Traktor Tashkent Players
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Traktor Tashkent Players
Traktor is DJ software developed by Native Instruments. It is also used as a sub-brand for Native Instruments' associated DJ hardware products. History Traktor was first released in 2000. The initial versions available were ''Traktor DJ'' and ''Traktor Studio'', with Studio being the version with the most functionality. Version 2 of the software (known as ''Traktor DJ Studio 2'') was released in 2002. The new features included scratch macros and expanded looping, MIDI, and cue point functionality. Version 2.5, released in 2003, expanded the time stretching functionality, added Open Sound Control (OSC) support, and introduced GUI customization options. In 2003 Native Instruments expanded Traktor from purely software. They partnered with Stanton Magnetics to develop ''Traktor Final Scratch'': the software for Stanton's Final Scratch digital vinyl system (which used timecode-stamped vinyl records to control MP3s), whilst Stanton developed the hardware. This partnership also a ...
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Native Instruments
Native Instruments is a German company that develops, manufactures, and supplies music software and hardware for music production, sound design, performance, and DJing. The company's corporate headquarters and main development facilities are located in Berlin, with additional offices in Los Angeles, Tokyo, London, Paris, and Shenzhen. History Native Instruments as a company was founded in 1999 in Berlin, Germany, where its headquarters are still located. Founders Stephan Schmitt and Volker Hinz began using the name Native Instruments in 1996, when they developed Generator, a modular synth software package (which would later form the foundations for their ongoing product, Reaktor). Following the release of Generator, the company's employees expanded to include Bernd Roggendorf (later a founder of Ableton) and Daniel Haver, who later became Native Instruments' CEO. In 1999, Native Instruments expanded their staff count and moved to their current building in Berlin's Kreuzberg ...
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Stanton Magnetics
Stanton Magnetics, doing business as Stanton, is a business unit of inMusic Brands that designs and markets turntables, cartridges, DJ mixers, DJ media players, and DJ controllers. History Stanton Magnetics was founded in 1946 by Norman C. Pickering as Pickering Associates, Inc., the parent corporation of Pickering & Company, with a focus on products for the professional broadcast and recording industries. Walter O. Stanton joined the company as vice president in charge of sales in 1948, helping the company develop the first cartridge for the new microgroove standard for vinyl records, and succeeded Pickering as president in 1950. In 1961, recognizing the growth of Pickering & Company's consumer market, Stanton established the Stanton Magnetics brand to focus on professional broadcast and recording products. Beginning with the first microgroove phono cartridge, then with the first user-replaceable stylus in 1954 and the first stereo cartridge in 1958, Stanton was well-positi ...
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Delay (audio Effect)
Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio. The delayed signal may be played back multiple times, or fed back into the recording, to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds. Delay effects can be created using tape loops, an approach developed in the 1940s and 1950s and used by artists including Elvis Presley and Buddy Holly. Analog effects units were introduced in the 1970s; digital effects pedals in 1984; and audio plug-in software in the 2000s. History The first delay effects were achieved using tape loops improvised on reel-to-reel audio tape recording systems. By shortening or lengthening the loop of tape and adj ...
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Flanging
Flanging is an audio effect produced by mixing two identical signals together, one signal delayed by a small and (usually) gradually changing period, usually smaller than 20 milliseconds. This produces a swept comb filter effect: peaks and notches are produced in the resulting frequency spectrum, related to each other in a linear harmonic series. Varying the time delay causes these to sweep up and down the frequency spectrum. A flanger is an effects unit that creates this effect. Part of the output signal is usually fed back to the input (a "re-circulating delay line"), producing a resonance effect which further enhances the intensity of the peaks and troughs. The phase of the fed-back signal is sometimes inverted, producing another variation on the flanger sound. Origin As an audio effect, a listener hears a "drainpipe" or "swoosh" or "jet plane" sweeping effect as shifting sum-and-difference harmonics are created analogous to use of a variable notch filter. The term "flang ...
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Loop (music)
In music, a loop is a repeating section of sound material. Short sections can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what they play on an entire verse of a song in order to then play along with it, accompanying themselves. Loops can be created using a wide range of music technologies including turntables, digital samplers, looper pedals, synthesizers, sequencers, drum machines, tape machine An audio tape recorder, also known as a tape deck, tape player or tape machine or simply a tape recorder, is a sound recording and reproduction device that records and plays back sounds usually using magnetic tape for storage. In its present- ...s, and digital delay, delay units, and they can be Programming (music), programmed using computer music software. The feature to loop a section of an audio track or video footage is also referred to by electronics vendors as ''A–B repeat''. Royalty-free loops can be ...
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Sampling (music)
In sound and music, sampling is the reuse of a portion (or sample) of a sound recording in another recording. Samples may comprise elements such as rhythm, melody, speech, sounds or entire bars of music, and may be layered, equalized, sped up or slowed down, repitched, looped, or otherwise manipulated. They are usually integrated using hardware ( samplers) or software such as digital audio workstations. A process similar to sampling originated in the 1940s with '' musique concrète'', experimental music created by splicing and looping tape. The mid-20th century saw the introduction of keyboard instruments that played sounds recorded on tape, such as the Mellotron. The term ''sampling'' was coined in the late 1970s by the creators of the Fairlight CMI, a synthesizer with the ability to record and play back short sounds. As technology improved, cheaper standalone samplers with more memory emerged, such as the E-mu Emulator, Akai S950 and Akai MPC. Sampling is a foundation of ...
