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CPU Time
CPU time (or process time) is the amount of time for which a central processing unit (CPU) was used for processing instructions of a computer program or operating system, as opposed to elapsed time, which includes for example, waiting for input/output (I/O) operations or entering low-power (idle) mode. The CPU time is measured in clock ticks or seconds. Often, it is useful to measure CPU time as a percentage of the CPU's capacity, which is called the CPU usage. CPU time and CPU usage have two main uses. The CPU time is used to quantify the overall empirical efficiency of two functionally identical algorithms. For example any sorting algorithm takes an unsorted list and returns a sorted list, and will do so in a deterministic number of steps based for a given input list. However a bubble sort and a merge sort have different running time complexity such that merge sort tends to complete in fewer steps. Without any knowledge of the workings of either algorithm a greater CPU time ...
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Process (computing)
In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions concurrently. While a computer program is a passive collection of instructions typically stored in a file on disk, a process is the execution of those instructions after being loaded from the disk into memory. Several processes may be associated with the same program; for example, opening up several instances of the same program often results in more than one process being executed. Multitasking is a method to allow ...
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C POSIX Library
The C POSIX library is a specification of a C standard library for POSIX systems. It was developed at the same time as the ANSI C standard. Some effort was made to make POSIX compatible with standard C ANSI C, ISO C, and Standard C are successive standards for the C programming language published by the American National Standards Institute (ANSI) and ISO/IEC JTC 1/SC 22/WG 14 of the International Organization for Standardization (ISO) and the ...; POSIX includes additional functions to those introduced in standard C. C POSIX library header files References Official List of headers in the POSIX library on opengroup.org* Further reading * {{CProLang POSIX ...
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Elapsed Real Time
Elapsed real time, real time, wall-clock time, wall time, or walltime is the actual time taken from the start of a computer program to the end. In other words, it is the difference between the time at which a task finishes and the time at which the task started. Wall time is thus different from CPU time, which measures only the time during which the processor is actively working on a certain task. The difference between the two can arise from architecture and run-time dependent factors, e.g. programmed delays or waiting for system resources to become available. Consider the example of a mathematical program that reports that it has used "CPU time 0m0.04s, Wall time 6m6.01s". This means that while the program was active for six minutes and one second, during that time the computer's processor spent only 4/100 of a second performing calculations for the program. Conversely, programs running in parallel on more than one processing unit can spend CPU time many times beyond their el ...
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Time (Unix)
In computing, time is a command in Unix and Unix-like operating systems. It is used to determine the duration of execution of a particular command. Overview time(1) can exist as a standalone program (such as GNU time) or as a shell builtin in most case (e.g. in sh, bash, tcsh or in zsh). User time vs system time The total CPU time is the combination of the amount of time the CPU or CPUs spent performing some action for a program and the amount of time they spent performing system calls for the kernel on the program's behalf. When a program loops through an array, it is accumulating user CPU time. Conversely, when a program executes a system call such as exec or fork, it is accumulating system CPU time. Real time vs CPU time The term "real time" in this context refers to elapsed wall-clock time, like using a stop watch. The total CPU time (user time + sys time) may be more or less than that value. Because a program may spend some time waiting and not executing at all (whe ...
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Top (software)
top (table of processes) is a task manager program, found in many Unix-like operating systems, that displays information about CPU and memory utilization. Overview The program produces an ordered list of running processes selected by user-specified criteria, and updates it periodically. Default ordering is by CPU usage, and only the top CPU consumers are shown. top shows how much processing power and memory are being used, as well as other information about the running processes. Some versions of top allow extensive customization of the display, such as choice of columns or sorting method. top is useful for system administrators, as it shows which users and processes are consuming the most system resources at any given time. Implementations There are several different versions of top. The traditional Unix version was written by William LeFebvre and originally copyrighted in 1984. It is hosted on SourceForge, and release 3.7 was announced in 2008. The Linux version of top is par ...
