Caro–Kann Defence
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Caro–Kann Defence
The Caro–Kann Defence is a chess opening characterised by the moves: :1. b:Chess Opening Theory/1. e4, e4 b:Chess Opening Theory/1. e4/1...c6, c6 The Caro–Kann is a common defence against the King's Pawn Opening. It is classified as a Semi-Open Game, like the Sicilian Defence and French Defence, although it is thought to be more solid and less dynamic than either of those openings. It often leads to good chess endgame, endgames for Black, who has the better pawn structure. It allows Black to circumvent enormous bodies of theory in 1.e4 openings such as the Ruy Lopez and the Sicilian Defence. Unlike its sister opening, the French Defence, the Caro–Kann does not hinder the development of Black's light-squared bishop. However, it comes at the cost of a Tempo (chess), tempo because Black has to play 1...c6 before pushing the pawn to c5, whereas Black can push c7–c5 in one move in the French Defence. White can combat the Caro–Kann in several different ways, often gaining a sp ...
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Horatio Caro
Horatio Caro (5 July 1862 – 15 December 1920) was an English chess player. Caro was born in Newcastle upon Tyne, England, but spent most of his chess career in Berlin, Germany having moved there when he was two years old. He played several matches. In 1892, he drew with Curt von Bardeleben (+2 –2 =2) and lost to Szymon Winawer (+2 –3 =1). In 1897, he was defeated by Jacques Mieses (+3 –4 =3). In 1903, he drew with Bardeleben (+4 –4 =0). In 1905, he won against Moritz Lewitt (+4 –3 =5). In tournaments, he won in Berlin in 1888, 1891, 1894, 1898 (jointly), and 1903. He also took 10th at Berlin 1883, took 4th at Berlin 1887, tied for 2nd-3rd at Nuremberg 1888, took 3rd at Berlin 1889, took 2nd at Berlin 1890. He took 3rd at Berlin 1894, took 9th at Berlin 1897, took 17th at Vienna 1898, took 4th at Berlin 1899, tied for 6-7th at Berlin 1902, tied for 11-12th at Coburg 1904, tied for 7-8th at Barmen 1905, took 9th at Berlin 1907, tied for 3-5th at Berlin 1908, and took 4 ...
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Hikaru Nakamura
Christopher Hikaru NakamuraMemorandum in Support of Defendant Christopher Hikaru Nakamura's Motion to Dismiss
, December 7, 2022
(born December 9, 1987) is an American ,

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Deep Blue (chess Computer)
Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer. It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls. Development began in 1985 at Carnegie Mellon University under the name ChipTest. It then moved to IBM, where it was first renamed Deep Thought, then again in 1989 to Deep Blue. It first played world champion Garry Kasparov in a six-game match in 1996, where it lost four games to two. It was upgraded in 1997 and in a six-game re-match, it defeated Kasparov by winning three games and drawing one. Deep Blue's victory is considered a milestone in the history of artificial intelligence and has been the subject of several books and films. History While a doctoral student at Carnegie Mellon University, Feng-hsiung Hsu began development of a chess-playing supercomputer under the name ChipTest. The machine won the North American Computer Chess Champ ...
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Deep Blue - Kasparov, 1997, Game 6
Game 6 of the Deep Blue–Kasparov rematch, played in New York City on May 11, 1997 and starting at 3:00 p.m. EDT, was the last chess game in the 1997 rematch of Deep Blue versus Garry Kasparov. Deep Blue had been further strengthened from the previous year's match with Kasparov and was unofficially nicknamed "Deeper Blue". Before this game the score was tied at 2½–2½: Kasparov had won the first game, lost the second game, and drawn games 3, 4, and 5 (after having advantageous positions in all three). The loss marked the first time that a computer had defeated a World Champion in a match of several games. This, as well as the fact that Kasparov had lasted only 19 moves in a game lasting barely more than an hour, attracted much media attention. The game White: Deep Blue Black: Kasparov Opening: Caro–Kann Defense, Steinitz Variation ('' ECO'' B17) 1. e4 c6 :Somewhat atypically, Kasparov plays the solid Caro–Kann Defense. In later matches against computers h ...
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Anatoly Karpov
Anatoly Yevgenyevich Karpov ( rus, links=no, Анато́лий Евге́ньевич Ка́рпов, p=ɐnɐˈtolʲɪj jɪvˈɡʲenʲjɪvʲɪtɕ ˈkarpəf; born May 23, 1951) is a Russian and former Soviet chess grandmaster, former World Chess Champion, ⁣and politician. He was the 12th World Chess Champion from 1975 to 1985, a three-time FIDE World Champion (1993, 1996, 1998), twice World Chess champion as a member of the USSR team (1985, 1989), and a six-time winner of Chess Olympiads as a member of the USSR team (1972, 1974, 1980, 1982, 1986, 1988). The International Association of Chess Press awarded him nine Chess Oscars (1973, 1974, 1975, 1976, 1977, 1979, 1980, 1981, 1984). Karpov's chess tournament successes include over 160 first-place finishes. He had a peak Elo rating of 2780, and his 102 total months at world number one is the third-longest of all time, behind Magnus Carlsen and Garry Kasparov, since the inception of the FIDE ranking list in 1970. Karpov is a ...
