Classic Warfare
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Classic Warfare
''Classic Warfare: Rules for Ancient Warfare from the Pharaohs to Charlemagne'' is a wargame written by Gary Gygax and published by TSR in 1975. It was a set of miniature rules originally developed for International Federation of Wargaming fanzine in 1969 and later revised for ''Wargamer's Digest'' May 1974 issue. Description ''Classic Warfare'' is a 68-page ring bound book. It covers the Ancient Period: from 1500 BC to 500 AD, and utilizes miniatures at 1:30 ratio. In the April 1976 issue of ''the Strategic Review'', Gygax dedicated two articles, one for medieval flag symbols and one for missile weapon range, to be used in conjunction with the rule-set. David M. Ewalt, in his book ''Of Dice and Men'', called the game "a set of Gygax-authored rules for reenacting battles 'from the Pharaohs to Charlemagne.'" Reviews * ''Dragon'' issue #001, June 1976 * Don Lowry Don Lowry is a wargamer, businessman, illustrator, and game designer who is best known as the publisher of ''Chai ...
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Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con gaming convention. In 1971, he helped develop ''Chainmail'', a miniatures wargame based on medieval warfare. He co-founded the company Tactical Studies Rules (TSR, Inc.) with childhood friend Don Kaye in 1973. The following year, he and Arneson created ''D&D'', which expanded on Gygax's ''Chainmail'' and included elements of the fantasy stories he loved as a child. In the same year, he founded '' The Dragon'', a magazine based around the new game. In 1977, Gygax began work on a more comprehensive version of the game, called ''Advanced Dungeons & Dragons''. Gygax designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a pers ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Miniature Wargaming
Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is aesthetics, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out. Miniature wargaming is typically a recreational form of wargaming because issues concerning scale can compromise realism too much for most serious military applications. A historical exception to this is naval wargaming before the advent of computers. Overview A miniature wargame is played with miniature models of soldiers, artillery, and vehicles on a model of a battlefield. The benefit of using models as opposed to abstract pieces is primarily an aesthetic one. Models offer a vis ...
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Ancient History
Ancient history is a time period from the beginning of writing and recorded human history to as far as late antiquity. The span of recorded history is roughly 5,000 years, beginning with the Sumerian cuneiform script. Ancient history covers all continents inhabited by humans in the period 3000 BCAD 500. The three-age system periodizes ancient history into the Stone Age, the Bronze Age, and the Iron Age, with recorded history generally considered to begin with the Bronze Age. The start and end of the three ages varies between world regions. In many regions the Bronze Age is generally considered to begin a few centuries prior to 3000 BC, while the end of the Iron Age varies from the early first millennium BC in some regions to the late first millennium AD in others. During the time period of ancient history, the world population was already exponentially increasing due to the Neolithic Revolution, which was in full progress. While in 10,000 BC, the world population stood at ...
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Middle Ages
In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire and transitioned into the Renaissance and the Age of Discovery. The Middle Ages is the middle period of the three traditional divisions of Western history: classical antiquity, the medieval period, and the modern period. The medieval period is itself subdivided into the Early, High, and Late Middle Ages. Population decline, counterurbanisation, the collapse of centralized authority, invasions, and mass migrations of tribes, which had begun in late antiquity, continued into the Early Middle Ages. The large-scale movements of the Migration Period, including various Germanic peoples, formed new kingdoms in what remained of the Western Roman Empire. In the 7th century, North Africa and the Middle East—most recently part of the Eastern Ro ...
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Wargaming
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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International Federation Of Wargaming
The International Federation of Wargaming (IFW) was a wargaming club operated from 1967 to early 1970s. Formation Founded by Bill Speer, Gary Gygax, and Scott Duncan in 1967, it emerged as a successor to an earlier club called the United States Continental Army Command, founded by Speer.Strategy & Tactics, Issue #33, p.24 It was founded as a society of gamers with a strong interest specifically in board wargaming and also in the promotion of the publication of wargames. The IFW distinguished itself as a more mature club than its rivals in the early American wargaming hobby. Its membership included gamers in local wargaming clubs such as the Lake Geneva Tactical Studies Association and the Midwest Military Simulation Association. IFW members participated in various "societies" within the IFW for special interests, such as the Castle & Crusade Society, which promoted medieval wargaming, and the Armored Operations Society, which emphasized World War II wargaming. The IFW ceased funct ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, it was ...
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David M
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges a notably close friendship with Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of Israel and Judah. Following his rise to power, David ...
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Don Lowry
Don Lowry is a wargamer, businessman, illustrator, and game designer who is best known as the publisher of ''Chainmail'' and the editor of ''Panzerfaust Magazine''. Lowry was active in the International Federation of Wargaming in the late 1960s and ran a mail order business called "Lowry's Hobbies" with his wife Julie. In 1970 he produced a supplement to the Avalon Hill game ''Battle of the Bulge'' called '' Operation Greif'' which was distributed via the IFW newsletter. In 1971 he started a publishing imprint called Guidon Games which produced rulebooks for miniature wargaming and board wargames, and he tapped Gary Gygax to serve as editor. Lowry designed two of the games, ''Ironclad'' and ''Atlanta'', himself and provided the illustrations for some of the other games. Lowry's mail order business was originally in Evansville, Indiana, but he relocated to Belfast, Maine in 1972. The same year he acquired ''Panzerfaust Magazine'' from Don Greenwood and took over as editor. Lo ...
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Panzerfaust Magazine
''Panzerfaust'' was a wargaming magazine started by Don Greenwood in 1967 and named after the German ''panzerfaust'', a recoilless anti-tank weapon. Like the more successful ''Strategy & Tactics'' magazine, ''Panzerfaust'' included complete games. Originally an informal periodical distributed on ditto sheets, by 1972 the magazine was a staple-bound 5.5" x 8.5" pamphlet with a monochrome cover and an average length of about 50 pages.Covers and tables of contents for issues #51 through #111
That year , owner of , acquired the magazine. Lowry ...
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