Collateral Damage (album)
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Collateral Damage (album)
''Collateral Damage'' is the debut studio album of Spahn Ranch, released on September 20, 1993 by Cleopatra Records. The album marked the debut of Athan Maroulis, who continued to serve as the band's main vocalist and lyricist for the remainder of their existence. Maroulis began writing for the album three weeks after joining Spahn Ranch and has said that he was primarily listening to drum and bass producer Klute during its recording sessions. Spahn Ranch toured the United States for the first time in promotion of ''Collateral Damage'' Reception Jon Worley of Aiding & Abetting called ''Collateral Damage'' a "strident industrial soundtrack" and said "Spahn Ranch merely cuts through all pretense and serves up 10 tracks of pure vitriol" ''Keyboard'' commended the band's resistance to being pigeonholed. Critic Dave Thompson said "Ranch's industrial anguish and fury seethes with barely repressed emotion" and they "create a hard-hitting and provocative indictment of life's injustices ...
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Spahn Ranch (band)
Spahn Ranch was an American electro-industrial group from Los Angeles. Active from 1992 to 2000, the band played a subgenre of industrial music with its fusion of electronic dance, industrial and gothic music. History The band was formed in 1992 in Los Angeles by Matt Green and his New York–based collaborator, Rob Morton. They collectively used the funds they had saved up to jump-start the band. Rob Morton had been Matt Green's musical partner for the 5 years prior. That same year in 1992, they signed to Cleopatra Records and released their self-titled, four-song EP, with vocals supplied by Scott "Chopper" Franklin (later to become bass player for The Cramps) Scott Franklin left another band to provide vocals for Spahn Ranch. In 1993, they added vocalist Athan Maroulis and recorded their debut album, ''Collateral Damage''. Their second album, '' The Coiled One'', appeared two years later in the midst of Morton leaving the band due to creative and logistical difference ...
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Miller Freeman, Inc
A miller is a person who operates a mill, a machine to grind a grain (for example corn or wheat) to make flour. Milling is among the oldest of human occupations. "Miller", "Milne" and other variants are common surnames, as are their equivalents in other languages around the world (" Melnyk" in Russian, Belorussian & Ukrainian, " Meunier" in French, " Müller" or "Mueller" in German, "Mulder" and "Molenaar" in Dutch, "Molnár" in Hungarian, "Molinero" in Spanish, "Molinaro" or "Molinari" in Italian etc.). Milling existed in hunter-gatherer communities, and later millers were important to the development of agriculture. The materials ground by millers are often foodstuffs and particularly grain. The physical grinding of the food allows for the easier digestion of its nutrients and saves wear on the teeth. Non-food substances needed in a fine, powdered form, such as building materials, may be processed by a miller. Quern-stone The most basic tool for a miller was the quern ...
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Zoth Ommog Records
Zoth Ommog Records was a German Industrial music record label which was owned by the parent label Music Research. The company was established by German music producer Andreas Tomalla (aka Talla 2XLC) in 1989 and later handed over to producer Torben Schmidt. The label released albums for such bands as Leæther Strip, X Marks the Pedwalk, Bigod 20, Lights of Euphoria and Klinik between 1989 and 1999. The company based its name on the fictional character Zoth-Ommog in the Cthulhu Mythos. In the United States, many of the Zoth Ommog artists were released domestically under Cleopatra Records and Metropolis Records. Discography See also * List of record labels File:Alvinoreyguitarboogie.jpg File:AmMusicBunk78.jpg File:Bingola1011b.jpg Lists of record labels cover record labels, brands or trademarks associated with marketing of music recordings and music videos. The lists are organized alphabetically, b ... * References External links Zoth Ommog Tribute Site (German o ...
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Cassette Tape
The Compact Cassette or Musicassette (MC), also commonly called the tape cassette, cassette tape, audio cassette, or simply tape or cassette, is an analog magnetic tape recording format for audio recording and playback. Invented by Lou Ottens and his team at the Dutch company Philips in 1963, Compact Cassettes come in two forms, either already containing content as a prerecorded cassette (''Musicassette''), or as a fully recordable "blank" cassette. Both forms have two sides and are reversible by the user. Although other tape cassette formats have also existed - for example the Microcassette - the generic term ''cassette tape'' is normally always used to refer to the Compact Cassette because of its ubiquity. Its uses have ranged from portable audio to home recording to data storage for early microcomputers; the Compact Cassette technology was originally designed for dictation machines, but improvements in fidelity led to it supplanting the stereo 8-track cartridge and reel ...
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Illustrations
An illustration is a decoration, interpretation or visual explanation of a text, concept or process, designed for integration in print and digital published media, such as posters, flyers, magazines, books, teaching materials, animations, video games and films. An illustration is typically created by an illustrator. Digital illustrations are often used to make websites and apps more user-friendly, such as the use of emojis to accompany digital type. llustration also means providing an example; either in writing or in picture form. The origin of the word "illustration" is late Middle English (in the sense ‘illumination; spiritual or intellectual enlightenment’): via Old French from Latin ''illustratio''(n-), from the verb ''illustrare''. Illustration styles Contemporary illustration uses a wide range of styles and techniques, including drawing, painting, printmaking, collage, montage, digital design, multimedia, 3D modelling. Depending on the purpose, illustration m ...
