Capcom Classics Collection
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Capcom Classics Collection
is a compilation of arcade games released by Capcom for the PlayStation 2 and Xbox on September 27, 2005 in North America and in 2006 in Japan. It was developed by Digital Eclipse Software (then Backbone Entertainment), Sensory Sweep, and its Japanese developer Klein Computer Entertainment. A second volume, ''Capcom Classics Collection Vol. 2'', was released on November 24, 2006 in North America, for PlayStation 2 and Xbox. The second volume as well as the Xbox version of the first volume were not released in Japan. Two handheld compilations, ''Capcom Classics Collection Remixed'' (not released in Japan) and ''Capcom Classics Collection Reloaded'' (''Capcom Classics Collection'' in Japan) were released on March 22 and October 24, 2006 respectively on the PlayStation Portable. Reloaded can also be played on the PlayStation Vita by downloading it on a PS3 and copying it via the USB transfer function to the Vita. A Game Boy Advance compilation, ''Capcom Classics Mini-Mix'' (Nor ...
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Final Fight (video Game)
is a side-scrolling beat-'em-up video game produced by Capcom. Originally released as an arcade game in 1989, it was the seventh title released for the CP System hardware. Set in the fictional Metro City, the game lets the player control one of three street fighters: former pro wrestler and city mayor Mike Haggar, expert brawler Cody Travers, and modern-day ninja Guy. The trio set out to rescue Jessica (Haggar's daughter and Cody's girlfriend) when she is kidnapped by the Mad Gear Gang. The game began development as a sequel to the original ''Street Fighter'' released in 1987, under the working title but the genre was switched from a fighting game to a beat 'em up and the title was changed to ''Final Fight'' following the success of ''Double Dragon''. ''Final Fight'' was ported to various home computers and consoles, including the ZX Spectrum, Super NES and Sega CD. It became a major commercial success in arcades, selling 30,000 arcade units worldwide while becoming the hig ...
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Backbone Entertainment
Backbone Entertainment was an American video game developer based in Emeryville, California. The company was formed in 2003 as the result of a merger between developers Digital Eclipse and ImaginEngine. In 2005, Backbone merged with The Collective (company), The Collective to form Foundation 9 Entertainment. History Backbone Entertainment was formed in 2003 through a merger between Digital Eclipse, a developer of Video game emulation, emulations of arcade games, and ImaginEngine, an edutainment games developer. ImaginEngine remained an independent studio, based in Framingham, Massachusetts, while Digital Eclipse's studios were absorbed by Backbone, becoming Backbone Emeryville and Backbone Vancouver, respectively. In 2004, in co-operation with the University of Hawaii, Backbone opened an office in Honolulu, Hawaii, under the lead of Backbone's chairman, Mark Loughridge. On March 29, 2005, Backbone Entertainment announced that it was merging with another developer, The Collecti ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the successful Sega Genesis. The Saturn has a dual- CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several ports of arcade games as well as original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan but failed to sell in large numbers in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the Ninte ...
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Ghouls 'n Ghosts
''Ghouls 'n Ghosts'', known as in Japan, is a side-scrolling platform game developed by Capcom, released as an arcade game in 1988 and subsequently ported to a number of home platforms. It is the sequel to ''Ghosts 'n Goblins'' and the second game in the ''Ghosts 'n Goblins'' series. It was a commercial success, becoming the eighth highest-grossing arcade game of 1989 in Japan. It was also critically acclaimed, with the Sega Genesis version winning four awards from ''Electronic Gaming Monthly'' in 1989, including Best Game of the Year. Plot Three years after the events of ''Ghosts 'n Goblins'', the Ghosts have returned with Ghouls for revenge, initiating a mortal holocaust on the Princess' kingdom as beams of light struck through countless villagers. When Sir Arthur returns to the village, his rescue attempt was too soon as his beloved Princess Prin-Prin also has her soul taken away from her body in front of his very eyes. Now it's up to the heroic knight once again to slay h ...
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Ghosts 'n Goblins (video Game)
''Ghosts 'n Goblins'', known as in Japan, is a platform game, platform video game developed by Capcom and released for Arcade game, arcades in 1985. It is the first game in the ''Ghosts 'n Goblins'' franchise, and has since been ported to numerous home platforms. It was a major commercial success across arcades and home systems. It was among the top ten highest-grossing 1986 in video games, arcade games of 1986 in Japan and the US, the year's sixth best-selling computer game in the UK, and NES version sold over cartridges worldwide. It initially received generally positive reviews from critics. It is often cited as one of the most difficult games of all time, and retrospectively it has been considered List of video games considered the best, one of the greatest video games ever made. Gameplay The player controls a knight named Arthur (Ghosts 'n Goblins), Sir Arthur, who must defeat zombies, ogres, demons, a cyclops, a dragon, and other monsters to rescue Princess Prin-Prin, who ...
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