Chess Clocks
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Chess Clocks
A chess clock consists of two adjacent clocks with buttons to stop one clock while starting the other, so that the two clocks never run simultaneously. Chess clocks are used in chess and other two-player games where the players move in turn, and in some legal settings where each side is allotted a specific amount of time for arguments. The purpose is to keep track of the total time each player takes for their own moves, and ensure that neither player overly delays the game. Chess clocks were first used extensively in tournament chess, and are often called game clocks. The first time that game clocks were used in a chess tournament was in the London 1883 tournament as invention by Thomas Bright Wilson of Manchester Chess Club. Their use has since spread to tournament Scrabble, shogi, go, and nearly every competitive two-player board game, as well as other types of games. The simplest time control is "sudden death", in which players must make a predetermined number of moves i ...
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Cornell University
Cornell University is a private statutory land-grant research university based in Ithaca, New York. It is a member of the Ivy League. Founded in 1865 by Ezra Cornell and Andrew Dickson White, Cornell was founded with the intention to teach and make contributions in all fields of knowledge—from the classics to the sciences, and from the theoretical to the applied. These ideals, unconventional for the time, are captured in Cornell's founding principle, a popular 1868 quotation from founder Ezra Cornell: "I would found an institution where any person can find instruction in any study." Cornell is ranked among the top global universities. The university is organized into seven undergraduate colleges and seven graduate divisions at its main Ithaca campus, with each college and division defining its specific admission standards and academic programs in near autonomy. The university also administers three satellite campuses, two in New York City and one in Education City, Qatar ...
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Online Chess
Online chess is chess that is played over the Internet, allowing players to play against each other in real time. This is done through the use of Internet chess servers, which often include a system to pair up individual players based on their rating using an Elo or similar chess rating system. Online chess has existed since the 1970s, but has seen a rapid growth in popularity amidst the COVID-19 pandemic and rise of chess livestreaming. History Origins Online chess has existed in various forms including PLATO and play-by-email since the dawn of the Internet in the 1970s. The first Internet server designed for online chess was the Internet Chess Club (known at the time as ICS), which started operation in 1992. The first chess website, which allowed playing through a graphical interface, was Caissa.com (known at the time as Caissa's Web) which launched in 1995. Since then, a number of chess websites have been developed. These include Chess.com, Lichess, and chess24, which are th ...
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FIDE
The International Chess Federation or World Chess Federation, commonly referred to by its French acronym FIDE ( Fédération Internationale des Échecs), is an international organization based in Switzerland that connects the various national chess federations and acts as the governing body of international chess competition. FIDE was founded in Paris, France, on July 20, 1924.World Chess Federation
FIDE (April 8, 2009). Retrieved on 2013-07-28.
Its motto is ''Gens una sumus'', Latin for "We are one Family". In 1999, FIDE was recognized by the (IOC). As of May 2022, there are 200
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The Week In Chess
''The Week in Chess'' (TWIC) is a chess news web site. It was founded in 1994 and is based in the United Kingdom. ''TWIC'' has been edited by Mark Crowther since its inception in 1994. It began as a weekly Usenet Usenet () is a worldwide distributed discussion system available on computers. It was developed from the general-purpose Unix-to-Unix Copy (UUCP) dial-up network architecture. Tom Truscott and Jim Ellis conceived the idea in 1979, and it was ... posting, with "TWIC 1" being posted to Usenet group rec.games.chess on 17 September 1994. Later it moved to Crowther's personal web site, then to chesscenter.com in 1997, and in 2012 it moved to theweekinchess.com. It contains both chess news, and all the game scores from major events. TWIC quickly became popular with professional chess players, because it allowed them to quickly get results and game scores, where previously they had relied on print publications. TWIC still exists as a weekly newsletter, although for i ...
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FIDE World Chess Championship 1998
The FIDE World Chess Championship 1998 was contested in a match between the FIDE World Champion Anatoly Karpov and the challenger Viswanathan Anand. The match took place between 2 January and 9 January 1998 in Lausanne, Switzerland. The challenger was determined in a tournament held in Groningen, Netherlands, between 9 December and 30 December 1997. After the championship match ended in a draw, Karpov won the rapid playoff, becoming the 1998 FIDE World Chess Champion. New World Championship format Background From 1948 to 1993, the world chess championship had been administered by FIDE, the international chess federation. In 1993, World Chess Champion Garry Kasparov split from FIDE and formed a rival organisation, the Professional Chess Association. FIDE stripped Kasparov of his title, meaning there were now two rival championships: the FIDE title, held by Anatoly Karpov, and the PCA title, held by Kasparov. Karpov and Kasparov had successfully defended their titles at the FIDE W ...
