First-party Video Game Developers
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First-party Video Game Developers
First-party refers to an entity directly involved in a transaction, agreement, or system—contrasted with third parties or external actors. It is commonly used in two core contexts: First-party developer A first-party developer is a software or video game development studio that is owned by, or works directly for, the platform holder. Examples include Nintendo EPD (for Nintendo consoles), Santa Monica Studio (for PlayStation), and 343 Industries (for Xbox). These studios often benefit from close integration with platform hardware, early access to development tools, and financial or marketing support from the platform owner.Graft, Kris (2013). "First-party vs. third-party developers: What's the difference?" ''Gamasutra''. Retrieved June 8, 2025. First-party audit A first-party audit is an internal evaluation conducted by an organization on itself, or on its internal systems and suppliers. This type of audit is typically performed to ensure compliance with internal procedures ...
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First-party Developer
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles, or may develop for several systems (including personal computers and mobile devices). Some focus on porting games from one system to another, or translating games from one language to another. Less commonly, some do software development work in addition to games. Most video game publishers maintain development studios (such as Electronic Arts's EA Canada ...
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Nintendo EPD
abbreviated Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. Nintendo EPD was established in September 2015 after merging their Entertainment Analysis & Development and Software Planning & Development divisions. History The division was created on September 16, 2015, after the consolidation of two of Nintendo's former software divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD), as part of a company-wide organizational restructure under Nintendo's newly appointed president, Tatsumi Kimishima. The division assumed both of its predecessors' roles, focusing on the development of games and software for Nintendo platforms and mobile devices; it also manages and licenses the company's various intellectual properties, alongside producing and supervising developme ...
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Santa Monica Studio
Santa Monica Studio is an American video game developer of Sony Interactive Entertainment based in Los Angeles. It is best known for developing the ''God of War'' series. The studio was founded in 1999 by Allan Becker and was located in Santa Monica, California, until relocating to Playa Vista in 2014. History Santa Monica Studio was founded in 1999 by Allan Becker, a long-time Sony employee who wanted "to break out of the corporate Foster City group" of Sony Computer Entertainment. The studio was established in an office next to the developer Naughty Dog before moving into a brick building in the suburbs of Santa Monica, California. The building at Penn Station would be occupied for fifteen years. For its first game, the racing title '' Kinetica'', Santa Monica Studio decided to skip the PlayStation console and built the game for the console's then-upcoming successor, the PlayStation 2, instead. A game engine was developed "to give the layStation 2some legs" for ''Kinetic ...
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343 Industries
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the Halo (franchise), ''Halo'' science fiction franchise, and develops ''Halo'' projects themselves and in collaboration with other studios. Originally named after the ''Halo'' character 343 Guilty Spark, the studio was created in 2007 to oversee the franchise after original ''Halo'' developer Bungie regained its independence from Microsoft. After co-developing downloadable content for ''Halo: Reach'', Bungie's final ''Halo'' game, 343 Industries released ''Halo: Combat Evolved Anniversary'' and ''Halo 4'', the latter starting the studio's "Halo (franchise)#Reclaimer saga, Reclaimer Saga" of the mainline games. History Formation Bungie was a video game developer working on their next project when they were acquired by Microsoft in 2000. Their in-development game, ''Halo: Combat Evolved'', turned ...
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First-party Audit
First-party refers to an entity directly involved in a transaction, agreement, or system—contrasted with third parties or external actors. It is commonly used in two core contexts: First-party developer A first-party developer is a software or video game development studio that is owned by, or works directly for, the platform holder. Examples include Nintendo EPD (for Nintendo consoles), Santa Monica Studio (for PlayStation), and 343 Industries (for Xbox). These studios often benefit from close integration with platform hardware, early access to development tools, and financial or marketing support from the platform owner.Graft, Kris (2013). "First-party vs. third-party developers: What's the difference?" ''Gamasutra''. Retrieved June 8, 2025. First-party audit A first-party audit is an internal evaluation conducted by an organization on itself, or on its internal systems and suppliers. This type of audit is typically performed to ensure compliance with internal procedures a ...