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Unix
Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, and others. Initially intended for use inside the Bell System, AT&T licensed Unix to outside parties in the late 1970s, leading to a variety of both academic and commercial Unix variants from vendors including University of California, Berkeley ( BSD), Microsoft (Xenix), Sun Microsystems ( SunOS/ Solaris), HP/ HPE ( HP-UX), and IBM (AIX). In the early 1990s, AT&T sold its rights in Unix to Novell, which then sold the UNIX trademark to The Open Group, an industry consortium founded in 1996. The Open Group allows the use of the mark for certified operating systems that comply with the Single UNIX Specification (SUS). Unix systems are characterized by a modular design that is sometimes called the "Unix philosophy". According to th ...
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CPU Time
CPU time (or process time) is the amount of time for which a central processing unit (CPU) was used for processing instructions of a computer program or operating system, as opposed to elapsed time, which includes for example, waiting for input/output (I/O) operations or entering low-power (idle) mode. The CPU time is measured in clock ticks or seconds. Often, it is useful to measure CPU time as a percentage of the CPU's capacity, which is called the CPU usage. CPU time and CPU usage have two main uses. The CPU time is used to quantify the overall empirical efficiency of two functionally identical algorithms. For example any sorting algorithm takes an unsorted list and returns a sorted list, and will do so in a deterministic number of steps based for a given input list. However a bubble sort and a merge sort have different running time complexity such that merge sort tends to complete in fewer steps. Without any knowledge of the workings of either algorithm a greater CPU time ...
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Hypervisor
A hypervisor (also known as a virtual machine monitor, VMM, or virtualizer) is a type of computer software, firmware or hardware that creates and runs virtual machines. A computer on which a hypervisor runs one or more virtual machines is called a ''host machine'', and each virtual machine is called a ''guest machine''. The hypervisor presents the guest operating systems with a virtual operating platform and manages the execution of the guest operating systems. Unlike an emulator, the guest executes most instructions on the native hardware. Multiple instances of a variety of operating systems may share the virtualized hardware resources: for example, Linux, Windows, and macOS instances can all run on a single physical x86 machine. This contrasts with operating-system–level virtualization, where all instances (usually called ''containers'') must share a single kernel, though the guest operating systems can differ in user space, such as different Linux distributions with the sa ...
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Virtualized
In computing, virtualization or virtualisation (sometimes abbreviated v12n, a numeronym) is the act of creating a virtual (rather than actual) version of something at the same abstraction level, including virtual computer hardware platforms, storage devices, and computer network resources. Virtualization began in the 1960s, as a method of logically dividing the system resources provided by mainframe computers between different applications. An early and successful example is IBM CP/CMS. The control program CP provided each user with a simulated stand-alone System/360 computer. Since then, the meaning of the term has broadened. Hardware virtualization ''Hardware virtualization'' or ''platform virtualization'' refers to the creation of a virtual machine that acts like a real computer with an operating system. Software executed on these virtual machines is separated from the underlying hardware resources. For example, a computer that is running Arch Linux may host a virtual mach ...
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System Idle Process
In Windows NT operating systems, the System Idle Process contains one or more kernel threads which run when no other runnable thread can be scheduled on a CPU. In a multiprocessor system, there is one idle thread associated with each CPU core. For a system with hyperthreading enabled, there is an idle thread for each logical processor. The primary purpose of the idle process and its threads is to eliminate what would otherwise be a special case in the scheduler. Without the idle threads, there could be cases when no threads were runnable (or "Ready" in terms of Windows scheduling states). Since the idle threads are always in a Ready state (if not already Running), this can never happen. Thus whenever the scheduler is called due to the current thread leaving its CPU, another thread can always be found to run on that CPU, even if it is only the CPU's idle thread. The CPU time attributed to the idle process is therefore indicative of the amount of CPU time that is ''not'' needed ...
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System Call
In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system on which it is executed. This may include hardware-related services (for example, accessing a hard disk drive or accessing the device's camera), creation and execution of new processes, and communication with integral kernel services such as process scheduling. System calls provide an essential interface between a process and the operating system. In most systems, system calls can only be made from userspace processes, while in some systems, OS/360 and successors for example, privileged system code also issues system calls. Privileges The architecture of most modern processors, with the exception of some embedded systems, involves a security model. For example, the '' rings'' model specifies multiple privilege levels under which software may be executed: a program is usually limited to its own address space so that ...
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