Cacoma Knight In Bizyland
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Cacoma Knight In Bizyland
''Cacoma Knight in Bizyland'', known in Japan as is a Super NES video game created by Datam Polystar. Seta USA created the English version of the game. The Japanese version is copyrighted in 1992, and the English version is copyrighted in 1993. The title is a pun on , meaning "must surround". The player may control one of three characters, Jack ( in the Japanese version), Jean (), or RB93 (), in a puzzle game. the queen of a country called Lasyland, has cast a spell and trapped Princess Ophelia in a mirror, causing the Kingdom of Bizyland () to become gray and dismal. King Cacoma calls on the player(s) to save the princess and the kingdom. Gameplay Cacoma Knight is a hybrid of ''Qix'' and anime elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a "corrupt" version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a "Quali ...
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Affect (company)
Affect Co., Ltd. (株式会社 アフェクト) was a video game development company that was active in that industry from 1990 to 2008, primarily releasing games in Japan through other publishers. One of the first products developed by the company was a highly successful baseball simulator, ''Nolan Ryan's Baseball''. After 2008, Affect transitioned to producing web applications. List of games and software *'' XDR: X-Dazedly-Ray'' for Genesis (published by Unipac), released on August 26, 1990 (only in Japan). *''Nolan Ryan's Baseball'' for Super NES (published by Romstar), released on July 2, 1991, in Japan and in February 1992 in North America. *'' Koushien 2'' for Super NES (published by K Amusement Leasing), released on June 26, 1992 *''Cacoma Knight in Bizyland'' for Super NES (published by Datam Polystar), released on November 21, 1992, in Japan and in June 1993 in North America. *'' Kendo Rage'' for Super NES (published by Seta Corporation), released on January 22, 1993, in J ...
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Forest
A forest is an area of land dominated by trees. Hundreds of definitions of forest are used throughout the world, incorporating factors such as tree density, tree height, land use, legal standing, and ecological function. The United Nations' Food and Agriculture Organization (FAO) defines a forest as, "Land spanning more than 0.5 hectares with trees higher than 5 meters and a canopy cover of more than 10 percent, or trees able to reach these thresholds ''in situ''. It does not include land that is predominantly under agricultural or urban use." Using this definition, '' Global Forest Resources Assessment 2020'' (FRA 2020) found that forests covered , or approximately 31 percent of the world's land area in 2020. Forests are the predominant terrestrial ecosystem of Earth, and are found around the globe. More than half of the world's forests are found in only five countries (Brazil, Canada, China, Russia, and the United States). The largest share of forests (45 percent) are in th ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Super Nintendo Entertainment System-only Games
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter / player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Elliot Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * "Super" (Cordae song), a 2021 song by American rapper Cordae * "Super" (Neu! song), a 1972 song by German band Neu! * " Super (1, 2, 3)", a 2000 song by Italian DJ Gigi D'Agostino * ''Super'' (album), a 2016 album by Pet Shop Boys Other uses * Super!, an Italian television network * Super (gamer) (born 2000), America ...
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Super Nintendo Entertainment System Games
The Super Nintendo has a library of games, which were released in plastic encased ROM cartridges. The cartridges are shaped differently for different regions; North American cartridges have a rectangular bottom with inset grooves matching protruding tabs in the console, while other regions' cartridges are narrower with a smooth curve on the front and no grooves. The physical incompatibility can be overcome with use of various adapters, or through modification of the console. Internally, a regional lockout chip within the console and in each cartridge prevents PAL region games from being played on Japanese or North American consoles and vice versa. This can be overcome through the use of adapters, typically by inserting the imported cartridge in one slot and a cartridge with the correct region chip in a second slot. Alternatively, disconnecting one pin of the console's lockout chip will prevent it from locking the console, although hardware in later games can detect this situatio ...
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SETA Corporation Games
In biology, setae (singular seta ; from the Latin word for "bristle") are any of a number of different bristle- or hair-like structures on living organisms. Animal setae Protostomes Annelid setae are stiff bristles present on the body. They help, for example, earthworms to attach to the surface and prevent backsliding during peristaltic motion. These hairs make it difficult to pull a worm straight from the ground. Setae in oligochaetes (a group including earthworms) are largely composed of chitin. They are classified according to the limb to which they are attached; for instance, notosetae are attached to notopodia; neurosetae to neuropodia. Crustaceans have mechano- and chemosensory setae. Setae are especially present on the mouthparts of crustaceans and can also be found on grooming limbs. In some cases, setae are modified into scale like structures. Setae on the legs of krill and other small crustaceans help them to gather phytoplankton. It captures them and allows the ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Affect (company) Games
Affect may refer to: * Affect (education) * Affect (linguistics), attitude or emotion that a speaker brings to an utterance * Affect (philosophy) * Affect (psychology), the experience of feeling or emotion ** Affect display, signs of emotion, such as facial expression, vocalization, and posture ** Affect theory ** Affective science, the scientific study of emotion ** Affective computing, an area of research in computer science aiming to understand the emotional state of users ** Reduced affect display, a.k.a. emotional blunting or affective flattening, a reduction in emotional reactivity ** Pseudobulbar affect, a.k.a. labile affect, the unstable display of emotion * Affect (rhetoric), the responsive, emotional feeling that precedes cognition * Affected accent; see Accent (sociolinguistics) * Affect (company), a defunct Japanese video game developer See also * Affection (other) * ''Affekt'', a German term used in the doctrine of the affections, a theory in the aesthetics o ...
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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Cacoma Knight In Bizyland Boss 3
Cacoma is a town and commune of Angola, located in the province of Huambo. See also * Communes of Angola The Communes of Angola ( pt, comunas) are Administrative division, administrative units in Angola after Municipalities of Angola, municipalities. The 163 municipalities of Angola are divided into communes. There are a total of 618 communes of Ang ... References Populated places in Angola {{Angola-geo-stub ...
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Power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in ''Bubble Bobble''. Well known examples of power-ups that have entered popular culture include the power pellets from '' Pac-Man'' (regarded as the first power-up) and the Super Mushroom from ''Super Mario Bros.'', which ranked first in UGO Networks' ''Top 11 Video Game Powerups''. Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that they ta ...
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Town
A town is a human settlement. Towns are generally larger than villages and smaller than cities, though the criteria to distinguish between them vary considerably in different parts of the world. Origin and use The word "town" shares an origin with the German word , the Dutch word , and the Old Norse . The original Proto-Germanic word, *''tūnan'', is thought to be an early borrowing from Proto-Celtic *''dūnom'' (cf. Old Irish , Welsh ). The original sense of the word in both Germanic and Celtic was that of a fortress or an enclosure. Cognates of ''town'' in many modern Germanic languages designate a fence or a hedge. In English and Dutch, the meaning of the word took on the sense of the space which these fences enclosed, and through which a track must run. In England, a town was a small community that could not afford or was not allowed to build walls or other larger fortifications, and built a palisade or stockade instead. In the Netherlands, this space was a garden, mor ...
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