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Gizmondo
The Gizmondo is a handheld gaming console developed by Tiger Telematics. It was released in the UK, Sweden and the U.S. starting in March 2005. Its first-party games were developed in studios in Helsingborg, Sweden, and Manchester, England. Gizmondo Europe, Ltd. was based in London, England, and was a subsidiary of Florida-based Tiger Telematics, whose chairman Carl Freer led Gizmondo's development. Before its launch, the Gizmondo had high expectations by some journalists due to its extensive feature set, and it was aimed to compete against Nintendo and Sony Computer Entertainment, Sony; it ended up as a List of commercial failures in video games, major sales failure. The company extravagantly spent millions on promotions such as a celebrity party at London's Park Lane Hotel, and taking part at the 24 Hours of Le Mans, despite never making a profit. Its American debut was delayed several times, and a widescreen version was announced shortly before its release – resulting in lo ...
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Gizmondo (logo)
The Gizmondo is a handheld gaming console developed by Tiger Telematics. It was released in the UK, Sweden and the U.S. starting in March 2005. Its first-party games were developed in studios in Helsingborg, Sweden, and Manchester, England. Gizmondo Europe, Ltd. was based in London, England, and was a subsidiary of Florida-based Tiger Telematics, whose chairman Carl Freer led Gizmondo's development. Before its launch, the Gizmondo had high expectations by some journalists due to its extensive feature set, and it was aimed to compete against Nintendo and Sony; it ended up as a major sales failure. The company extravagantly spent millions on promotions such as a celebrity party at London's Park Lane Hotel, and taking part at the 24 Hours of Le Mans, despite never making a profit. Its American debut was delayed several times, and a widescreen version was announced shortly before its release – resulting in low sales. With fewer than 25,000 units sold, the Gizmondo was named by G ...
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Gizmondo
The Gizmondo is a handheld gaming console developed by Tiger Telematics. It was released in the UK, Sweden and the U.S. starting in March 2005. Its first-party games were developed in studios in Helsingborg, Sweden, and Manchester, England. Gizmondo Europe, Ltd. was based in London, England, and was a subsidiary of Florida-based Tiger Telematics, whose chairman Carl Freer led Gizmondo's development. Before its launch, the Gizmondo had high expectations by some journalists due to its extensive feature set, and it was aimed to compete against Nintendo and Sony Computer Entertainment, Sony; it ended up as a List of commercial failures in video games, major sales failure. The company extravagantly spent millions on promotions such as a celebrity party at London's Park Lane Hotel, and taking part at the 24 Hours of Le Mans, despite never making a profit. Its American debut was delayed several times, and a widescreen version was announced shortly before its release – resulting in lo ...
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Tiger Telematics
Tiger Telematics, or Tiger, was a Swedish electronics company, best known for the failed Gizmondo handheld game console. History In 2000, Carl Freer formed Eagle Eye Scandinavian, a small electronics distribution business in Sweden. In 2002 the company merged with Floor Décor, a carpet retailer based in Jacksonville, Florida. Once that was completed, Floor Décor's Michael Carrender became the company's chief financial officer. The merged company soon renamed itself Tiger Telematics Inc. with a new ticker symbol "TIGR". It made an attempt to take on Sony and Nintendo in the UK gaming market and relocated at an office near Farnborough Airfield. Stefan Eriksson, whom Freer had met during a previous business visit, was brought into the company with Peter Uf and Johan Enander. Gizmondo launch The Gizmondo device made its debut as a concept product at the German CeBIT show in March 2004, when its European subsidiary was then known as Gametrac Europe before renaming itself as Giz ...
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Carl Freer
Carl Johan Freer (born 9 May 1970) is a Swedish businessman and technology entrepreneur primarily known for founding the American company Tiger Telematics, which created the handheld game console Gizmondo. Freer is also the founder of Singapore-based medical-device company, Aluminaid and co-author of several patents. Business ventures The earlier part of Carl’s career was focused on disruptive software companies. Freer founded Tiger Telematics, an electronics company that launched in 2002, raised over £160 million, and reached a market cap over $1 billion before it dissolved in 2006. He managed the development, launch and promotion of the Gizmondo. Freer was Chairman of the Tiger Telematics board of directors until he resigned in October 2005 pending publication of an article in the Swedish press. By 6 February 2006, the company was forced into compulsory liquidation and Gizmondo was discontinued. Other ventures included Xero Mobile—which had a service that automatically ...
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Sticky Balls
''Sticky Balls'' is an action puzzle game published by Gizmondo Studios and developed in Manchester and designed by John and Ste Pickford in 2005 for Gizmondo, and later ported to iOS in 2014. Development It was initially developed by Zed Two for Pocket PCs. After Zed Two was bought out by Warthog, a version was in development for the PlayStation Portable, until Warthog was bought out by Tiger Telematics and development was switched to the Gizmondo, eventually releasing on May 24, 2005. It was one of only 8 titles available for the handheld console in the United States, and among the 14 games released for the system in Europe. It became the most popular game on the Gizmondo platform. On May 23, 2014, Fast Pixel Games Ltd released ''Sticky Balls'' on iOS devices under the name ''Sticky Balls Classic''. It was popular enough to spawn a sequel, ''Sticky Balls Soccer'', released on June 29, 2014. Gameplay ''Sticky Balls'' uses a pool-like interface where the player utilizes a spring ...
