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Pangea Software
Pangea Software is a video game developer based in Austin, Texas, owned and operated by Brian Greenstone. The company began with Apple IIGS games in 1987, then moved to Macintosh and later iOS. Pangea found its primary success with a series of 3D games, when 3D hardware accelerators first began to appear on the Macintosh, beginning with ''Nanosaur'' in 1998 and extending into the early 2000s. ''Bugdom'' was included with new iMac models. In addition to games, Pangea also provides panoramic photography services. History Pangea Software began as a developer of Apple IIGS games, with the first (and most notable) being ''Xenocide'', which was commercially published by Micro Revelations in 1989. In 1991, they switched to Macintosh development; notable titles included ''Power Pete'', ''Nanosaur'', ''Bugdom'', '' Cro-Mag Rally'', and ''Otto Matic''. In 1995, Pangea made a deal with Apple to bundle their games with Macintosh computers; this deal ended in 2006, when Apple transitioned to ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Bugdom 2
''Bugdom'' is a 1999 platform video game originally created by Pangea Software for Mac OS 9. It was included with the iMac DV 2000 and later iBook models. The Microsoft Windows version, released in 2000, was developed by Hoplite Research and published by On Deck Interactive, a division of Gathering of Developers. ''Bugdom'' was generally well received by critics, being praised for its graphics, gameplay and soundtrack but criticized for certain technical glitches as well as gameplay repetition, and sold fairly well. ''Bugdom''s story centers on the Bugdom, a kingdom inhabited by insects that appears as an outdoors bug environment. Originally, the kingdom was peacefully ruled by the rollie pollies and ladybugs, but not long ago, the kingdom was overthrown by the tyrannic and pompous King Thorax, leader of an evil clan of fire ants, as well as their evil follower bugs recruited prior to the kingdom's downfall. Thorax now rules the kingdom with an iron fist, and the ladybugs have be ...
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Macintosh Software Companies
The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software engineers. The current lineup includes the MacBook Air and MacBook Pro laptops, as well as the iMac, Mac Mini, Mac Studio and Mac Pro desktops. Macs run the macOS operating system. The first Mac was released in 1984, and was advertised with the highly-acclaimed "1984" ad. After a period of initial success, the Mac languished in the 1990s, until co-founder Steve Jobs returned to Apple in 1997. Jobs oversaw the release of many successful products, unveiled the modern Mac OS X, completed the 2005-06 Intel transition, and brought features from the iPhone back to the Mac. During Tim Cook's tenure as CEO, the Mac underwent a period of neglect, but was later reinvigorated with the introduction of popular high-end Macs and the ongoing Apple s ...
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Pangea Software
Pangea Software is a video game developer based in Austin, Texas, owned and operated by Brian Greenstone. The company began with Apple IIGS games in 1987, then moved to Macintosh and later iOS. Pangea found its primary success with a series of 3D games, when 3D hardware accelerators first began to appear on the Macintosh, beginning with ''Nanosaur'' in 1998 and extending into the early 2000s. ''Bugdom'' was included with new iMac models. In addition to games, Pangea also provides panoramic photography services. History Pangea Software began as a developer of Apple IIGS games, with the first (and most notable) being ''Xenocide'', which was commercially published by Micro Revelations in 1989. In 1991, they switched to Macintosh development; notable titles included ''Power Pete'', ''Nanosaur'', ''Bugdom'', '' Cro-Mag Rally'', and ''Otto Matic''. In 1995, Pangea made a deal with Apple to bundle their games with Macintosh computers; this deal ended in 2006, when Apple transitioned to ...
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Cursor (computers)
In human–computer interaction, a cursor is an indicator used to show the current position on a computer monitor or other display device that will respond to input from a text input or pointing device. The mouse cursor is also called a pointer, owing to its resemblance in usage to a pointing stick. Etymology ''Cursor'' is Latin for 'runner'. A cursor is a name given to the transparent slide engraved with a hairline used to mark a point on a slide rule. The term was then transferred to computers through analogy. On 14 November 1963, while attending a conference on computer graphics in Reno, Nevada, Douglas Engelbart of Augmentation Research Center (ARC) first expressed his thoughts to pursue his objective of developing both hardware and software computer technology to "augment" human intelligence by pondering how to adapt the underlying principles of the planimeter to inputting X- and Y-coordinate data, and envisioned something like the cursor of a mouse he initially called ...
