Clinton R. Nixon
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Clinton R. Nixon
Clinton R. Nixon is a designer and publisher of indie role-playing games. Career He is the designer and publisher of ''The Shadow of Yesterday'', ''Donjon'',Snow, Cason (2008). "Dragons in the stacks: an introduction to role-playing games and their value to libraries", ''Collection Building'' 27 (2): 63. ''Paladin'', and others. He co-administered the Forge A forge is a type of hearth used for heating metals, or the workplace (smithy) where such a hearth is located. The forge is used by the smith to heat a piece of metal to a temperature at which it becomes easier to shape by forging, or to th ... with Ron Edwards, after they brought the site back in early 2001 at indie-rpgs.com, and they spent the next six years making the site successful. Nixon is a proponent of independent publishing in general and independent game publishing in particular. Nixon has worked in software development, including programming for startup companies such as Lulu and directing a team of dev ...
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Indie Role-playing Game
An indie role-playing game is a role-playing game published outside traditional, "mainstream" means. Varying definitions require that commercial, design, or conceptual elements of the game stay under the control of the creator, or that the game should just be produced outside a corporate environment. Independent publication of role-playing games Indie role-playing games (RPGs) can be self-published by one or a few people who themselves control all aspects of design, promotion and distribution of the game. An independent role-playing game publisher usually lacks the financial backing of large company. This has made forms of publishing other than the traditional three-tier model more desirable to the independent publisher. Formats Independent publishers may offer games only in digital format, only in print, or they may offer the same game in a variety of formats. Some major RPG publishers have abandoned PDF publication, probably as a counter-piracy effort. Common digital form ...
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The Shadow Of Yesterday (role-playing Game)
''The Shadow of Yesterday'' (or ''TSoY'') is a narrativist sword and sorcery (with optional elements of heroic fantasy) indie role-playing game, designed by Clinton R. Nixon and published by CRN Games. Notable features A large portion of the game content and its core mechanics, the "Solar System", have been released under a Creative Commons license, as well as being published using only Open Source tools. TSoY won Best Free Game of the Year at the 2004 Indie RPG Awards, and was a runner-up for the 2004 Indie Game of the Year. Translations ''The Shadow of Yesterday'' has been translated into Finnish (2006), Spanish (2007), German (2007) and Polish (two editions: abridged in 2009 and a new, extended and modified in 2011, also published on paper in a short limited run of 250 copies). An Italian translation is in the works. Eero Tuovinen, the editor of the Finnish version, republished an edited and slightly revised generic version of the core rules as "Solar System" in 2008. Sett ...
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Donjon (role-playing Game)
''Donjon'' (French for "keep") is an independently published role-playing game by Clinton R. Nixon, published by Anvilwerks. History ''Donjon'', a narrative dungeon crawl game by Zak Arnstson and Clinton R. Nixon, was one of the indie role-playing games that appeared in the months following the casual group of enthusiasts gathered at the booth for Adept Press at GenCon 34 in 2002, which unofficially became a booth for The Forge. ''Donjon'', ''InSpectres'', and Misguided Games' '' Children of the Sun'' (2002) were finalists for the initial Indie Game of the Year award, but they lost to ''Dust Devils'' (2002) by Matt Snyder. Description ''Donjon'' is a fantasy game that is both a parody of and an homage to ''Dungeons & Dragons''. Based on the result of die rolls in conflict resolution, players get to add facts to the situation, which gives them power to steer the adventure in directions the game master A gamemaster (GM; also known as game master, game manager, game ...
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Paladin (role-playing Game)
The Paladins, also called the Twelve Peers, are twelve legendary knights, the foremost members of Charlemagne's court in the 8th century. They first appear in the medieval (12th century) '' chanson de geste'' cycle of the Matter of France, where they play a similar role to the Knights of the Round Table in Arthurian romance."Paladin"
From the ''''. Retrieved November 23, 2008.
In these portrayals, the



The Forge (role-playing Game Website)
An indie role-playing game is a role-playing game published outside traditional, "mainstream" means. Varying definitions require that commercial, design, or conceptual elements of the game stay under the control of the creator, or that the game should just be produced outside a corporate environment. Independent publication of role-playing games Indie role-playing games (RPGs) can be self-published by one or a few people who themselves control all aspects of design, promotion and distribution of the game. An independent role-playing game publisher usually lacks the financial backing of large company. This has made forms of publishing other than the traditional three-tier model more desirable to the independent publisher. Formats Independent publishers may offer games only in digital format, only in print, or they may offer the same game in a variety of formats. Some major RPG publishers have abandoned PDF publication, probably as a counter-piracy effort. Common digital f ...
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Ron Edwards (game Designer)
Ronald Edwards (born September 4, 1964) is a game designer involved in the indie role-playing game (RPG) community, and a game theorist. He created the '' Sorcerer'' role-playing game, the GNS theory of gameplay, and The Big Model. Edwards is also co-founder of The Forge, an online community to support indie RPG design and publication. Early role-playing Ron Edwards first started playing RPGs in 1978 when he was 14, starting with '' Dungeons & Dragons'', which had been published four years earlier. He also tried other RPGs such as '' Tunnels & Trolls'', '' Runequest'', and his early favorite, '' The Fantasy Trip''. Through high school and university, he continued to play RPGs, and entered an experimental phase in the 1980s and 1990s, playing as many as 200 different RPGs, including '' Champions'', '' Stormbringer'', '' GURPS'', '' Rolemaster'', '' Cyberpunk 2020'', ''Amber Diceless Roleplaying Game'' and '' Over the Edge''. Game design While Edwards was a graduate student ...
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Lulu (company)
Lulu Press, Inc., doing business under trade name Lulu, is an online print-on-demand, self-publishing, and distribution platform. By 2014, it had issued approximately two million titles. The company's founder is Red Hat co-founder Bob Young. Lulu's current CEO is Kathy Hensgen. The company's headquarters are in Morrisville, North Carolina. Products Lulu produces books in print and digital form. Printed books are available in several formats and sizes including paperback, coil bound, and hardcover. Books can be printed in black and white or in full color. In 2009, Lulu began publishing and distributing ebooks. Lulu also prints and publishes calendars and photo books. In 2017, Lulu introduced an Open Access print-on-demand service. itation needed Process Authors upload their book as a PDF file to Lulu using their book creation process. Material is submitted in digital form for publication. Authors can then buy copies of their own book and/or make it available for purchase in t ...
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Indie Role-playing Game Designers
Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media Gaming *Independent video game development, video games created without financial backing from large companies *Indie game, any game (board-based, video, or otherwise) published or produced outside mainstream means; a subset of third party game **Indie Fund, an organization created by several independent game developers to help fund budding indie video game development **Indie Game Jam, an effort to rapidly prototype video game designs and inject new ideas into the game industry **Indie role-playing game, a role-playing game published outside of traditional, "mainstream" means ***Indie RPG Awards, annual, creator-based awards for Indie role-playing game products Music *Independent music, subculture music that is independent of major producers **Indie dance, or alternative dance, a type of dance music rooted in indie rock and indie pop **Indie electronic, a music genre **Indie ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Role-playing Game Designers
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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