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HardBall!
''HardBall!'' is a baseball video game published by Accolade. Initially released for the Commodore 64 in 1985, it was ported to other computers over the next several years. A Sega Genesis cartridge was published in 1991. ''HardBall!'' was followed by sequels '' HardBall II'', '' HardBall III'', '' HardBall IV'', '' HardBall 5'', and '' HardBall 6''. Gameplay Play is controlled with a joystick or arrow keys and an action button. One of the four cardinal directions is used to choose the pitch, and again to aim it towards low, high, inside (towards batter), or outside (away from batter). The same directions are used to aim the swing when batting. When fielding after a hit, the defensive player closest to the ball will flash to show it is the one currently under control. The four directions are then used to throw to one of the four bases. Hardball! was one of the first baseball video games to incorporate the perspective from the pitcher's mound, similar to MLB broadcasts. There ar ...
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Accolade (company)
Accolade, Inc. (later Infogrames North America, Inc.) was an American video game developer and video game publisher, publisher based in San Jose, California. The company was founded as Accolade in 1984 by Alan Miller (game designer), Alan Miller and Bob Whitehead, who had previously co-founded Activision in 1979. The company became known for numerous sports game series, including ''HardBall!, Jack Nicklaus (series), Jack Nicklaus'' and ''Test Drive (series), Test Drive''. By the early 1990s, Accolade saw critical acclaim for ''Star Control'' (1990), as well as strong sales for ''Bubsy in Claws Encounters of the Furred Kind, Bubsy'' (1993). However, Sega Sega v. Accolade, sued Accolade for creating unauthorized Sega Genesis games by Reverse engineering, reverse-engineering the console's boot-protection. Accolade won the case on appeal, overturning an injunction from the lower court that had interrupted their sales and development. The founders soon left the company. The new chi ...
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HardBall 5
''HardBall 5'' is a video game developed by American studio MindSpan and published by Sport Accolade for DOS, the Sega Genesis, and the PlayStation. Al Michaels provides color commentary. Gameplay ''HardBall 5'' is a baseball game with completely adjustable statistics. All MLB teams are featured, although the team logos are absent and replaced with fictional ones. A special league featuring historic teams of the past is also available. Reception '' Next Generation'' reviewed the Genesis version of the game as ''HardBall '95'', rating it two stars out of five, and stated that "Sim fanatics will love the stats, but the poor gameplay quickly removes any ideas of playing out a whole season." ''Next Generation'' reviewed the PC version of the game, rating it three stars out of five, and stated that "The latest addition to the '' Hardball'' series is a good, solid one, but there's still a lot of room for improvement." ''Next Generation'' reviewed the PlayStation version of the ga ...
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HardBall II
''HardBall II'' is a baseball video game developed by Distinctive Software and published by Accolade for IBM PC compatibles (1989). Macintosh and Amiga version were released in 1990. It is the sequel to ''HardBall!'' which was released in 1985. Gameplay ''HardBall II'' maintains the game play mechanics from ''HardBall!'' and adds the following features: #Updates and stores stats in "virtually every conceivable category." #Stats change from at-bat to at-bat, from game to game. #Pickoff In baseball, a pickoff is an act by a pitcher or catcher, throwing a live ball to a fielder so that the fielder can tag out a baserunner who is either leading off or about to begin stealing the next base. A pickoff attempt occurs when this throw ...s #League play #Team editor #More frames of animation per player. #Shift the infield and outfield according to each hitter. #Addition of seven different stadiums and five different views. #TV Instant Replay feature. #Pull-down menus make managing the g ...
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HardBall IV
''HardBall IV'' is a video game developed by MindSpan and published by Accolade for the Sega Genesis as ''HardBall '94'' and later for DOS. Gameplay ''HardBall IV'' is a baseball game featuring Super VGA graphics. Release A port of ''HardBall IV'' for the Atari Jaguar was in development by High Voltage Software, but it was never released. Reception '' Next Generation'' reviewed the PC version of the game, rating it four stars out of five, and stated that "you've got a top-notch simulation of America's favorite sport." Notes References External links ''HardBall IV''at GameFAQs ''HardBall IV''at MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ... 1994 video games Accolade (company) games Baseball video games Cancelled Atari Jaguar games DOS games Hard ...