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Stefan Eriksson
Bo Stefan M. Eriksson (born December 14, 1961) is a Swedish video game developer and criminal from Uppsala involved in the British gaming company Gizmondo with his business partner Carl Freer, until it became insolvent in 2005. In February 2006, he became known for wrecking a Ferrari Enzo in Malibu, California, USA. He was the leader of the loose criminal organization "Uppsalamaffian" (The Uppsala mafia) until he began to develop the Gizmondo. Early life Eriksson became known by the Swedish police as ''Tjock-Steffe'' ("Fat Steve") or, ''The Banker'', by the local mob in Sweden's fourth largest city of Uppsala, roughly 60 km north of Stockholm. An auto body shop worker, he started his criminal career with thefts and a three-month prison term in 1981, followed in 1988 by another term of 3½ years for cocaine and arms-related convictions. In the early 90s, Eriksson became the head of a group the Swedish press dubbed ''Uppsalamaffian'' (the "Uppsala mafia" or "Uppsala mob"), ...
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Handheld Game Console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.Li, Frederick W. B. Computer Games'. . Durham University. Retrieved December 19, 2008. p. 4. In 1976, Mattel introduced the first handheld electronic game with the release of ''Mattel Auto Race, Auto Race''. Later, several companies—including Coleco and Milton Bradley Company, Milton Bradley—made their own single-game, lightweight table-top or handheld electronic game devices. The first commercial successful handheld console was Merlin (console), Merlin from 1978 which sold more than 5 million units. The first handheld game console with interchangeable ROM cartridge, cartridges is the Milton Bradley Microvision in 1979. Ni ...
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Handheld Gaming Console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.Li, Frederick W. B. Computer Games'. . Durham University. Retrieved December 19, 2008. p. 4. In 1976, Mattel introduced the first handheld electronic game with the release of ''Auto Race''. Later, several companies—including Coleco and Milton Bradley—made their own single-game, lightweight table-top or handheld electronic game devices. The first commercial successful handheld console was Merlin from 1978 which sold more than 5 million units. The first handheld game console with interchangeable cartridges is the Milton Bradley Microvision in 1979. Nintendo is credited with popularizing the handheld console concept with the ...
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History Of Video Game Consoles (seventh Generation)
The seventh generation of home video game consoles began on November 22, 2005, with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony Computer Entertainment's PlayStation 3 on November 17, 2006, and Nintendo's Wii on November 19, 2006. Each new console introduced new technologies. The Xbox 360 offered games rendered natively at high-definition video (HD) resolutions, the PlayStation 3 offered HD movie playback via a built-in 3D Blu-ray Disc player, and the Wii focused on integrating controllers with movement sensors as well as joysticks. Some Wii controllers could be moved about to control in-game actions, which enabled players to simulate real-world actions through movement during gameplay. By this generation, video game consoles had become an important part of the global IT infrastructure; it is estimated that video game consoles represented 25% of the world's general-purpose computational power in 2007. Free access to the article ...
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List Of Commercial Failures In Video Games
The list of commercial failures in video games includes any video game software on any platform, and any video game console hardware, of all time. As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments. In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level insufficient to make high-budget games profitable; and that about 20% of games make any profit. Some of these failure events have drastically changed the video game market since its origin in the late 1970s. For example, the failure of ''E.T.'' contributed to the video game crash of 1983. Some games, though commercial failures, are well received by certain groups of gamers and are considered cult games. Video game hardware failures 32X Unveiled by ...
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Gizmodo
''Gizmodo'' ( ) is a design, technology, science and science fiction website. It was originally launched as part of the Gawker Media network run by Nick Denton, and runs on the Kinja platform. ''Gizmodo'' also includes the subsite ''io9'', which focuses on science fiction and futurism. ''Gizmodo'' is now part of G/O Media, owned by private equity firm Great Hill Partners. History The blog, launched in 2002, was originally edited by Peter Rojas, who was later recruited by Weblogs, Inc. to launch their similar technology blog, ''Engadget''. By mid-2004, ''Gizmodo'' and ''Gawker'' together were bringing in revenue of approximately $6,500 per month. Gizmodo then launched in other locations: *In 2005, VNU and Gawker Media formed an alliance to republish ''Gizmodo'' across Europe, with VNU translating the content into French, German, Dutch, Spanish, Italian and Portuguese, and adding local European-interest material. *In 2006, ''Gizmodo Japan'' was launched by Mediagene, with add ...
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Bankruptcy
Bankruptcy is a legal process through which people or other entities who cannot repay debts to creditors may seek relief from some or all of their debts. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the debtor. Bankrupt is not the only legal status that an insolvent person may have, and the term ''bankruptcy'' is therefore not a synonym for insolvency. Etymology The word ''bankruptcy'' is derived from Italian ''banca rotta'', literally meaning "broken bank". The term is often described as having originated in renaissance Italy, where there allegedly existed the tradition of smashing a banker's bench if he defaulted on payment so that the public could see that the banker, the owner of the bench, was no longer in a condition to continue his business, although some dismiss this as a false etymology. History In Ancient Greece, bankruptcy did not exist. If a man owed and he could not pay, he and his wife, children or servants were forced into " ...
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