Comanche 3
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Comanche 3
''Comanche 3'' is a video game developed and published by NovaLogic for MS-DOS on May 1, 1997. Gameplay ''Comanche 3'' is a military helicopter flight simulator that features a number of missions on a variety of terrains. Comanche 3 Gold A year after initial release on April 22, 1998 Comanche 3 Gold was released. This re-packaging of the game made numerous improvements. The game was now native to Windows 95/98 and optimized for MMX. The number of missions was more than doubled. The original four campaigns with 8 missions each were classified as 'Silver Missions' in the main menu, while the five new campaigns with 8 missions each were placed under the 'Gold Missions' section of the menu. Additionally a bonus campaign consisting of 6 missions was created by a former U.S. Army Liaison to Boeing Sikorsky, Major Allen Sakcriska and were included under 'Special Operations' option in the menu. Overall Comanche 3 Gold features 78 missions in addition to the training missions). Weather ef ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Helicopter Video Games
A helicopter is a type of rotorcraft in which lift and thrust are supplied by horizontally spinning rotors. This allows the helicopter to take off and land vertically, to hover, and to fly forward, backward and laterally. These attributes allow helicopters to be used in congested or isolated areas where fixed-wing aircraft and many forms of STOL (Short TakeOff and Landing) or STOVL (Short TakeOff and Vertical Landing) aircraft cannot perform without a runway. In 1942, the Sikorsky R-4 became the first helicopter to reach full-scale production.Munson 1968.Hirschberg, Michael J. and David K. Dailey"Sikorsky". ''US and Russian Helicopter Development in the 20th Century'', American Helicopter Society, International. 7 July 2000. Although most earlier designs used more than one main rotor, the configuration of a single main rotor accompanied by a vertical anti-torque tail rotor (i.e. unicopter, not to be confused with the single-blade monocopter) has become the most common ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Combat Flight Simulators
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform. Combat flight simulation titles are more numerous than civilian flight simulators due to the variety of subject matter available and market demand. Many free flight simulators, such as the open source ''Linux Air Combat'', ''Falcon 4.0'', '' Digital Combat Simulator'' and '' Rise of Flight'', can be downloaded for free off the Internet. History 1970s Prior to the rise of modern-day video games, electro-mechanical games (EM games) were produced that used rear image projection in a manner similar to a zoetrope to produce moving animations on a screen. This technology led to the rise of flight simulation a ...
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1997 Video Games
1997 saw many sequels and prequels in video games, such as '' Final Fantasy VII'', '' Castlevania: Symphony of the Night'', '' GoldenEye 007'', ''Star Fox 64'', ''Tomb Raider II'', ''Ultima Online'', and ''Virtua Striker 2'', along with new titles such as '' Everybody's Golf'', '' I.Q.: Intelligent Qube'', ''PaRappa the Rapper'', '' Oddworld: Abe's Oddysee'', '' Gran Turismo'', '' Diablo'', ''Grand Theft Auto'' and ''Fallout''. Sony's PlayStation was the year's best-selling video game console worldwide for the second year in a row, while also being the annual best-selling console in Japan for the first time (overtaking the Game Boy and Sega Saturn). The year's best-selling home video game worldwide was Squaresoft's ''Final Fantasy VII'' for the PlayStation, while the year's highest-grossing arcade games in Japan were Sega's ''Virtua Fighter 3'' and '' Print Club 2''. Events *March 6 - Sega opens Sega World Sydney in Australia. It is the second Sega World park to open outs ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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PC Games
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , with th ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the ...
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Game
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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