Centripetal Catmull–Rom Spline
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Centripetal Catmull–Rom Spline
In computer graphics, the centripetal Catmull–Rom spline is a variant form of the Catmull–Rom spline, originally formulated by Edwin Catmull and Raphael Rom, which can be evaluated using a recursive algorithm proposed by Barry and Goldman. It is a type of interpolating spline (a curve that goes through its control points) defined by four control points \mathbf_0, \mathbf_1, \mathbf_2, \mathbf_3, with the curve drawn only from \mathbf_1 to \mathbf_2. Definition Let \mathbf_i = _i \quad y_iT denote a point. For a curve segment \mathbf defined by points \mathbf_0, \mathbf_1, \mathbf_2, \mathbf_3 and knot sequence t_0, t_1, t_2, t_3, the centripetal Catmull–Rom spline can be produced by: : \mathbf = \frac\mathbf_1+\frac\mathbf_2 where : \mathbf_1 = \frac\mathbf_1+\frac\mathbf_2 : \mathbf_2 = \frac\mathbf_2+\frac\mathbf_3 : \mathbf_1 = \frac\mathbf_0+\frac\mathbf_1 : \mathbf_2 = \frac\mathbf_1+\frac\mathbf_2 : \mathbf_3 = \frac\mathbf_2+\frac\mathbf_3 and :t_ = \left sqrt ...
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Computer Graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). The non-artistic aspects of computer graphics are the subject of computer science research. Some topics in computer graphics include user interface design, sprite graphics, rendering, ray tracing, geometry processing, computer animation, vector graphics, 3D modeling, shaders, GPU design, implicit surfaces, visualization, scien ...
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3D Centripetal Catmull-Rom Spline Segment
3-D, 3D, or 3d may refer to: Science, technology, and mathematics Relating to three-dimensionality * Three-dimensional space ** 3D computer graphics, computer graphics that use a three-dimensional representation of geometric data ** 3D film, a motion picture that gives the illusion of three-dimensional perception ** 3D modeling, developing a representation of any three-dimensional surface or object ** 3D printing, making a three-dimensional solid object of a shape from a digital model ** 3D display, a type of information display that conveys depth to the viewer ** 3D television, television that conveys depth perception to the viewer ** Stereoscopy, any technique capable of recording three-dimensional visual information or creating the illusion of depth in an image Other uses in science and technology or commercial products * 3D projection * 3D rendering * 3D scanning, making a digital representation of three-dimensional objects * 3D video game (other) * 3-D Secure, ...
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Splines (mathematics)
Spline may refer to: Mathematics * Spline (mathematics), a mathematical function used for interpolation or smoothing * Smoothing spline, a method of smoothing using a spline function Devices * Spline (mechanical), a mating feature for rotating elements * Flat spline, a device to draw curves * Spline drive, a type of screw drive * Spline cord, a type of thin rubber cord used to secure a window screen A window screen (also known as insect screen, bug screen, fly screen, flywire, wire mesh, or window net) is designed to cover the opening of a window. It is usually a mesh made of metal, fibreglass, plastic wire, or other pieces of plastic an ... to its frame * Spline (or star filler), a type of plastic cable filler for CAT cable Other * Spline (alien beings), in Stephen Baxter's Xeelee Sequence novels See also

* {{disambiguation ...
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1, 2], [3], [4, 5
Onekama ( ) is a village in Manistee County in the U.S. state of Michigan. The population was 411 at the 2010 census. The village is located on the shores of Portage Lake and is surrounded by Onekama Township. The town's name is derived from "Ona-ga-maa," an Anishinaabe word which means "singing water." Geography According to the United States Census Bureau, the village has a total area of , all land. The M-22 highway runs through downtown Onekama. History The predecessor of the village of Onekama was the settlement of Portage at Portage Point, first established in 1845, at the western end of Portage, at the outlet of Portage Creek. In 1871, when landowners around the land-locked lake became exasperated with the practices of the Portage Sawmill, they took the solution into their own hands and dug a channel through the narrow isthmus, opening a waterway that lowered the lake by 12 to 14 feet and brought it to the same level as Lake Michigan. When this action dried out Portag ...