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Mac OS X
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of desktop and laptop computers it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of ChromeOS. macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999. During this time, Apple cofounder Steve Jobs had left Apple and started another company, NeXT Computer, NeXT, developing the NeXTSTEP platform that would later be acquired by Apple to form the basis of macOS. The first desktop version, Mac OS X 10.0, was released in March 2001, with its first update, 10.1, arriving later that year. All releases from Mac OS X Leopard, Mac OS X 10.5 Leopard and after are UNIX 03 certified, with an exception for OS X Lion, OS X 10. ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Harley's Humongous Adventure
''Harley's Humongous Adventure'' is a side-scrolling 2D platform video game released in 1993 for the Super Nintendo Entertainment System. It was originally developed by Visual Concepts, and funded by publisher Electronic Arts, but eventually published by Hi Tech Expressions. Gameplay The player controls Harley, a man in a green suit who has shrunk himself to the size of a bar of soap. Harley's mission is to gather the parts of his shrinking machine to return himself to normal size. Harley advances through the levels, picking up items such as tacks, rubberbands, and marbles. Harley adventures through his lab, where the initial incident occurs, his kitchen, his toy room, where the player pilots a toy tank by himself, his bathroom, and other stages. Enemies include flies, bees, and ants. Players must avoid such enemy attacks as the flies vomiting overhead. The main boss is a deformed rat that tries to jump on Harley, and after each encounter utilizes a household item for the limb h ...
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Manley & Associates
Manley & Associates was an independent video game developer founded in 1982 in video gaming, 1982, which developed over 70 titles for video game publishers, including Electronic Arts, Activision, Disney, GameTek, Publishing International, and Spectrum HoloByte. Many of the company's early titles were one or two person projects created in founder Ivan Manley's house, but eventually it grew to roughly 60 people working from an office park in Issaquah, Washington. ''Hometown U.S.A.'' (Publishing International) won the Software Publishers' Association's award for the Best Creativity Program, Educational Category, 1988. In the mid-1990s, Manley & Associates did a number of ports for Electronic Arts and was subsequently List of acquisitions by Electronic Arts, acquired by EA in 1996 in video gaming, 1996. Explaining the decision to sell the company to EA, Ivan Manley said that in order to invest in newer technologies, Manley & Associates had to either become a publisher or merge with an ...
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Enigmo 2
''Enigmo'' and ''Enigmo 2'' are respectively 2.5D and 3D arcade-style computer games for Windows, Mac OS 9, Mac OS X, iOS and PlayStation Minis developed by Pangea Software. They both involve moving certain substances into their proper containers. The music in both games was recorded by Michael Beckett. Enigmo was created in 2003 by Pangea Software and was their most successful game ever sold at the time. The graphics are three-dimensional, in a sense; but gameplay is strictly limited to the horizontal and vertical axes. Liquids (water, oil, and lava) fall from ''droppers'' and will bounce around the walls of a mechanism. Gameplay consists of manipulating a limited number of dynamic items (such as bumpers, sliders, accelerators, and sponges) to affect various streams of flowing liquid so that the droplets reach their destination: ''tanks'' specific for each liquid. The player wins the level when all tanks on the level are filled with 50 drops of the appropriate liquid. In additio ...
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Hatchling
In oviparous biology, a hatchling is a newly hatched fish, amphibian, reptile, or bird. A group of mammals called monotremes lay eggs, and their young are hatchlings as well. Fish Fish hatchlings generally do not receive parental care, similar to reptiles. Like reptiles, fish hatchlings can be affected by xenobiotic compounds. For example, exposure to xenoestrogens can feminize fish. As well, hatchlings raised in water with high levels of carbon dioxide demonstrate unusual behaviour, such as being attracted to the scent of predators. This change could be reversed by immersion into gabazine water, leading to the hypothesis that acidic waters affect hatchling brain chemistry. Amphibians The behavior of an amphibian hatchling, commonly referred to as a tadpole, is controlled by a few thousand neurons. 99% of a ''Xenopus'' hatchling's first day after hatching is spent hanging from a thread of mucus secreted from near its mouth will eventually form; if it becomes detached from this t ...
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