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Phase (waves)
In physics and mathematics, the phase of a periodic function F of some real variable t (such as time) is an angle-like quantity representing the fraction of the cycle covered up to t. It is denoted \phi(t) and expressed in such a scale that it varies by one full turn as the variable t goes through each period (and F(t) goes through each complete cycle). It may be measured in any angular unit such as degrees or radians, thus increasing by 360° or 2\pi as the variable t completes a full period. This convention is especially appropriate for a sinusoidal function, since its value at any argument t then can be expressed as \phi(t), the sine of the phase, multiplied by some factor (the amplitude of the sinusoid). (The cosine may be used instead of sine, depending on where one considers each period to start.) Usually, whole turns are ignored when expressing the phase; so that \phi(t) is also a periodic function, with the same period as F, that repeatedly scans the same range of ...
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Tempo
In musical terminology, tempo (Italian, 'time'; plural ''tempos'', or ''tempi'' from the Italian plural) is the speed or pace of a given piece. In classical music, tempo is typically indicated with an instruction at the start of a piece (often using conventional Italian terms) and is usually measured in beats per minute (or bpm). In modern classical compositions, a "metronome mark" in beats per minute may supplement or replace the normal tempo marking, while in modern genres like electronic dance music, tempo will typically simply be stated in BPM. Tempo may be separated from articulation and meter, or these aspects may be indicated along with tempo, all contributing to the overall texture. While the ability to hold a steady tempo is a vital skill for a musical performer, tempo is changeable. Depending on the genre of a piece of music and the performers' interpretation, a piece may be played with slight tempo rubato or drastic variances. In ensembles, the tempo is often ind ...
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Beat Detection
In signal analysis, beat detection is using computer software or computer hardware to detect the beat of a musical score. There are many methods available and beat detection is always a tradeoff between accuracy and speed. Beat detectors are common in music visualization software such as some media player plugins. The algorithms used may utilize simple statistical models based on sound energy or may involve sophisticated comb filter networks or other means. They may be fast enough to run in real time or may be so slow as to only be able to analyze short sections of songs. See also * Pitch detection Pitch may refer to: Acoustic frequency * Pitch (music), the perceived frequency of sound including "definite pitch" and "indefinite pitch" ** Absolute pitch or "perfect pitch" ** Pitch class, a set of all pitches that are a whole number of octave ... External links Beat Detection Algorithm">Beat This > Beat Detection AlgorithmAudio Analysis using the Discrete Wavelet Transf ...
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Tape Recorder
An audio tape recorder, also known as a tape deck, tape player or tape machine or simply a tape recorder, is a sound recording and reproduction device that records and plays back sounds usually using magnetic tape for storage. In its present-day form, it records a fluctuating signal by moving the tape across a tape head that polarizes the magnetic domains in the tape in proportion to the audio signal. Tape-recording devices include the reel-to-reel tape deck and the cassette deck, which uses a cassette for storage. The use of magnetic tape for sound recording originated around 1930 in Germany as paper tape with oxide lacquered to it. Prior to the development of magnetic tape, magnetic wire recorders had successfully demonstrated the concept of magnetic recording, but they never offered audio quality comparable to the other recording and broadcast standards of the time. This German invention was the start of a long string of innovations that have led to present-day magnetic t ...
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Rebranding
Rebranding is a marketing strategy in which a new name, term, symbol, design, concept or combination thereof is created for an established brand with the intention of developing a new, differentiated identity in the minds of consumers, investors, competitors, and other stakeholders. Often, this involves radical changes to a brand's logo, name, legal names, image, marketing strategy, and advertising themes. Such changes typically aim to reposition the brand/company, occasionally to distance itself from negative connotations of the previous branding, or to move the brand upmarket; they may also communicate a new message a new board of directors wishes to communicate. Rebranding can be applied to new products, mature products, or even products still in development. The process can occur through a change in marketing strategy or in various other situations such as Chapter 11 corporate restructuring, union busting, or bankruptcy. Rebranding can also refer to a change in a company ...
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Digital Mixing Console
In professional audio, a digital mixing console (DMC) is a type of mixing console used to combine, route, and change the dynamics, equalization and other properties of multiple audio input signals, using digital signal processing rather than analog circuitry. The digital audio samples, which is the internal representation of the analog inputs, are summed to what is known as a master channel to produce a combined output. A professional digital mixing console is a dedicated desk or control surface produced exclusively for the task and is typically more robust in terms of user control, processing power and quality of audio effects. However, a computer can also perform the same function since it can mimic its interface, input and output. Uses Digital mixing consoles are typically used in recording studios, public address systems, sound reinforcement systems, broadcasting, television, and film post-production. Common sound system problems and solutions Most DMCs are expensive and ...
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