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Bob Whitehead
Robert A. Whitehead (born November 1, 1953) is an American video game designer and programmer. While working for Atari, Inc. he wrote two of the nine Atari Video Computer System launch titles: ''Blackjack'' and ''Star Ship''. After leaving Atari, he cofounded third party video game developer Activision, then Accolade. He left the video game industry in the mid-1980s. Career Whitehead attended San Jose State University and received a BS in Mathematics.Interview with Bob Whitehead
from DigitPress.com
Whitehead worked for in the late 1970s developing games for the

HardBall 6
''HardBall 6'', also known as ''HardBall 99'' for the PlayStation version, is a baseball video game developed by MindSpan and published by Accolade for Microsoft Windows and PlayStation in 1998. A ''2000 Edition'' was released for Windows only in 1999. Development Unlike the previous games in the series, the game was developed in two years instead of one, to allow ample time for a new three-dimensional video game engine. Unlike its predecessors, the game was licensed by Major League Baseball in addition to the Major League Players Association license, so that not only the players but also the teams are represented by their real names. New features of the game include a multi-season mode and amateur player drafting. HardBall 6 was the first baseball game to support MPlayer.com, an online multiplayer service. The game's voice commentator is Greg Papa, who replaced Al Michaels. The game's cover features San Diego Padres third baseman Ken Caminiti. Reception ''HardBall 6'', its ' ...
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HardBall III
''HardBall III'' is a multiplatform baseball video game developed by MindSpan and published by Accolade between 1992 and 1994 for the Sega Genesis, Super Nintendo Entertainment System and DOS platforms. The game is licensed by the ''Major League Baseball Players Association'' and is the sequel to ''HardBall II''. The console versions are simplified versions of the ''HardBall'' series found on the personal computers of the time. Season stats are logged through a lengthy password in these versions due to the lack of a hard disk drive that was already common in the more expensive personal computers at that time. Release In November 1993, Accolade signed an agreement with Atari Corporation to be a third-party developer for the recently released Atari Jaguar and licensed five titles from their catalog to Atari Corp. in order to be ported and released for the system, with ''HardBall III'' (then titled ''Al Michaels Announces HardBall III'') being among the five licensed games and i ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Atari 8-bit Family
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, and Atari XEGS, the last discontinued in 1992. They differ primarily in packaging, each based on the MOS Technology 6502 CPU at and the same custom coprocessor chips. As the first home computer architecture with coprocessors, it has graphics and sound more advanced than most contemporary machines. Video games were a major draw, and first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The plug-and-play peripherals use the Atari SIO serial bus, with one developer eventually also co-patenting USB. While using the same internal technology, the Atari 800 was sold as a high-end model, while the 400 was more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), ''Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space ...
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Courier-Post
The ''Courier-Post'' is a morning daily newspaper that serves South Jersey in the Delaware Valley. It is based in Cherry Hill, New Jersey and serves most of Burlington, Camden, and Gloucester counties. The paper has 30,313 daily paid subscribers and 41,078 on Sunday. As the fifth-largest newspaper published in New Jersey, the ''Courier-Post''s main competitors are ''The Philadelphia Inquirer'' across the Delaware River in Pennsylvania, and the '' Burlington County Times'' and ''South Jersey Times The ''South Jersey Times'' is a newspaper serving the South Jersey area of New Jersey. It began publication on November 4, 2012, following a merger of three affiliated papers, ''Gloucester County Times'', ''The News of Cumberland County'' and ' ...'' in South Jersey. Established in 1875, the ''Post'' moved to Camden in 1879. It merged with ''The Telegram'' in 1899 to become ''The Post & Telegram''. In 1926, ''The Post & Telegram'' and the ''Camden Courier'' consolidated under ...
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Video Games & Computer Entertainment
''VideoGames & Computer Entertainment'' (abbreviated as ''VG&CE'') was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offering game reviews, previews, game strategies and cheat codes as well as coverage of the general industry, ''VG&CE'' was also one of the first magazines to cover both home console and computer games. The magazine gave out annual awards in a variety of categories, divided between the best of home video games and computer video games. The magazine featured original artwork by Alan Hunter and other freelance artists. History ''VG&CE'' began as a spinoff of '' ANALOG Computing'', a magazine published by LFP devoted to Atari 8-bit family of home computers. ''VG&CE'' was started at LFP by Lee H. Pappas (publisher), with Andy Eddy as executive editor (Eddy was a freelance contributor to the first issue of the magazine, which had the cover ...
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