Camtasia
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Camtasia
Camtasia (; formerly Camtasia Studio and Camtasia for Mac) is a software suite, created and published by TechSmith, for creating and recording video tutorials and presentations via screencast (screen recording), or via a direct recording plug-in to Microsoft PowerPoint. Other multimedia recordings (microphone, webcam and system audio) may be recorded at the same time or added separately (like background music and narration/voice tracks). Camtasia is available in English, French, German, Japanese, Portuguese, Spanish and Chinese versions. Features The features are structured around the 3 main steps of the program workflow: record, edit and export/share. First step is to record a video (from a specific region or fullscreen) with Camtasia Recorder. Multi-display configurations are supported. Second step is to edit into Camtasia the recorded video, adding transitions, annotations and all kind of advanced editing features and effects (cursor effects, visual effects...). Third s ...
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Comparison Of Screencasting Software
This page provides a comparison of notable screencasting software, used to record activities on the computer screen. This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer, which has the capacity to mix and switch the output between various input streams. Comparison by specification Comparison by features The following table compares features of screencasting software. The table has seven fields, as follows: # Product name: Product's name; sometime includes edition if a certain edition is targeted # Audio: Specifies whether the product supports recording audio commentary on the video # Entire desktop: Specifies whether product supports recording the entire desktop # OpenGL: Specifies whether the product supports recording from video games and software that employ OpenGL to render digital image # Direct3D ...
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Subtitle (captioning)
Subtitles and captions are lines of dialogue or other text displayed at the bottom of the screen in films, television programs, video games or other visual media. They can be transcriptions of the screenplay, translations of it, or information to help viewers who are deaf or hard-of-hearing understand what is shown. Subtitles refer to a text translation of audio into a different language and are for people who can hear the audio, but may not be able to understand the dialogue. Captions are text in the language of the audio and are designed for anyone unable to hear the audio, they often also contain important sounds that would be unavailable for anyone unable to hear the audio. Open captions are "burnt" into the video and will therefore always be visible, while closed captions (CC) can be toggled on and off according to the preference of the viewer. Methods Subtitles can be rendered as part of the video or separately as graphics or text overlaid on the video. Sometimes ...
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Screencast
A screencast is a digital recording of computer screen output, also known as a video screen capture or a screen recording, often containing audio narration. The term ''screencast'' compares with the related term ''screenshot''; whereas screenshot generates a single picture of a computer screen, a screencast is essentially a movie of the changes over time that a user sees on a computer screen, that can be enhanced with audio narration and captions. Etymology In 2004, columnist Jon Udell invited readers of his blog to propose names for the emerging genre. Udell selected the term "screencast", which was proposed by both Joseph McDonald and Deeje Cooley. The terms "screencast" and "screencam" are often used interchangeably, due to the market influence of ScreenCam as a screencasting product of the early 1990s. ScreenCam, however, is a federal trademark in the United States, whereas screencast is not trademarked and has established use in publications as part of Internet and computi ...
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Video Editing Software
Video editing software, or a video editor is software used performing the post-production video editing of digital video sequences on a non-linear editing system. It has replaced traditional flatbed celluloid film editing tools and analog video tape-to-tape online editing machines. Video editing software serves a lot of purposes, such as filmmaking, audio commentary, and general editing of video content. In NLE software, the user manipulates sections of video, images, and audio on a sequence. These clips can be trimmed, cut, and manipulated in many different ways. When editing is finished, the user exports the sequence as a video file. Components Timeline NLE software is typically based on a timeline interface where sections moving image video recordings, known as clips, are laid out in sequence and played back. The NLE offers a range of tools for trimming, splicing, cutting and arranging clips across the timeline. Another kind of clip is a text clip, used to add text to a v ...
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Screencasting Software
A screencast is a digital recording of computer screen output, also known as a video screen capture or a screen recording, often containing audio narration. The term ''screencast'' compares with the related term '' screenshot''; whereas screenshot generates a single picture of a computer screen, a screencast is essentially a movie of the changes over time that a user sees on a computer screen, that can be enhanced with audio narration and captions. Etymology In 2004, columnist Jon Udell invited readers of his blog to propose names for the emerging genre. Udell selected the term "screencast", which was proposed by both Joseph McDonald and Deeje Cooley. The terms "screencast" and "screencam" are often used interchangeably, due to the market influence of ScreenCam as a screencasting product of the early 1990s. ScreenCam, however, is a federal trademark in the United States, whereas screencast is not trademarked and has established use in publications as part of Internet and compu ...