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ISO 9001
The ISO 9000 family is a set of international standards for quality management systems. It was developed in March 1987 by International Organization for Standardization. The goal of these standards is to help organizations ensure that they meet customer and other stakeholder needs within the statutory and regulatory requirements related to a product or service. The standards were designed to fit into an integrated management system. The ISO refers to the set of standards as a "family", bringing together the standard for quality management systems and a set of "supporting standards", and their presentation as a family facilitates their integrated application within an organisation. ISO 9000 deals with the fundamentals and vocabulary of QMS, including the seven quality management principles that underlie the family of standards. ISO 9001 deals with the requirements that organizations wishing to meet the standard must fulfill. A companion document, ISO/TS 9002, provides guidelines ...
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Third Party (other)
Third party may refer to: Business * Third-party source, a supplier company not owned by the buyer or seller * Third-party beneficiary, a person who could sue on a contract, despite not being an active party * Third-party insurance, such as a vehicle insurance Politics * Third party (politics), any party contending for votes that failed to outpoll either of its two strongest rivals ** Third Party (British political faction), a conservative British political faction formed in opposition to the French Revolution ** Third party (U.S. politics), a US political term for parties other than the Democrats or Republicans * Third party (SIPO), in Ireland, those who receive political donations but do not run for election Arts and entertainment * 3rd Party, a 1990s American music group * ''Third Party'' (album), by Blue Sky Black Death and Alexander Chen, 2010 * Third Party (DJs), a British DJ duo * '' The Third Party'', a 2016 Filipino romantic comedy drama film * The Third Party (album ...
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Second Party (other)
Second party may refer to: * party of the second part in civil litigation * Second-party source, in a commercial transaction * Second person singular or Second person plural, in linguistics See also * Second-party developer, a video game developer tied to a console manufacturer by contract * Second Party System, a US political party system operating in the 19th century * Second person (other) Second person can refer to the following: * A grammatical person (''you'', ''your'' and ''yours'' in the English language) * Second-person narrative, a perspective in storytelling * Second Person (band), a trip-hop band from London * God the Son ...
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Third-party Developer
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles, or may develop for several systems (including personal computers and mobile devices). Some focus on porting games from one system to another, or translating games from one language to another. Less commonly, some do software development work in addition to games. Most video game publishers maintain development studios (such as Electronic Arts's EA Canada, ...
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First-party Cookie
HTTP cookie (also called web cookie, Internet cookie, browser cookie, or simply cookie) is a small block of data created by a web server while a user is browsing a website and placed on the user's computer or other device by the user's web browser. Cookies are placed on the device used to access a website, and more than one cookie may be placed on a user's device during a session. Cookies serve useful and sometimes essential functions on the web. They enable web servers to store stateful information (such as items added in the shopping cart in an online store) on the user's device or to track the user's browsing activity (including clicking particular buttons, logging in, or recording which pages were visited in the past). They can also be used to save information that the user previously entered into form fields, such as names, addresses, passwords, and payment card numbers for subsequent use. Authentication cookies are commonly used by web servers to authenticate that a ...
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Quality Management System
A quality management system (QMS) is a collection of business processes focused on consistently meeting customer requirements and enhancing their satisfaction. It is aligned with an organization's purpose and strategic direction ( ISO 9001:2015). It is expressed as the organizational goals and aspirations, policies, processes, documented information, and resources needed to implement and maintain it. Early quality management systems emphasized predictable outcomes of an industrial product production line, using simple statistics and random sampling. By the 20th century, labor inputs were typically the most costly inputs in most industrialized societies, so focus shifted to team cooperation and dynamics, especially the early signaling of problems via a continual improvement cycle. In the 21st century, QMS has tended to converge with sustainability and transparency initiatives, as both investor and customer satisfaction and perceived quality are increasingly tied to these factors. ...
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Software Developer
Software development is the process of designing and Implementation, implementing a software solution to Computer user satisfaction, satisfy a User (computing), user. The process is more encompassing than Computer programming, programming, writing source code, code, in that it includes conceiving the goal, evaluating feasibility, analyzing software requirements, requirements, software design, design, software testing, testing and software release life cycle, release. The process is part of software engineering which also includes management, organizational management, Software project management, project management, configuration management and other aspects. Software development involves many skills and job specializations including software programmer, programming, software test, testing, Technical writing, documentation, graphic design, user support, marketing, and fundraising. Software development involves many software tools, tools including: compiler, integrated develo ...
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