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Cover Art
Cover art is a type of artwork presented as an illustration or photograph on the outside of a published product such as a book (often on a dust jacket), magazine, newspaper ( tabloid), comic book, video game (box art), music album (album art), CD, videotape, DVD, or podcast. The art has a primarily commercial function, for instance to promote the product it is displayed on, but can also have an aesthetic function, and may be artistically connected to the product, such as with art by the creator of the product. Album cover art Album cover art is artwork created for a music album. Notable album cover art includes Pink Floyd's ''The Dark Side of the Moon, King Crimson's In the Court of the Crimson King,'' the Beatles' '' Sgt. Pepper's Lonely Hearts Club Band'', ''Abbey Road'' and their self-titled "White Album" among others. Albums can have cover art created by the musician, as with Joni Mitchell's ''Clouds'', or by an associated musician, such as Bob Dylan's artwork for the cov ...
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Audio Mastering
Mastering, a form of audio post production, is the process of preparing and transferring recorded audio from a source containing the final mix to a data storage device (the master), the source from which all copies will be produced (via methods such as pressing, duplication or replication). In recent years digital masters have become usual, although analog masters—such as audio tapes—are still being used by the manufacturing industry, particularly by a few engineers who specialize in analog mastering. Mastering requires critical listening; however, software tools exist to facilitate the process. Results depend upon the intent of the engineer, the skills of the engineer, the accuracy of the speaker monitors, and the listening environment. Mastering engineers often apply equalization and dynamic range compression in order to optimize sound translation on all playback systems. It is standard practice to make a copy of a master recording—known as a safety copy—in cas ...
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Sound Recording And Reproduction
Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of sound recording technology are analog recording and digital recording. Sound recording is the transcription of invisible vibrations in air onto a storage medium such as a phonograph disc. The process is reversed in sound reproduction, and the variations stored on the medium are transformed back into sound waves. Acoustic analog recording is achieved by a microphone diaphragm that senses changes in atmospheric pressure caused by acoustic sound waves and records them as a mechanical representation of the sound waves on a medium such as a phonograph record (in which a stylus cuts grooves on a record). In magnetic tape recording, the sound waves vibrate the microphone diaphragm and are converted into a varying electric current, which is then converted to ...
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Loop (music)
In music, a loop is a repeating section of sound material. Short sections can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what they play on an entire verse of a song in order to then play along with it, accompanying themselves. Loops can be created using a wide range of music technologies including turntables, digital samplers, looper pedals, synthesizers, sequencers, drum machines, tape machine An audio tape recorder, also known as a tape deck, tape player or tape machine or simply a tape recorder, is a sound recording and reproduction device that records and plays back sounds usually using magnetic tape for storage. In its present- ...s, and digital delay, delay units, and they can be Programming (music), programmed using computer music software. The feature to loop a section of an audio track or video footage is also referred to by electronics vendors as ''A–B repeat''. Royalty-free loops can be ...
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Programming (music)
Programming is a form of music production and performance using electronic devices and computer software, such as sequencers and workstations or hardware synthesizers, sampler and sequencers, to generate sounds of musical instruments. These musical sounds are created through the use of music coding languages. There are many music coding languages of varying complexity. Music programming is also frequently used in modern pop and rock music from various regions of the world, and sometimes in jazz and contemporary classical music. It gained popularity in the 1950s and has been emerging ever since. Music programming is the process in which a musician produces a sound or "patch" (be it from scratch or with the aid of a synthesizer/ sampler), or uses a sequencer to arrange a song. Coding languages Music coding languages are used to program the electronic devices to produce the instrumental sounds they make. Each coding language has its own level of difficulty and function. Alda ...
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Audio Mixing (recorded Music)
In sound recording and reproduction, audio mixing is the process of optimizing and combining multitrack recordings into a final mono, stereo or surround sound product. In the process of combining the separate tracks, their relative levels are adjusted and balanced and various processes such as equalization and compression are commonly applied to individual tracks, groups of tracks, and the overall mix. In stereo and surround sound mixing, the placement of the tracks within the stereo (or surround) field are adjusted and balanced. Audio mixing techniques and approaches vary widely and have a significant influence on the final product. Audio mixing techniques largely depend on music genres and the quality of sound recordings involved. The process is generally carried out by a mixing engineer, though sometimes the record producer or recording artist may assist. After mixing, a mastering engineer prepares the final product for production. Audio mixing may be performed on a mixing ...
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Sampler (musical Instrument)
A sampler is an electronic or digital musical instrument which uses sound recordings (or " samples") of real instrument sounds (e.g., a piano, violin, trumpet, or other synthesizer), excerpts from recorded songs (e.g., a five-second bass guitar riff from a funk song) or found sounds (e.g., sirens and ocean waves). The samples are loaded or recorded by the user or by a manufacturer. These sounds are then played back by means of the sampler program itself, a MIDI keyboard, sequencer or another triggering device (e.g., electronic drums) to perform or compose music. Because these samples are usually stored in digital memory, the information can be quickly accessed. A single sample may often be pitch-shifted to different pitches to produce musical scales and chords. Often samplers offer filters, effects units, modulation via low frequency oscillation and other synthesizer-like processes that allow the original sound to be modified in many different ways. Most samplers have Mult ...
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