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Freeware Games
This is a selected list of freeware video games implemented as traditional executable files that must be downloaded and installed. Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: *Open source games (see List of open-source video games). *Games that were previously sold commercially (see List of commercial video games released as freeware). *Shareware or Free-to-play games that require purchase for play time, game items, new content or features. * Browser games alias browser-based games. * Mods: software that cannot be played as stand-alone game. A *'' Aleph One'', a modified version of the ''Marathon 2'' engine *'' Ahriman's Prophecy'', a prequel to the '' Aveyond'' RPG series. *'' Alien Swarm'', a free top down shooter from Valve used to test the Source 2010 beta. *''America's Army'' is the official United States Army game. *'' Anchorhead'', a horror int ...
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Freeware
Freeware is software, often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via the same process as ''shareware''. As s ...
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Survival Horror
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, such as dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the Dark''. The name has been used since then for games with similar gameplay and has been retroactively a ...
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Baldi's Basics In Education And Learning
''Baldi's Basics in Education and Learning'', retrospectively known as ''Baldi's Basics Classic'', is a 2018 horror game developed and published by Micah McGonigal. Disguised as an educational game, it is set in a schoolhouse where the player must locate seven notebooks which each consists of math problems without being caught by Baldi, his students and other school staff members, while also avoiding various obstacles. The game became popular for its difficulty, nostalgic gameplay and graphics and elements of surreal humour and simplicity. The game parodies 1990s educational games by deconstructing its elements into metafictional horror. This is enhanced in updates, such as in the conclusion of a package version called ''Baldi's Basics Classic Remastered''. Gameplay ''Baldi's Basics in Education and Learning'' centers on the seven non-player characters and one player character. It intentionally misleads first-time players into thinking it is a children's educational video gam ...
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Rock Paper Shotgun
''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in August 2007. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics. Rossignol founded his own game studio, Big Robot, in 2010. Meer and Walker left in 2019. In June 2010, ''Rock Paper Shotgun'' began an advertising partnership with the Gamer Network, Eurogamer Network. Also in the year, ''Rock Paper Shotgun'' partnered with ''Eurogamer'' to create Rezzed, a PC and indie games show spun off from the EGX (expo), Eurogamer Expo. In May 2017, Gamer Network acquired the site outright. A year later, website has partnered again with EGX (expo), EGX to l ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', '' King's Quest'', '' Monkey Island'', '' Syberia'', and ''Myst''. Adventure games were initially developed in the 1970s and early 1980s as text-based interactive stories, using text parsers to translate the player's commands into actions. As personal computers became more powerful with better graphics, the graphic adventure-game format became po ...
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Babbdi
''Babbdi'' is a 2022 adventure game developed by Sirius and Léonard Lemaitre and published by Lemaitre Bros. It is freeware. Gameplay The game is set in the titular Babbdi, a city full of brutalist architecture. It is a platform game set in an open world. There are numerous tools across the world to traverse Babbdi, but the player can only hold one at once. The main objective is to obtain a train ticket and leave on the subway. This can be completed very quickly and requires little exploration or interaction with the city, leaving most of the game as optional content. Players are free to explore, speak to residents, and seek out collectibles for a trophy screen. Development The Lemaitre Bros released ''Babbdi'' on December 22, 2022. Reception ''The Guardian'' likened it to the kinds of games found on PlayStation demo disks and called it "targeted relief from 2023's anxieties". ''Der Standard'' called it weird and entertaining. ''PC Gamer'' praised the platforming elements ...
