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Cfront
Cfront was the original compiler for C++ (then known as " C with Classes") from around 1983, which converted C++ to C; developed by Bjarne Stroustrup at AT&T Bell Labs. The preprocessor did not understand all of the language and much of the code was written via translations. Cfront had a complete parser, built symbol tables, and built a tree for each class, function, etc. Cfront was based on CPre, a C compiler started in 1979. As Cfront was written in C++, it was a challenge to bootstrap on a machine without a C++ compiler/translator. Along with the Cfront C++ sources, a special "half-preprocessed" version of the C code resulting from compiling Cfront with itself was also provided. This C code was to be compiled with the native C compiler, and the resulting executable could then be used to compile the Cfront C++ sources. Most of the porting effort in getting Cfront running on a new machine was related to standard I/O. Cfront's C++ streams were closely tied in with the C library's ...
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language t ...
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Exception Handling
In computing and computer programming, exception handling is the process of responding to the occurrence of ''exceptions'' – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered ''exception handler''; the details of how this is done depend on whether it is a hardware or software exception and how the software exception is implemented. Exception handling, if provided, is facilitated by specialized programming language constructs, hardware mechanisms like interrupts, or operating system (OS) inter-process communication (IPC) facilities like signals. Some exceptions, especially hardware ones, may be handled so gracefully that execution can resume where it was interrupted. Definition The definition of an exception is based on the observation that each procedure has a precondition, a set of circumstances for which it will terminate "nor ...
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Source-to-source Compiler
A source-to-source translator, source-to-source compiler (S2S compiler), transcompiler, or transpiler is a type of translator that takes the source code of a program written in a programming language as its input and produces an equivalent source code in the same or a different programming language. A source-to-source translator converts between programming languages that operate at approximately the same level of abstraction, while a traditional compiler translates from a higher level programming language to a lower level programming language. For example, a source-to-source translator may perform a translation of a program from Python to JavaScript, while a traditional compiler translates from a language like C to assembler or Java to bytecode. An automatic parallelizing compiler will frequently take in a high level language program as an input and then transform the code and annotate it with parallel code annotations (e.g., OpenMP) or language constructs (e.g. Fortran ...
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Name Mangling
In compiler construction, name mangling (also called name decoration) is a technique used to solve various problems caused by the need to resolve unique names for programming entities in many modern programming languages. It provides a way of encoding additional information in the name of a function, structure, class or another datatype in order to pass more semantic information from the compiler to the linker. The need for name mangling arises where the language allows different entities to be named with the same identifier as long as they occupy a different namespace (typically defined by a module, class, or explicit ''namespace'' directive) or have different signatures (such as in function overloading). It is required in these use cases because each signature might require different, specialized calling convention in the machine code. Any object code produced by compilers is usually linked with other pieces of object code (produced by the same or another compiler) by a type ...
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C++ Compilers
C, or c, is the third letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''cee'' (pronounced ), plural ''cees''. History "C" comes from the same letter as "G". The Semites named it gimel. The sign is possibly adapted from an Egyptian hieroglyph for a staff sling, which may have been the meaning of the name ''gimel''. Another possibility is that it depicted a camel, the Semitic name for which was ''gamal''. Barry B. Powell, a specialist in the history of writing, states "It is hard to imagine how gimel = "camel" can be derived from the picture of a camel (it may show his hump, or his head and neck!)". In the Etruscan language, plosive consonants had no contrastive voicing, so the Greek ' Γ' (Gamma) was adopted into the Etruscan alphabet to represent . Already in the Western Greek alphabet, Gamma first took a '' form in Early Etruscan, then '' in Classical Etr ...
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Comeau C/C++
Comeau C/C++ is a compiler for C and C++ produced by Comeau Computing. Comeau C/C++ was once described as the most standards-conformant C++ compiler. In 2006-2008 it was described as the only mainstream C++ compiler to fully support the export keyword for exported templates. Design The compiler supports several dialects of both the C and C++ languages. It comes with its own version of the Standard C++ library, libcomo, that is based upon the Standard C++ library from Silicon Graphics, but can also be used with the Dinkumware Standard C library. The compiler is based upon the Edison Design Group C++ frontend, also utilized in the Intel C++ Compiler. Rather than produce an executable directly, Comeau C/C++ outputs C code and requires a separate C compiler in order to produce the final program. The Comeau C/C++ can employ several back ends. Standards compliance Comeau Computing is a founding member of the C++ committee. Comeau Computing's CEO, Greg Comeau, provided one of th ...
