly turns inland at Rockport before merging with U.S. Route 101 at Leggett. At the north end, State Route 211 begins its journey at Ferndale, heading to ...
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Physics Engine
A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film ( CGI). Their main uses are in video games (typically as middleware), in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation. Description There are generally two classes of physics engines: real-time and high-precision. High-precision physics engines require more processing power to calculate very precise physics and are usually used by scientists and computer animated movies. Real-time physics engines—as used in video games and other forms of interactive computing—use simplified calculations and decreased accuracy to compute in time for the game to respon ...
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Half-Life 2
''Half-Life 2'' is a 2004 first-person shooter game developed by Valve. It was published by Valve through its distribution service Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' combines shooting, puzzles, and storytelling, and adds features such as vehicles and physics-based gameplay. Players control Gordon Freeman as he joins a resistance movement to liberate the Earth from the control of an alien empire, the Combine. ''Half-Life 2'' was created using Valve's Source engine, which was developed at the same time. Development lasted five years and cost million. Valve's president, Gabe Newell, set his team the goal of redefining the first-person shooter genre. They integrated the Havok physics engine, which simulates real-world physics, to reinforce the player's sense of presence and create new gameplay, and developed the characterization, with more detailed character models and realistic animation. Valve announced ''Half-Life 2'' at E3 2003, with a release date ...
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Decay
Decay may refer to: Science and technology * Bit decay, in computing * Software decay, in computing * Distance decay, in geography * Decay time (fall time), in electronics Biology * Decomposition of organic matter * Tooth decay (dental caries), in dentistry * Mitochondrial decay, in genetics Physics * Orbital decay, the process of prolonged reduction in the height of a satellite's orbit * Particle decay * Radioactive decay * Optical decay, in quantum physics Mathematics * Exponential decay Psychology and sociology * Decay theory, in psychology and memory * Social decay (decadence), in sociology * Urban decay, in sociology Entertainment * Network decay (channel drift), in television programming * Decay (DC Comics), a comic book character * '' Half-Life: Decay'', a 2001 video game add-on * Deekay, a Danish production team * Decay (professional wrestling), a professional wrestling stable in TNA Wrestling Film * ''Decay'' (2012 film), a 2012 zombie film set at the Large Ha ...
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Blue Shift
In physics, a redshift is an increase in the wavelength, and corresponding decrease in the frequency and photon energy, of electromagnetic radiation (such as light). The opposite change, a decrease in wavelength and simultaneous increase in frequency and energy, is known as a negative redshift, or blueshift. The terms derive from the colours red and blue which form the extremes of the visible light spectrum. In astronomy and cosmology, the three main causes of electromagnetic redshift are # The radiation travels between objects which are moving apart (" relativistic" redshift, an example of the relativistic Doppler effect) #The radiation travels towards an object in a weaker gravitational potential, i.e. towards an object in less strongly curved (flatter) spacetime (gravitational redshift) #The radiation travels through expanding space (cosmological redshift). The observation that all sufficiently distant light sources show redshift corresponding to their distance from Earth ...
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Opposing Force
An opposing force (alternatively enemy force, abbreviated OPFOR) is a military unit tasked with representing an enemy, usually for training purposes in war game scenarios. The related concept of aggressor squadron is used by some air forces. The United States maintains the Fort Irwin National Training Center with the 11th Armored Cavalry Regiment serving in the OPFOR role. Fort Polk's Joint Readiness Training Center (JRTC) is another major training site typically reserved for light infantry units, and the OPFOR are the 1st of the 509th Airborne Infantry Regiment. The Army's Joint Maneuver Readiness Center (JMRC, at Hohenfels, Bavaria, Germany) has the 1st of the 4th Infantry Regiment as their OPFOR. Other major units include the First United States Army which consists of 16 training brigades that often also serve as OPFOR. At a basic level, a unit might serve as an opposing force for a single scenario, differing from its 'opponents' only in the objectives it is given. However, ...
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Day Of Defeat
''Day of Defeat'' is a team-based multiplayer first-person shooter video game set in the European theatre of World War II on the Western front. Originally a modification of the 1998 game ''Half-Life'', the rights of the modification were purchased by Valve and released as a full retail title in 2003. Set in the midst of World War II, ''Day of Defeat'' includes no single-player campaign, with focus left only on the game's multiplayer aspects. The game favors teamwork and features objective-based gameplay in combination with its system of classes. Maps are primarily made up of narrow paths, all of which typically lead to a few key locations. An official remake of the game, '' Day of Defeat: Source'', was released by Valve in 2005. Gameplay ''Day of Defeat'' is a multiplayer first-person shooter that simulates squad-level infantry combat between the adversaries of World War II's European Theatre; the Allies and the Axis powers. Players can choose to join either the Allied or Axis a ...
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