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Fischer–Spassky (1992 Match)
The 1992 match between former world chess champions Bobby Fischer and Boris Spassky was billed as a World Chess Championship, but was unofficial. It was a rematch of the 1972 World Championship match. Fischer won 10–5, with 15 draws. The match was played in late 1992 in Federal Republic of Yugoslavia, which was under UN sports sanctions because of the breakup of Yugoslavia. The United States issued a warrant for Fischer's arrest, and he never returned to his home country. Although there was substantial media coverage, and some drama, public interest in the historic Fischer–Spassky rematch was not nearly as great as the 1972 encounter in Reykjavík, Iceland. Background After defeating Spassky to win the title of World Champion in the World Chess Championship 1972, Fischer was scheduled to defend his title in 1975 against the winner of the 1974 FIDE Candidates Tournament, Anatoly Karpov. Fischer, however, was unhappy with the format of the World Championship. At the time ...
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Bobby Fischer
Robert James Fischer (March 9, 1943January 17, 2008) was an American chess grandmaster and the eleventh World Chess Champion. A chess prodigy, he won his first of a record eight US Championships at the age of 14. In 1964, he won with an 11–0 score, the only perfect score in the history of the tournament. Qualifying for the 1972 World Championship, Fischer swept matches with Mark Taimanov and Bent Larsen by 6–0 scores. After another qualifying match against Tigran Petrosian, Fischer won the title match against Boris Spassky of the USSR, in Reykjavík, Iceland. Publicized as a Cold War confrontation between the US and USSR, the match attracted more worldwide interest than any chess championship before or since. In 1975, Fischer refused to defend his title when an agreement could not be reached with FIDE, chess's international governing body, over the match conditions. Consequently, the Soviet challenger Anatoly Karpov was named World Champion by default. Fischer subseq ...
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Time Control
A time control is a mechanism in the tournament play of almost all two-player board games so that each round of the match can finish in a timely way and the tournament can proceed. Time controls are typically enforced by means of a game clock, where the times below are given per player. Time pressure (or time trouble or ''Zeitnot'') is the situation of having very little time on a player's clock to complete their remaining moves. Classification The amount of time given to each player to complete their moves will vary from game to game. However, most games tend to change the classification of tournaments according to the length of time given to the players. In chess, the categories of short time limits are: "bullet", "blitz", and "rapid". "Bullet" games are the fastest, with either a very short time limit per move (such as ten seconds) or a very short total time (such as one or two minutes). "Blitz" games typically give five to ten minutes per player, and "rapid" games give bet ...
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Olimpiada Bled Slovenija Deska
Olimpiada may refer to: * Olimpiada (given name) * Olimpiada mine, a gold mine in Russia * Olimpiada Neapolis, a volleyball club in Nicosia, Cyprus * Olimpiada Neapolis FC, a former association football club in Nicosia, Cyprus See also * Olympiada (other) Olympiada may refer to: * Olympiada, Chalkidiki, a village in the municipal unit Stagira-Akanthos, Chalkidiki, Greece * Olympiada, Kozani, a village in the municipal unit Ptolemaida, Kozani regional unit, Greece * Olympiada, Larissa, a village i ...
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San Diego State University
San Diego State University (SDSU) is a public research university in San Diego, California. Founded in 1897 as San Diego Normal School, it is the third-oldest university and southernmost in the 23-member California State University (CSU) system. In Fall 2022, SDSU hit an all time high enrollment record student body of nearly 37,000 and an alumni base of more than 300,000. It is classified among "R2: Doctoral Universities – High research activity". In the 2015–16 fiscal year, the university obtained $130 million in public and private funding—a total of 707 awards—up from $120.6 million the previous fiscal year. As reported by the Faculty Scholarly Productivity Index released by the Academic Analytics organization of Stony Brook, New York, SDSU had the highest research output of any small research university in the United States in 2006 and 2007. SDSU sponsors the second-highest number of Fulbright Scholars in the State of California, just behind UC Berkeley. Since 2005, ...
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Utility Frequency
The utility frequency, (power) line frequency (American English) or mains frequency (British English) is the nominal frequency of the oscillations of alternating current (AC) in a wide area synchronous grid transmitted from a power station to the end-user. In large parts of the world this is 50  Hz, although in the Americas and parts of Asia it is typically 60 Hz. Current usage by country or region is given in the list of mains electricity by country. During the development of commercial electric power systems in the late-19th and early-20th centuries, many different frequencies (and voltages) had been used. Large investment in equipment at one frequency made standardization a slow process. However, as of the turn of the 21st century, places that now use the 50 Hz frequency tend to use 220–240  V, and those that now use 60 Hz tend to use 100–127 V. Both frequencies coexist today (Japan uses both) with no great technical reason to prefer one over ...
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