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Pangea Software
Pangea Software is a video game developer based in Austin, Texas, owned and operated by Brian Greenstone. The company began with Apple IIGS games in 1987, then moved to Macintosh and later iOS. Pangea found its primary success with a series of 3D games, when 3D hardware accelerators first began to appear on the Macintosh, beginning with '' Nanosaur'' in 1998 and extending into the early 2000s. '' Bugdom'' was included with new iMac models. In addition to games, Pangea also provides panoramic photography services. History Pangea Software began as a developer of Apple IIGS games, with the first (and most notable) being ''Xenocide'', which was commercially published by Micro Revelations in 1989. Between 1989 and 1990, they introduced so-called "24 Hour Games" shareware, a proof of concept of what could be accomplished in a limited time. In 1991, they switched to Macintosh development; notable titles included '' Power Pete'', '' Nanosaur'', '' Bugdom'', '' Cro-Mag Rally'', and '' O ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose Stock, shares and related rights or obligations are not offered for public subscription or publicly negotiated in their respective listed markets. Instead, the Private equity, company's stock is offered, owned, traded or exchanged privately, also known as "over-the-counter (finance), over-the-counter". Related terms are unlisted organisation, unquoted company and private equity. Private companies are often less well-known than their public company, publicly traded counterparts but still have major importance in the world's economy. For example, in 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for $1.8 trillion in revenues and employed 6.2 million people, according to ''Forbes''. In general, all companies that are not owned by the government are classified as private enterprises. This definition encompasses both publ ...
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Bugdom 2
''Bugdom'' is a 1999 platform video game developed and published by Pangea Software for Mac OS 9. It was included with the iMac DV 2000 and later iBook models. ''Bugdom'' was ported to Microsoft Windows by Hoplite Research and released in 2000 by On Deck Interactive, a division of Gathering of Developers. Following the acquisition of Gathering by Take-Two Interactive in 2002, the game was ported again by Ideas From the Deep. However, Take-Two Interactive apparently continued publishing illegal copies of ''Bugdom'', prompting Ideas From the Deep to contact the FBI's crime division. Despite this, Take-Two Interactive continued to publish copies following the debate. ''Bugdom'' was generally well received by critics, being praised for its graphics, gameplay and soundtrack but criticized for certain technical glitches as well as gameplay repetition, and sold fairly well. A sequel, ''Bugdom 2'', was released on December 30, 2002. Gameplay ''Bugdom'' is a third-person 3D platformer ...
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Macintosh Software Companies
Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup includes the MacBook Air and MacBook Pro laptops, and the iMac, Mac Mini, Mac Studio, and Mac Pro desktops. Macs are currently sold with Apple's UNIX-based macOS operating system, which is Proprietary software, not licensed to other manufacturers and exclusively Pre-installed software, bundled with Mac computers. This operating system replaced Apple's original Macintosh operating system, which has variously been named System, Mac OS, and Classic Mac OS. Jef Raskin conceived the Macintosh project in 1979, which was usurped and redefined by Apple co-founder Steve Jobs in 1981. The original Macintosh 128K, Macintosh was launched in January 1984, after Apple's 1984 (advertisement), "1984" advertisement during Super Bowl XVIII. A series of increment ...
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Pangea Software
Pangea Software is a video game developer based in Austin, Texas, owned and operated by Brian Greenstone. The company began with Apple IIGS games in 1987, then moved to Macintosh and later iOS. Pangea found its primary success with a series of 3D games, when 3D hardware accelerators first began to appear on the Macintosh, beginning with '' Nanosaur'' in 1998 and extending into the early 2000s. '' Bugdom'' was included with new iMac models. In addition to games, Pangea also provides panoramic photography services. History Pangea Software began as a developer of Apple IIGS games, with the first (and most notable) being ''Xenocide'', which was commercially published by Micro Revelations in 1989. Between 1989 and 1990, they introduced so-called "24 Hour Games" shareware, a proof of concept of what could be accomplished in a limited time. In 1991, they switched to Macintosh development; notable titles included '' Power Pete'', '' Nanosaur'', '' Bugdom'', '' Cro-Mag Rally'', and '' O ...
