Capcom Fighting Jam
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Capcom Fighting Jam
, released in the US as ''Capcom Fighting Evolution'', is a 2004 head-to-head fighting game from Capcom. It was originally released as a coin-operated arcade game for the Namco System 246 hardware and ported to the PlayStation 2 and Xbox. The game features characters from three different incarnations of the ''Street Fighter'' series, as well as characters from the '' Darkstalkers'' series and the CPS III arcade game '' Red Earth'', with each character employing the fighting system from the game which they represent. Gameplay ''Capcom Fighting Evolution'' features characters all taken from the rosters of '' Street Fighter II' Turbo'', ''Street Fighter Alpha 3'', '' Street Fighter III: 3rd Strike'', ''Darkstalkers 3'', as well as the single game '' Red Earth''. There are four selectable characters representing each series, excluding original character Ingrid and the boss characters Pyron and Shin Akuma. Each character uses a fighting system from the game which determines the t ...
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Capcom Production Studio
is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and distribution of electronic game ma ...
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Jedah Dohma
is a fictional Boss (video gaming), boss character from the ''Darkstalkers'' fighting game franchise by Capcom. Serving as the main antagonist of the 1997 third installment of the series, ''Darkstalkers 3'' (''Vampire Savior: The Lord of Vampire'' in Japan), he seeks to restore order to the demon dimension of Makai through extreme measures after it falls into chaos, thus setting up the events of the third tournament in the ''Darkstalkers'' storyline. The first explicitly graphic character in the series, Jedah has appeared on ''Darkstalkers'' merchandise and in alternate media in addition to several Capcom crossover games. He has received positive critical reception for his gameplay, characterization and design. Appearances ''Darkstalkers'' series Making his series debut in ''Darkstalkers 3'', Jedah Dohma is a shrewd and well-spoken Nobility, nobleman of his home dimension of Makai. Fearing that the demonic realm would fall into ruin if it continued under the reign of Belial Ae ...
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Demitri Maximoff
is a fictional character in Capcom's '' Darkstalkers'' series. Making his first appearance in '' Darkstalkers: The Night Warriors'' in 1994, he is the series' male protagonist. Appearances In video games Demitri is a mighty Romanian vampire lord who shares a bitter rivalry with Morrigan Aensland following a war over the rule of the otherworldly dimension of Makai between the Maximoff and Aensland families that resulted in Demitri's banishment to the human world. To avoid human contact while recovering his strength, he protects his castle with an energy field and secludes himself inside a coffin for fifty years, emerging only in the event of a full moon or to attack intruders of his castle and consume their blood, converting them into his servants in the process. A century later, after learning of Belial Aensland's death, and again in attempt to claim Makai as his own, Demitri prepares to face off against Morrigan—Belial's daughter and current heir to the dimension's throne—but ...
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Zangief
, based on Russian Зангиев, often called the , is a fictional character in Capcom's ''Street Fighter'' series. Considered to be the first controllable fighting game character whose moveset is centered on grappling, he made his first appearance in '' Street Fighter II: The World Warrior'' in 1991. In the series, he is a professional wrestler that fights to prove Russia's superiority over other nations' fighters. He was the canon grand champion of Street Fighter IV, being the only character to defeat Seth. Contrary to popular belief, the name Zangief is actually not of Russian, but Ossetian origin, being derived from an Eastern Slavic variant of the name Zanjiati (). Conception and creation Designed by Akira Yasuda, Zangief was initially conceived for ''Street Fighter II'' as a character named "Vodka Gobalsky", planned to be a very strong but extremely slow character to play as. Early designs of the character closely resembled the character's finalized appearance, but with ...
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Guile (Street Fighter)
is a fictional character in Capcom's ''Street Fighter'' series of fighting games. He debuted as one of the original eight characters in 1991's ''Street Fighter II'' and appeared in the game's subsequent updates. In the games he is portrayed as a major in the United States Air Force who is seeking to avenge the death of his Air Force buddy Charlie at the hands of the villainous dictator M. Bison. One of the most popular characters in the series, Guile has appeared in other ''Street Fighter'' games, including the home port versions of ''Street Fighter Alpha 3'' (where he is a playable character alongside Charlie) and ''Street Fighter IV''. He is also a playable character in various spin-off titles, such as the ''Street Fighter EX'', '' Marvel vs. Capcom 2'' and ''SNK vs. Capcom'' series. In addition, Guile has appeared in other ''Street Fighter'' media. He is one of the main characters in the 1994 live action ''Street Fighter'' film and its animated spin-off, as well as '' Street ...
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Street Fighter (video Game)
is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the ''Street Fighter'' series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves. ''Street Fighter'' was directed by Takashi Nishiyama, who conceived it by adapting the boss battles of his earlier beat 'em up game '' Kung-Fu Master'' (1984) for a one-on-one fighting game, and by drawing influence from popular Japanese shōnen manga. A port for the PC Engine/TurboGrafx CD console was released as in 1988, and was re-released for the Wii's Virtual Console in 2009. Its sequel, '' Street Fighter II'' (1991), evolved its gameplay with phenomenal worldwide success. ''Street Fighter'' also spawned two spiritual successors, Capcom's beat 'em up ''Final Fight'' (working title ''Street Fi ...
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Ryu (Street Fighter)
is a fictional Japanese fighting character and the main protagonist and master of ceremony of Capcom's ''Street Fighter'' series. Having premiered in the first ''Street Fighter'' in 1987, Ryu appears as the game's lead character alongside his best friend Ken Masters. He is the longest running ''fighting game'' character. Other games in the series show Ryu to be highly focused on his training, aiming to become the strongest he can. Unable to control his dark nature, Ryu developed two alter egos: , and or simply . He was created by Takashi Nishiyama. Nishiyama's inspiration was the martial artist Mas Oyama. For his second appearance, Ryu's design changed from that of a young fighter to a skilled Karate practitioner. However, because of issues in the making of ''Street Fighter II'' he possessed a major weakness within the cast. For the next titles, Ryu's fighting style was modified, so he had different skills with Evil Ryu and Kage possessing more diverse moves. Multiple actors h ...
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Millennium Fight 2000
A millennium (plural millennia or millenniums) is a period of one thousand years, sometimes called a kiloannus, kiloannum (ka), or kiloyear (ky). Normally, the word is used specifically for periods of a thousand years that begin at the starting point (initial reference point) of the calendar in consideration (typically the year "1") and at later years that are whole number multiples of a thousand years after the start point. The term can also refer to an interval of time beginning on any date. Millennia sometimes have religious or theological implications (see millenarianism). The word ''millennium'' derives from the Latin ', thousand, and ', year. Debate over millennium celebrations There was a public debate leading up to the Millennium celebrations, celebrations of the year 2000 as to whether the beginning of that year should be understood as the beginning of the “new” millennium. Historically, there has been debate around the turn of previous decades, centuries, and mil ...
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