Cotton (series)
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Cotton (series)
is a series of shoot 'em up video games developed by Success. The series debuted with '' Cotton: Fantastic Night Dreams'' in 1991 and has spanned a history of releases in arcades and on consoles. The ''Cotton'' games helped establish the ''cute 'em up'' subgenre. Instead of warships and battlefields typical of most shoot 'em ups, ''Cotton'' games put players in control of a witch riding on a broom and tasks them with fighting through magical haunted kingdoms. Seven games were released between 1991 and 2003. Following an 18-year gap, the series was reintroduced with ''Cotton Reboot!'' and ''Cotton Fantasy: Superlative Night Dreams'' (titled ''Cotton Rock 'n' Roll: Superlative Night Dreams'' in Japan) in 2021. Games Series overview The games in the ''Cotton'' series follows a young witch named Cotton who has an addiction to Willow. She is accompanied by the fairy Silk. Most of the games in the ''Cotton'' series are side scrolling shooting games. ''Cotton'' is classified as a ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoote ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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Panorama Cotton
is a 1994 rail shooter video game developed by Success and published by Sunsoft for the Mega Drive exclusively in Japan on August 12, 1994. ''Panorama Cotton'' is the third entry in the ''Cotton'' series and made a major departure from the original gameplay formula of prior Cotton entries; instead of being a side-scrolling shooter like the others, it is a pseudo-3D shooter in the style of Sega's ''Space Harrier''. Gameplay ''Panorama Cotton'' is a pseudo-3D scrolling shooter reminiscent of ''Space Harrier'', set in an anime-style fantasy world. Various levels scroll "into the screen", vertically, horizontally, or diagonally. The player can move Cotton over the screen, shooting at oncoming enemies and avoiding obstacles on her way. Cotton can upgrade her weapon to higher levels as you advance in the game, and can also cast magical spells by collecting special items. Plot The most important plot elements in all of the ''Cotton'' games are magical candies called Willows. In ...
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Cotton 100%
''Cotton 100%'' is a 1994 scrolling shooter video game developed by Success and originally published by Datam Polystar for the Super Famicom. The second installment in the ''Cotton'' franchise, it is a follow-up to '' Cotton: Fantastic Night Dreams''. In the game, players assume the role of the titular young witch who, alongside her fairy companion Silk, sets out on her broomstick on a quest to defeat several monsters and get her Willow candy. Its gameplay is similar to the first game, mainly consisting of shooting mixed with role-playing game-esque elements using a main four-button configuration. ''Cotton 100%'' garnered generally positive reception from critics who reviewed the original Super Famicom version as an import title. Most reviewers compared the game with other shoot 'em up titles like ''Keio Flying Squadron'', ''Parodius'' and ''Pop'n TwinBee'', being praised for its audiovisual presentation and gameplay but criticized for the short length and lack of two-player mod ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, RAM, and lacks a Hard disk, hard drive. The final model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM, and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB, though most games and applications do not require more than 2 MB. The X68000 has graphics hardware similar to arcade video games of the late-1980s, with custom coprocessors supporting scrolling, tiled backgrounds, and large numbers of sprite (computer graphics), sprites. There are multiple sound chips supporting 8 channels of FM synthesis; 2 channels of stereo, digital audio; and one channel of pulse-code modulation audio. As such, Video game, video gaming was a major use of the X68000. Operating system The X68k runs an operating ...
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TurboGrafx-CD
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video color encoder. The GPUs are capable of displaying 482 colors simultaneously, out of 512. With dimensions of jus ...
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Cotton Reboot!
is a scrolling shooter video game developed by Success and originally released in Japanese arcades in 1991. The first installment in the ''Cotton'' series, players assume the role of the young witch Cotton who, alongside her fairy companion Silk, sets out on her broomstick on a quest to defeat several monsters and get her Willow candy. Its gameplay mainly consists of shooting mixed with role-playing game elements using a main two-button configuration. It ran on the Sega System 16 hardware. First launched in arcades, it was later ported to multiple platforms, each one featuring several changes or additions compared with the original version. ''Cotton'' proved to be popular among players in Japanese arcades, earning several awards from ''Gamest'' magazine, however the console ports have been met with mixed reception from critics. It is regarded as a key title in the " cute 'em up" sub-genre. Gameplay ''Cotton: Fantastic Night Dreams'' is a scrolling shooter game reminiscent ...
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