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Multi-directional Shooter
Twin-stick shooter is a subgenre of shoot 'em up video games. It defines a multidirectional shooter in which the player character is controlled using two joysticks: the first for movement on a flat plane and the second to shoot in the direction the joystick is pushed. Usually shots are fired as soon as the second joystick is moved, but in some games there is an additional button which must be held. Keyboard and mouse or touch input may supplant one or both joysticks. A few games, such as 1981's ''Vanguard'', don't have a second joystick for shooting, but provide four buttons to fire in the cardinal directions. The twin-stick control scheme was used in arcade games starting with '' Gun Fight'' in 1975, but came into prominence with the high-action '' Robotron: 2084'' in 1982. The ubiquity of gamepads with two thumb-controlled sticks overcame the difficulty of playing twin-stick shooters at home and eventually led to a resurgence of the genre following the release of '' Geometry War ...
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Astro Battle
''Astro Battle'' is a science fiction multidirectional shooter developed and published by American studio Lava Lord Games for Microsoft Windows and Linux. The gameplay focuses on players designing star fighters to fight against other players' ships in an overhead melee. Development is continuous; New ships and weapons are continuously added, and a sequel to ''Astro Battle'' is available for beta testing. The basic gameplay in the sequel remains the same, and adds in-game tutorials, new design tools, a new 3D graphics engine, and support for Linux. Gameplay The objective of ''Astro Battle'' is to destroy other player's ships in multi-player online matches. The game features standard Multi-directional shooter gameplay with several innovations. ''Astro Battle'''s gameplay deviates from that of traditional Shoot 'em ups in that, rather than provide pre-designed space ships which are then customised by a limited selection of weapons on pre-selected hardpoints, players must desig ...
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Counter-Strike
''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games, in which opposing teams attempt to complete various objectives. The series began on Windows in 1999 with the release of the first game, '' Counter-Strike''. It was initially released as a modification ("mod") for ''Half-Life'' that was designed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe before the rights to the mod's intellectual property were acquired by Valve, the developers of ''Half-Life'', who then turned ''Counter-Strike'' into a retail product released in 2000. The original ''Counter-Strike'' was followed by '' Counter-Strike: Condition Zero'', developed by Turtle Rock Studios and released in March 2004. A previous version of ''Condition Zero'' that was developed by Ritual Entertainment was released alongside it as ''Condition Zero: Deleted Scenes''. Eight months later, Valve released '' Counter-Strike: Source'', a remake of the original ''Counter-Strike'' and the f ...
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Assault Cube
''AssaultCube'', formerly ''ActionCube'', is an open source first-person shooter video game, based on ''Cube'' and uses the same engine, the ''Cube Engine''. Although the main focus of ''AssaultCube'' is multiplayer online gaming, a single-player mode consists of computer-controlled bots. ''AssaultCube'' utilises efficient bandwidth usage, allowing the game to be run with connection speeds as low as 56kbit/s. It can run on older computer hardware as well. ''AssaultCube'' is available for free on Microsoft Windows, Linux, macOS, FreeBSD and Android. The game engine is free software, but parts of the accompanying game media, such as the graphics, are released under non- free licenses, the CC BY-NC-SA Creative Commons license, which makes the overall game freeware. Gameplay ''AssaultCube'' was designed to be more realistic and team-oriented than ''Cube'' while keeping ''Cube''s distinctive fast-paced gameplay. In comparison to other games, ''AssaultCube'' is slower-paced ...
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Thomas Biskup
''Ancient Domains of Mystery'' is a roguelike video game designed and developed by Thomas Biskup and released in 1994. The player's goal is to stop the forces of Chaos (cosmogony), Chaos that invade the world of Ancardia. The game has been identified as one of the "major roguelikes" by John Harris. Like the original roguelike games, ''Ancient Domains of Mystery'' uses ASCII graphics to represent the game world. A later version added the option to play with sound, Tile-based video game, tile-based graphics, and an overworld map. Most dungeons are procedurally generated, but once the game generates a dungeon, it does not change even if the player exits and re-enters it. Biskup ceased development of the game for nine years and revisited it in 2012. He then resumed work on a sequel, ''Ultimate ADOM'', an engine for future roguelike games. Biskup first made an updated version of ''Ancient Domains of Mystery'' available to sponsors of his crowdfunding campaign. Later versions, beginnin ...
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