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Python (programming Language)
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is dynamically-typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000 and introduced new features such as list comprehensions, cycle-detecting garbage collection, reference counting, and Unicode support. Python 3.0, released in 2008, was a major revision that is not completely backward-compatible with earlier versions. Python 2 was discontinued with version 2.7.18 in 2020. Python consistently r ...
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Active Shape Model
Active shape models (ASMs) are statistical models of the shape of objects which iteratively deform to fit to an example of the object in a new image, developed by Tim Cootes and Chris Taylor in 1995. The shapes are constrained by the PDM ( point distribution model) Statistical Shape Model to vary only in ways seen in a training set of labelled examples. The shape of an object is represented by a set of points (controlled by the shape model). The ASM algorithm aims to match the model to a new image. The ASM works by alternating the following steps: * Generate a suggested shape by looking in the image around each point for a better position for the point. This is commonly done using what is called a "profile model", which looks for strong edges or uses the Mahalanobis distance to match a model template for the point. * Conform the suggested shape to the point distribution model, commonly called a "shape model" in this context. The figure to the right shows an example. The techn ...
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Digital Signal Processing (journal)
''Digital Signal Processing'' is a monthly peer-reviewed open access scientific journal covering all areas of signal processing. It as established in 1991 and published by Academic Press, now Elsevier. The editor-in-chief is Ercan E. Kuruoglu (ISTI-CNR, Pisa, Italy). Abstracting and indexing The journal is abstracted and indexed in: * Current Contents/Engineering, Computing & Technology * Engineering Index Monthly * EBSCOhost * INSPEC * Science Citation Index * Scopus According to the ''Journal Citation Reports'', the journal has a 2014 impact factor The impact factor (IF) or journal impact factor (JIF) of an academic journal is a scientometric index calculated by Clarivate that reflects the yearly mean number of citations of articles published in the last two years in a given journal, as ... of 1.495. References External links * {{Authority control Digital signal processing English-language journals Electrical and electronic engineering journals Open access jou ...
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Computer Vision
Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the human visual system can do. Computer vision tasks include methods for acquiring, processing, analyzing and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the forms of decisions. Understanding in this context means the transformation of visual images (the input of the retina) into descriptions of the world that make sense to thought processes and can elicit appropriate action. This image understanding can be seen as the disentangling of symbolic information from image data using models constructed with the aid of geometry, physics, statistics, and learning theory. The scientific discipline of computer vision is concerned with the theory ...
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Catmull-Rom Examples With Parameters
In numerical analysis, a cubic Hermite spline or cubic Hermite interpolator is a spline where each piece is a third-degree polynomial specified in Hermite form, that is, by its values and first derivatives at the end points of the corresponding domain interval. Cubic Hermite splines are typically used for interpolation of numeric data specified at given argument values x_1,x_2,\ldots,x_n, to obtain a continuous function. The data should consist of the desired function value and derivative at each x_k. (If only the values are provided, the derivatives must be estimated from them.) The Hermite formula is applied to each interval (x_k, x_) separately. The resulting spline will be continuous and will have continuous first derivative. Cubic polynomial splines can be specified in other ways, the Bezier cubic being the most common. However, these two methods provide the same set of splines, and data can be easily converted between the Bézier and Hermite forms; so the names are ...
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Cusp (singularity)
In mathematics, a cusp, sometimes called spinode in old texts, is a point on a curve where a moving point must reverse direction. A typical example is given in the figure. A cusp is thus a type of singular point of a curve. For a plane curve defined by an analytic, parametric equation :\begin x &= f(t)\\ y &= g(t), \end a cusp is a point where both derivatives of and are zero, and the directional derivative, in the direction of the tangent, changes sign (the direction of the tangent is the direction of the slope \lim (g'(t)/f'(t))). Cusps are ''local singularities'' in the sense that they involve only one value of the parameter , in contrast to self-intersection points that involve more than one value. In some contexts, the condition on the directional derivative may be omitted, although, in this case, the singularity may look like a regular point. For a curve defined by an implicit equation :F(x,y) = 0, which is smooth, cusps are points where the terms of lowest de ...
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