Capcom Classics Collection Vol. 2
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Capcom Classics Collection Vol. 2
is a compilation of arcade games released by Capcom for the PlayStation 2 and Xbox on September 27, 2005 in North America and in 2006 in Japan. It was developed by Digital Eclipse Software (then Backbone Entertainment), Sensory Sweep, and its Japanese developer Klein Computer Entertainment. A second volume, ''Capcom Classics Collection Vol. 2'', was released on November 24, 2006 in North America, for PlayStation 2 and Xbox. The second volume as well as the Xbox version of the first volume were not released in Japan. Two handheld compilations, ''Capcom Classics Collection Remixed'' (not released in Japan) and ''Capcom Classics Collection Reloaded'' (''Capcom Classics Collection'' in Japan) were released on March 22 and October 24, 2006 respectively on the PlayStation Portable. Reloaded can also be played on the PlayStation Vita by downloading it on a PS3 and copying it via the USB transfer function to the Vita. A Game Boy Advance compilation, ''Capcom Classics Mini-Mix'' (Nor ...
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Backbone Entertainment
Backbone Entertainment was an American video game developer based in Emeryville, California. The company was formed in 2003 as the result of a merger between developers Digital Eclipse and ImaginEngine. In 2005, Backbone merged with The Collective (company), The Collective to form Foundation 9 Entertainment. History Backbone Entertainment was formed in 2003 through a merger between Digital Eclipse, a developer of Video game emulation, emulations of arcade games, and ImaginEngine, an edutainment games developer. ImaginEngine remained an independent studio, based in Framingham, Massachusetts, while Digital Eclipse's studios were absorbed by Backbone, becoming Backbone Emeryville and Backbone Vancouver, respectively. In 2004, in co-operation with the University of Hawaii, Backbone opened an office in Honolulu, Hawaii, under the lead of Backbone's chairman, Mark Loughridge. On March 29, 2005, Backbone Entertainment announced that it was merging with another developer, The Collecti ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the successful Sega Genesis. The Saturn has a dual- CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several ports of arcade games as well as original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan but failed to sell in large numbers in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the Ninte ...
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Ghouls 'n Ghosts
''Ghouls 'n Ghosts'', known as in Japan, is a side-scrolling platform game developed by Capcom, released as an arcade game in 1988 and subsequently ported to a number of home platforms. It is the sequel to ''Ghosts 'n Goblins'' and the second game in the ''Ghosts 'n Goblins'' series. It was a commercial success, becoming the eighth highest-grossing arcade game of 1989 in Japan. It was also critically acclaimed, with the Sega Genesis version winning four awards from ''Electronic Gaming Monthly'' in 1989, including Best Game of the Year. Plot Three years after the events of ''Ghosts 'n Goblins'', the Ghosts have returned with Ghouls for revenge, initiating a mortal holocaust on the Princess' kingdom as beams of light struck through countless villagers. When Sir Arthur returns to the village, his rescue attempt was too soon as his beloved Princess Prin-Prin also has her soul taken away from her body in front of his very eyes. Now it's up to the heroic knight once again to slay h ...
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Ghosts 'n Goblins (video Game)
''Ghosts 'n Goblins'', known as in Japan, is a platform game, platform video game developed by Capcom and released for Arcade game, arcades in 1985. It is the first game in the ''Ghosts 'n Goblins'' franchise, and has since been ported to numerous home platforms. It was a major commercial success across arcades and home systems. It was among the top ten highest-grossing 1986 in video games, arcade games of 1986 in Japan and the US, the year's sixth best-selling computer game in the UK, and NES version sold over cartridges worldwide. It initially received generally positive reviews from critics. It is often cited as one of the most difficult games of all time, and retrospectively it has been considered List of video games considered the best, one of the greatest video games ever made. Gameplay The player controls a knight named Arthur (Ghosts 'n Goblins), Sir Arthur, who must defeat zombies, ogres, demons, a cyclops, a dragon, and other monsters to rescue Princess Prin-Prin, who ...