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Scott Meyers
Scott Douglas Meyers (born April 9, 1959) is an American author and software consultant, specializing in the C++ computer programming language. He is known for his ''Effective C++'' book series. During his career, he was a frequent speaker at conferences and trade shows. Biography He holds a Ph.D. in computer science from Brown University and an M.S. in computer science from Stanford University. He conceived and, with Herb Sutter, Andrei Alexandrescu, Dan Saks, and Steve Dewhurst, co-organized and presented the boutique (limited-attendance) conference, ''The C++ Seminar'', which took place three times in 2001-2002. He also conceived and, with Sutter and Alexandrescu, co-organized and presented another boutique conference, ''C++ and Beyond'' annually in 2010-2014. Meyers has expressed opposition to asking programmers to solve design or programming problems during job interviews:"I hate anything that asks me to design on the spot. That's asking to demonstrate a skill rarely requ ...
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Weak Symbol
Weak may refer to: Songs * "Weak" (AJR song), 2016 * "Weak" (Melanie C song), 2011 * "Weak" (SWV song), 1993 * "Weak" (Skunk Anansie song), 1995 * "Weak", a song by Seether from '' Seether: 2002-2013'' Television episodes * "Weak" (''Fear the Walking Dead'') * "Weak" (''Law & Order: Special Victims Unit'') See also * * * Stephen Uroš V of Serbia (1336–1371), also known as Stefan Uroš the Weak, King of Serbia and Emperor of the Serb and Greeks * Kenyan Weaks (born 1977), American retired basketball player * Weakness (other) * Week A week is a unit of time equal to seven days. It is the standard time period used for short cycles of days in most parts of the world. The days are often used to indicate common work days and rest days, as well as days of worship. Weeks are of ... {{disambiguation ...
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File Format
A file format is a standard way that information is encoded for storage in a computer file. It specifies how bits are used to encode information in a digital storage medium. File formats may be either proprietary or free. Some file formats are designed for very particular types of data: PNG files, for example, store bitmapped images using lossless data compression. Other file formats, however, are designed for storage of several different types of data: the Ogg format can act as a container for different types of multimedia including any combination of audio and video, with or without text (such as subtitles), and metadata. A text file can contain any stream of characters, including possible control characters, and is encoded in one of various character encoding schemes. Some file formats, such as HTML, scalable vector graphics, and the source code of computer software are text files with defined syntaxes that allow them to be used for specific purposes. Speci ...
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Object File
An object file is a computer file containing object code, that is, machine code output of an assembler or compiler. The object code is usually relocatable, and not usually directly executable. There are various formats for object files, and the same machine code can be packaged in different object file formats. An object file may also work like a shared library. In addition to the object code itself, object files may contain metadata used for linking or debugging, including: information to resolve symbolic cross-references between different modules, relocation information, stack unwinding information, comments, program symbols, debugging or profiling information. Other metadata may include the date and time of compilation, the compiler name and version, and other identifying information. The term "object program" dates from at least the 1950s: A computer programmer generates object code with a compiler or assembler. For example, under Linux, the GNU Compiler Collection ...
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Unix
Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, and others. Initially intended for use inside the Bell System, AT&T licensed Unix to outside parties in the late 1970s, leading to a variety of both academic and commercial Unix variants from vendors including University of California, Berkeley ( BSD), Microsoft ( Xenix), Sun Microsystems ( SunOS/ Solaris), HP/ HPE ( HP-UX), and IBM ( AIX). In the early 1990s, AT&T sold its rights in Unix to Novell, which then sold the UNIX trademark to The Open Group, an industry consortium founded in 1996. The Open Group allows the use of the mark for certified operating systems that comply with the Single UNIX Specification (SUS). Unix systems are characterized by a modular design that is sometimes called the " Unix philosophy". According to thi ...
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Linker (computing)
In computing, a linker or link editor is a computer system program that takes one or more object files (generated by a compiler or an assembler) and combines them into a single executable file, library file, or another "object" file. A simpler version that writes its output directly to memory is called the ''loader'', though loading is typically considered a separate process. Overview Computer programs typically are composed of several parts or modules; these parts/modules do not need to be contained within a single object file, and in such cases refer to each other by means of symbols as addresses into other modules, which are mapped into memory addresses when linked for execution. While the process of linking is meant to ultimately combine these independent parts, there are many good reasons to develop those separately at the source-level. Among these reasons are the ease of organizing several smaller pieces over a monolithic whole and the ability to better define ...
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