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Cursor (computers)
In human–computer interaction, a cursor is an indicator used to show the current position on a computer monitor or other display device that will respond to input, such as a text cursor or a mouse pointer. Etymology ''Cursor'' is Latin for 'runner'. A cursor is a name given to the transparent slide engraved with a hairline used to mark a point on a slide rule. The term was then transferred to computers through analogy. On 14 November 1963, while attending a conference on computer graphics in Reno, Nevada, Douglas Engelbart of Augmentation Research Center (ARC) first expressed his thoughts to pursue his objective of developing both hardware and software computer technology to ''augment'' human intelligence by pondering how to adapt the underlying principles of the planimeter to inputting X- and Y-coordinate data, and envisioned something like the cursor of a mouse he initially called a ''bug'', which, in a 3-point form, could have a "drop point and 2 orthogonal wheels". He w ...
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Mac OS X
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. Within the market of Desktop computer, desktop and laptop computers, it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. , the most recent release of macOS is MacOS Sequoia, macOS 15 Sequoia, the 21st major version of macOS. Mac OS X succeeded classic Mac OS, the primary Mac operating systems, Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of NeXT#1997–2006: Acquisition by Apple, Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" used more widely in the software industry. ''Game engine'' can also refer to the development software supporting this framework, typically a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game developme ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by SK Hynix, Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and Commonwealth of Independent States, CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. ...
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Harley's Humongous Adventure
''Harley's Humongous Adventure'' is a side-scrolling 2D platform video game released in 1993 for the Super Nintendo Entertainment System. It was originally developed by Visual Concepts, and funded by publisher Electronic Arts, but eventually published by Hi Tech Expressions. Gameplay The player controls Harley, a man in a green suit who has shrunk himself to the size of a bar of soap. Harley's mission is to gather the parts of his shrinking machine to return himself to normal size. Harley advances through the levels, picking up items such as tacks, rubberbands, and marbles. Harley adventures through his lab, where the initial incident occurs, his kitchen, his toy room, where the player pilots a toy tank by himself, his bathroom, and other stages. Enemies include flies, bees, and ants. Players must avoid such enemy attacks as the flies vomiting overhead. The main boss is a deformed rat that tries to jump on Harley, and after each encounter utilizes a household item for the lim ...
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Manley & Associates
Manley & Associates was an independent software developer, founded in 1982, which developed or ported over 70 video games, multimedia, and educational entertainment titles which were published by other companies, including Electronic Arts, Activision, Disney, GameTek, Publishing International, and Spectrum HoloByte. Many of the company's early games were one or two person projects created in founder Ivan Manley's house, but eventually it grew to roughly 60 people working from an office park in Issaquah, Washington. In the mid-1990s, Manley & Associates ported some games for Electronic Arts and was subsequently acquired by EA in 1996. Explaining the decision to sell the company to EA, Ivan Manley said that in order to invest in newer technologies, Manley & Associates had to either become a publisher or merge with an established publisher. The studio was relocated to neighboring Bellevue, Washington and renamed Electronic Arts Seattle. EA Seattle closed in 2002 and EA moved half th ...
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Enigmo 2
''Enigmo'' and ''Enigmo 2'' are respectively 2.5D and 3D arcade-style computer games for Windows, Mac OS 9, Mac OS X, iOS and PlayStation Minis developed by Pangea Software. They both involve moving certain substances into their proper containers. The music in both games was recorded by Michael Beckett. Enigmo was created in 2003 by Pangea Software and was their most successful game ever sold at the time. The graphics are three-dimensional, in a sense; but gameplay is strictly limited to the horizontal and vertical axes. Liquids (water, oil, and lava) fall from ''droppers'' and will bounce around the walls of a mechanism. Gameplay consists of manipulating a limited number of dynamic items (such as bumpers, sliders, accelerators, and sponges) to affect various streams of flowing liquid so that the droplets reach their destination: ''tanks'' specific for each liquid. The player wins the level when all tanks on the level are filled with 50 drops of the appropriate liquid. In additio ...
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Hatchling
In oviparous biology, a hatchling is a newly hatched fish, amphibian, reptile, or bird. A group of mammals called monotremes lay eggs, and their young are hatchlings as well. Fish Fish hatchlings generally do not receive parental care, similar to reptiles. Like reptiles, fish hatchlings can be affected by xenobiotic compounds. For example, exposure to xenoestrogens can feminize fish. As well, hatchlings raised in water with high levels of carbon dioxide demonstrate unusual behaviour, such as being attracted to the scent of predators. This change could be reversed by immersion into gabazine water, leading to the hypothesis that acidic waters affect hatchling brain chemistry. Amphibians The behavior of an amphibian hatchling, commonly referred to as a tadpole, is controlled by a few thousand neurons. 99% of a ''Xenopus'' hatchling's first day after hatching is spent hanging from a thread of mucus secreted from near its mouth will eventually form; if it becomes detached from this ...
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