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Screenshot
screenshot (also known as screen capture or screen grab) is a digital image that shows the contents of a computer display. A screenshot is created by the operating system or software running on the device powering the display. Additionally, screenshots can be captured by an external camera, using photography to capture contents on the screen. Screenshot techniques Digital techniques The first screenshots were created with the first interactive computers around 1960. Through the 1980s, computer operating systems did not universally have built-in functionality for capturing screenshots. Sometimes text-only screens could be dumped to a text file, but the result would only capture the content of the screen, not the appearance, nor were graphics screens preservable this way. Some systems had a BSAVE command that could be used to capture the area of memory where screen data was stored, but this required access to a BASIC prompt. Systems with composite video output could be conn ...
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Portable Network Graphics
Portable Network Graphics (PNG, officially pronounced , colloquially pronounced ) is a raster-graphics file format that supports lossless data compression. PNG was developed as an improved, non-patented replacement for Graphics Interchange Format (GIF) — unofficially, the initials PNG stood for the recursive acronym "PNG's not GIF". PNG supports palette-based images (with palettes of 24-bit RGB or 32-bit RGBA colors), grayscale images (with or without an alpha channel for transparency), and full-color non-palette-based RGB or RGBA images. The PNG working group designed the format for transferring images on the Internet, not for professional-quality print graphics; therefore non-RGB color spaces such as CMYK are not supported. A PNG file contains a single image in an extensible structure of ''chunks'', encoding the basic pixels and other information such as textual comments and integrity checks documented in RFC 2083. PNG files use the file extension PNG or png and hav ...
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Shareware
Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer. Shareware is often offered as a download from a website or on a compact disc included with a magazine. Shareware differs from freeware, which is fully-featured software distributed at no cost to the user but without source code being made available; and free and open-source software, in which the source code is freely available for anyone to inspect and alter. There are many types of shareware and, while they may not require an initial up-front payment, many are intended to generate revenue in one way or another. Some limit use to personal non-commercial purposes only, with purchase of a license required for use in a business enterprise. The software itself may be time-limited, or it may remind the user that payment would be appreciated ...
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Podcast
A podcast is a program made available in digital format for download over the Internet. For example, an episodic series of digital audio or video files that a user can download to a personal device to listen to at a time of their choosing. Streaming applications and podcasting services provide a convenient and integrated way to manage a personal consumption queue across many podcast sources and playback devices. There also exist podcast search engines, which help users find and share podcast episodes. A podcast series usually features one or more recurring hosts engaged in a discussion about a particular topic or current event. Discussion and content within a podcast can range from carefully scripted to completely improvised. Podcasts combine elaborate and artistic sound production with thematic concerns ranging from scientific research to slice-of-life journalism. Many podcast series provide an associated website with links and show notes, guest biographies, transcripts ...
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Distance Education
Distance education, also known as distance learning, is the education of students who may not always be physically present at a school, or where the learner and the teacher are separated in both time and distance. Traditionally, this usually involved correspondence courses wherein the student corresponded with the school via mail. Distance education is a technology mediated modality and has evolved with the evolution of technologies such as video conferencing, TV, and internet. Today, it usually involves online education and the learning is usually mediated by some form of technology. A distance learning program can be completely distance learning, or a combination of distance learning and traditional classroom instruction (called hybrid or Blended learning, blended). Other modalities include distance learning with complementary virtual environment or teaching in virtual environment (e-learning). Massive open online courses (MOOCs), offering large-scale interactive participation ...
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QuickTime File Format
QuickTime File Format (QTFF) is a computer file format used natively by the QuickTime framework. Design The format specifies a multimedia container file that contains one or more tracks, each of which stores a particular type of data: audio, video, or text (e.g. for subtitles). Each track either contains a digitally-encoded media stream (using a specific format) or a data reference to the media stream located in another file. Tracks are maintained in a hierarchical data structure consisting of objects called atoms. An atom can be a parent to other atoms or it can contain media or edit data, but it is not supposed to do both. The ability to contain abstract data references for the media data, and the separation of the media data from the media offsets and the track edit lists means that QuickTime is particularly suited for editing, as it is capable of importing and editing in place (without data copying). Other later-developed media container formats such as Microsoft's Advance ...
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