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Vasily Smyslov
Vasily Vasilyevich Smyslov ( rus, Васи́лий Васи́льевич Смысло́в, Vasíliy Vasíl'yevich Smyslóv; 24 March 1921 – 27 March 2010) was a Soviet and Russian chess grandmaster, who was World Chess Champion from 1957 to 1958. He was a Candidate for the World Chess Championship on eight occasions (1948, 1950, 1953, 1956, 1959, 1965, 1983, and 1985). Smyslov twice tied for first place at the USSR Chess Championships (1949, 1955), and his total of 17 Chess Olympiad medals won is an all-time record. In five European Team Championships, Smyslov won ten gold medals. Smyslov remained active and successful in competitive chess well after the age of sixty. Despite failing eyesight, he remained active in the occasional composition of chess problems and studies until shortly before his death in 2010. Besides chess, he was an accomplished baritone singer. Early years Smyslov born in Russian family, first became interested in chess at the age of six. His father, ...
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Wilhelm Steinitz
William Steinitz (born Wilhelm Steinitz; May 14, 1836 – August 12, 1900) was an Austrian and, later, American chess player. From 1886 to 1894, he was the first official World Chess Champion. He was also a highly influential writer and chess theoretician. When discussing chess history from the 1850s onwards, commentators have debated whether Steinitz could be effectively considered the champion from an earlier time, perhaps as early as 1866. Steinitz lost his title to Emanuel Lasker in 1894, and lost a rematch in 1896–97. Statistical rating systems give Steinitz a rather low ranking among world champions, mainly because he took several long breaks from competitive play. However, an analysis based on one of these rating systems shows that he was one of the most dominant players in the history of the game. Steinitz was unbeaten in match play for 32 years, from 1862 to 1894. Although Steinitz became "world number one" by winning in the all-out attacking style that was comm ...
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Chess Life
The monthly ''Chess Life'' and bi-monthly ''Chess Life Kids'' (formerly ''School Mates'' and ''Chess Life for Kids'') are the official magazines published by the United States Chess Federation (US Chess). ''Chess Life'' is advertised as the "most widely read chess magazine in the world," and reaches more than a quarter of a million readers each month. It focuses on American chess players and tournaments, instruction, human interest, and US Chess governance matters. ''Chess Life Kids'' is geared towards those under 14. A subscription to ''Chess Life'' and ''Chess Life Kids'' is currently one benefit of becoming a US Chess member or affiliate. All members are given access to the online versions of ''Chess Life'' and ''Chess Life Kids'' (including back issues). Affiliates and some membership categories also receive printed copies of ''Chess Life'' and/or ''Chess Life Kids''. History The United States Chess Federation was incorporated on December 27, 1939. In the early years, it had ...
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Checkmate
Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is never actually captured—the player loses as soon as the player's king is checkmated. In formal games, it is usually considered good etiquette to resign an inevitably lost game before being checkmated. If a player is not in check but has no legal move, then it is '' stalemate'', and the game immediately ends in a draw. A checkmating move is recorded in algebraic notation using the hash symbol "#", for example: 34.Qg3#. Examples A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in Fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), or after many moves with as few as t ...
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Castling
Castling is a move in chess. It consists of moving the king two squares toward a rook on the same and then moving the rook to the square that the king passed over. Castling is permitted only if neither the king nor the rook has previously moved; the squares between the king and the rook are vacant; and the king does not leave, cross over, or finish on a square attacked by an enemy piece. Castling is the only move in chess in which two pieces are moved at once. Castling with the is called ''kingside castling'', and castling with the is called ''queenside castling''. In both algebraic and descriptive notations, castling kingside is written as 0-0 and castling queenside as 0-0-0. Castling originates from the ''king's leap'', a two-square king move added to European chess between the 14th and 15th centuries, and took on its present form in the 17th century. Local variations in castling rules were common, however, persisting in Italy until the late 19th century. Castling does not ...
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Pawn (chess)
The pawn (♙, ♟) is the most numerous and weakest piece in the game of chess. It may move one vacant square directly forward, it may move two vacant squares directly forward on its first move, and it may capture one square diagonally forward. Each player begins a game with eight pawns, one on each square of their second . The white pawns start on a2 through h2; the black pawns start on a7 through h7. Individual pawns are referred to by the on which they stand. For example, one speaks of "White's f-pawn" or "Black's b-pawn". Alternatively, they can be referred to by the piece which stood on that file at the beginning of the game, e.g. "White's king bishop's pawn" or "Black's queen knight's pawn". It is also common to refer to a rook's pawn, meaning any pawn on the a- or h-files, a knight's pawn (on the b- or g-files), a bishop's pawn (on the c- or f-files), a queen's pawn (on the d-file), a king's pawn (on the e-file), and a central pawn (on the d- or e-files). The pawn histori ...
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José Raúl Capablanca
José Raúl Capablanca y Graupera (19 November 1888 – 8 March 1942) was a Cuban chess player who was world chess champion from 1921 to 1927. A chess prodigy, he is widely renowned for his exceptional endgame skill and speed of play. Capablanca was born in 1888 in Havana. He beat Cuban champion Juan Corzo in a match on 17 November 1901, two days before his 13th birthday. His victory over Frank Marshall in a 1909 match earned him an invitation to the 1911 San Sebastian tournament, which he won ahead of players such as Akiba Rubinstein, Aron Nimzowitsch and Siegbert Tarrasch. Over the next several years, Capablanca had a strong series of tournament results. After several unsuccessful attempts to arrange a match with then world champion Emanuel Lasker, Capablanca finally won the world chess champion title from Lasker in 1921. Capablanca was undefeated from 10 February 1916 to 21 March 1924, a period that included the world championship match with Lasker. Capablanca lost the ti ...
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