Cops 'n' Robbers
   HOME
*





Cops 'n' Robbers
''Cops 'n' Robbers'' is a video game published by Atlantis Software in 1985 for the VIC-20 and in virtually identical form on the Commodore 64. It was ported to the Commodore 16 and Commodore Plus/4 (1986), Acorn Electron and BBC Micro (1987), and the Atari 8-bit family (1988). The game was controversial when released as the player takes the role of a robber and must shoot the police. Gameplay The player takes the role of a diamond thief named Fingers Lonegan. The game starts at Lonegan's car in the top left hand corner of the opening screen. The player must make their way to the Acme Diamond Company building at the bottom of the screen by negotiating the garden maze. Police appear from the Police station (at the top right of the screen) and will home in on and arrest Lonegan. To avoid being arrested, the player must shoot the police. Bullets are limited but can be replenished by going back to the car. The player may also enter the mine or the police station (not all versions) ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Atlantis Software
Atlantis Software was a London-based United Kingdom, UK video game, computer games Software publisher, publisher that published a number of games during the 1980s and early 1990s. The company was set up by Michael Cole and Rodger Coghill in January 1984 with the first four games released in May of that year. The Atlantis Gold label was launched the following year at £2.99, but the Gold tag was soon dropped, with games at both prices being released under the Atlantis logo but with the suggested price on the cover. The company's primary focus remained on the low-cost cassette-based games for 8-bit machines for £1.99
[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Electron User
''Electron User'' was a magazine targeted at owners of the Acorn Electron microcomputer. It was published by Database Publications of Stockport, starting in October 1983 and ending after 82 issues in July 1990. Initially it was included as a 16-page pullout supplement to ''The Micro User'' but after four such editions it became a standalone title and within a year had grown to an average length of around 64 pages. The focus was news stories, type-in programs and software reviews. It also contained cheat codes and a long-running column on adventure games initially by "Merlin" in a column entitled "Merlin's Cave" and subsequently by "Pendragon". Its advertisers included the top BBC/Electron games distributors of the day, such as Acornsoft and Superior Software. Often the April-dated edition of the magazine included an April Fools' Day joke, generally consisting of a short machine code type-in listing which claimed to do something extremely useful and of wide interest but which in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Video Games About Crime
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Maze Games
Maze game is a video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field is a maze. Quick player action is required to escape monsters, outrace an opponent, or navigate the maze within a time limit. After the release of Namco's '' Pac-Man'' in 1980, many maze games followed its conventions of completing a level by traversing all paths and a way of temporarily turning the tables on pursuers. Overhead-view maze games While the character in a maze would have a limited view, the player is able to see much or all of the maze. ''Maze chase games'' are a specific subset of the overheard perspective. They’re listed in a separate section. First-person maze games Maze chase games This subgenre is exemplified by Namco's '' Pac-Man'' (1980), where the goal is to clear a maze of dots while being pursued. ''Pac-Man'' spawned many sequels and clones which, in Japan, are often called "dot eat games". Other maze chases ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




VIC-20 Games
This is a list of games for the VIC-20 personal computer, sorted alphabetically. See lists of video games for other gaming platforms. A section at the bottom contains games written by hobbyists long after the mainstream popularity of the VIC-20 waned. Many of these are unlicensed clones of arcade games or games from other systems. There are 400 commercial and 26 hobbyist-developed games on this list 0–9 *''3 Deep Space'' *''3D Man'' *''3D Maze'' *'' 3D Silicon Fish'' *''3D Time Trek'' A B C D E-F G-H I-J K-L M N-O P Q-R S T U-V W-X-Y-Z Hobbyist-developed games References {{Video game lists by platform Commodore VIC-20 The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore International, Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first p ...
...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Commodore 16 And Plus/4 Games
Commodore may refer to: Ranks * Commodore (rank), a naval rank ** Commodore (Royal Navy), in the United Kingdom ** Commodore (United States) ** Commodore (Canada) ** Commodore (Finland) ** Commodore (Germany) or ''Kommodore'' * Air commodore, a rank in the Royal Air Force and other Commonwealth air forces * Commodore (yacht club), an officer of a yacht club * Commodore (Sea Scouts), a position in the Boy Scouts of America's Sea Scout program * Convoy commodore, a civilian in charge of a shipping convoy during the Second World War Fiction * ''The Commodore'', a Horatio Hornblower novel by C. S. Forester * ''The Commodore'' (book), a novel in the Aubrey–Maturin series by Patrick O'Brian Music and music venues * Commodore Ballroom, a nightclub and music venue in Vancouver, British Columbia * Commodore Records, a jazz and swing music record label * Commodores, an American soul/funk band People * "The Commodore", the nickname of American entrepreneur Cornelius Vanderbilt (1794&nd ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


BBC Micro And Acorn Electron Games
#REDIRECT BBC #REDIRECT BBC #REDIRECT BBC Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ... ...
Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

1985 Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung Fu'', along with new titles such as ''Commando'', ''Duck Hunt'', '' Gauntlet'', ''Ghosts 'n Goblins'', ''Gradius'', ''Hang-On'', ''Space Harrier'' and ''The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In the United States, annual home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade game industry began recovering in 1985. Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games on the bi-weekly '' Game Machine'' charts in 1985. United Kingdom and United States In the Un ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Zzap!64
''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine launched in April, with the cover date May 1985, as the sister magazine to ''CRASH''. It focused on the C64 for much of its shelf life, but later incorporated Amiga game news and reviews. Like ''CRASH'' for the ZX Spectrum, it had a dedicated cult following amongst C64 owners and was well known for its irreverent sense of humour as well as its extensive, detailed coverage of the C64 scene. The magazine adopted an innovative review system that involved the use of the reviewers' faces, artistically rendered by in-house artists Oli Frey and Mark Kendrick, to express their reaction to the games. These eventually evolved into static cartoons as the magazine began catering for a younger market. By 1992, the magazine had changed so dramatically i ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]