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Forgotten Worlds
''Forgotten Worlds'', titled in Japan, is a side-scrolling shooter video game by Capcom, originally released as a coin-operated arcade game in 1988. It is notable for being the first title released by Capcom for their CP System arcade game hardware. Plot Set in the 29th century, an evil god known as Bios has destroyed most of the Earth, turning it into a desolate wasteland known as the Dust World. Two nameless supersoldiers are created by the people to defeat Bios and the eight evil gods who serve him. Gameplay ''Forgotten Worlds'' can be played by up to two players simultaneously. The player controls a flying muscle-bound soldier armed with a rifle with unlimited ammo. The Player 1 character is equipped with a long-range automatic rifle, while Player 2 has a short-range wide shot. The controls in the original coin-op version consist of an eight-way joystick for moving the character in the air while flying and a unique rotatable button known as the "roll switch". Rotating the s ...
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Exed Exes
''Exed Exes'' is a vertically scrolling shooter that was released in arcades in 1985 by Capcom. Gameplay ''Exed Exes'' is a vertically scrolling shooter game. Development and release It was originally published in North America as ''Savage Bees'', licensed to Memetron. It was ported to the Famicom and later included in retrospective compilations. It is included with its original name on the '' Capcom Generations Volume 3'' for Sega Saturn and PlayStation, ''Capcom Classics Collection'' of PlayStation 2 and Xbox and ''Capcom Classics Collection Reloaded'' for PlayStation Portable. This game has been released for the Wii Virtual Console Arcade in Japan on September 21, 2010, the PAL region on January 7, 2011, and in North America on January 10, 2011. In 2013, it was released on ''Capcom Arcade Cabinet'' for PlayStation 3 and Xbox 360 as ''Savage Bees''. Reception and legacy In Japan, ''Game Machine'' listed ''Exed Exes'' on their March 15, 1985 issue as being the fiftee ...
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Commando (video Game)
''Commando'', released as in Japan, is a vertical scrolling run-and-gun shooter game released by Capcom for arcades in 1985. The game was designed by Tokuro Fujiwara. It was distributed in North America by Data East, and in Europe by several companies including Capcom, Deith Leisure and Sega, S.A. SONIC. Versions were released for various home computers and video game consoles. It is unrelated to the 1985 film of the same name, which was released six months after the game. ''Commando'' was a critical and commercial success, becoming one of the highest-grossing arcade video games of 1985 and one of the best-selling home video games of 1986. It was highly influential, spawning numerous clones following its release, while popularizing the run-and-gun shooter genre. Its influence can be seen in many later shooter games, especially those released during the late 1980s to early 1990s. The game later appeared on ''Capcom Classics Collection'', ''Activision Anthology'', and on the ...
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Bionic Commando (1987 Video Game)
''Bionic Commando'', released in Japan as is a run-and-gun platform game released by Capcom in arcades in 1987. It was designed by Tokuro Fujiwara as a successor to his earlier "wire action" platformer ''Roc'n Rope'' (1983), building on its grappling hook mechanic; he was also the designer of ''Commando'' (1985). The music was composed by Harumi Fujita for the Yamaha YM2151 sound chip. The game was advertised in the United States as a sequel to ''Commando'', going as far to refer to the game's main character as Super Joe (the protagonist of ''Commando'') in the promotional brochure, who was originally an unnamed member of a "special commando unit" in the Japanese and international versions. The protagonist is a commando equipped with a bionic arm featuring a grappling gun, allowing him to pull himself forward or swing from the ceiling. Despite being a platform game, the player cannot jump. To cross gaps or climb ledges, the hero must use the bionic arm. It was later released ...
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The Battle Of Midway
The Battle of Midway was a major naval battle in the Pacific Theater of World War II that took place on 4–7 June 1942, six months after Japan's attack on Pearl Harbor and one month after the Battle of the Coral Sea. The U.S. Navy under Admirals Chester W. Nimitz, Frank Jack Fletcher, Frank J. Fletcher, and Raymond A. Spruance defeated an attacking fleet of the Imperial Japanese Navy under Admirals Isoroku Yamamoto, Chūichi Nagumo, and Nobutake Kondō north of Midway Atoll, inflicting devastating damage on the Japanese fleet. Military historian John Keegan called it "the most stunning and decisive blow in the history of naval warfare", while naval historian Craig Symonds called it "one of the most consequential naval engagements in world history, ranking alongside Battle of Salamis, Salamis, Battle of Trafalgar, Trafalgar, and Battle of Tsushima, Tsushima Strait, as both tactically decisive and strategically influential". Hoping to lure the American aircraft carriers into ...
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