Elora Danan (band) Albums
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Elora Danan (band) Albums
Elora Danan is a fictional character from the 1988 fantasy film '' Willow'', and in the 2022 sequel TV series, '' Willow''. She is a Daikini, one of the average-sized races of people in the film (as opposed to the dwarf-sized Nelwyns). She is played by several different infants in the film, and by Ellie Bamber in the TV series. Casting Danan in the film was initially played by infant twins Kate and Ruth Greenfield. Although credited for the role, they grew too large for the props that held them on Warwick Davis’ back, so Rebecca Bearman, niece of second assistant director Gerry Toomey, was used throughout most of the film. Kristen Lang played her for scenes shot in Marin County. Babies Isla Brentwood, Laura Hopkirk, and Gina Nelson played her for the parts filmed in New Zealand. In the more dangerous scenes, however, "a thirteen-pound animatronics baby with a remote-controlled moveable head and mouth" was used instead. Bamber entered into negotiations to play the adult Danan ...
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Willow (1988 Film)
''Willow'' is a 1988 American high fantasy adventure film directed by Ron Howard and produced by Nigel Wooll. The film was executive produced by George Lucas and written by Bob Dolman from a story by Lucas. The film stars Val Kilmer, Joanne Whalley, Warwick Davis, and Jean Marsh. Davis portrays the title character, an aspiring magician who teams up with a disaffected warrior (Kilmer) to protect a baby princess from an evil sorceress (Marsh). Lucas conceived the idea for the film in 1972, approaching Howard to direct during the post-production phase of '' Cocoon'' in 1985. Bob Dolman was brought in to write the screenplay, coming up with seven drafts that Lucas was actively involved in the developmental process of each draft. It was finished in late 1986. It was then set up at Metro-Goldwyn-Mayer (MGM) and principal photography began in April 1987, finishing the following October. The majority of filming took place in Dinorwic quarry in Wales with some at Elstree Studios in ...
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Self-fulfilling Prophecy
A self-fulfilling prophecy is a prediction that comes true at least in part as a result of a person's or group of persons' belief or expectation that said prediction would come true. This suggests that people's beliefs influence their actions. The principle behind this phenomenon is that people create consequences regarding people or events, based on previous knowledge of the subject. There are three factors within an environment that can come together to influence the likelihood of a self-fulfilling prophecy becoming a reality: appearance, perception, and belief. When a phenomenon cannot be seen, appearance is what we rely upon when a self-fulfilling prophecy is in place. When it comes to a self-fulfilling prophecy there also must be a distinction "between 'brute and institutional' facts". The philosopher John Searle states the difference as "facts hatexist independently of any human institutions; institutional facts can only exist within institutions." There is an inability of ...
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Fictional Orphans
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Fictional Emperors And Empresses
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and conte ...
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Adoptee Characters In Films
Adoption is a process whereby a person assumes the parenting of another, usually a child, from that person's biological or legal parent or parents. Legal adoptions permanently transfer all rights and responsibilities, along with filiation, from the biological parents to the adoptive parents. Unlike guardianship or other systems designed for the care of the young, adoption is intended to effect a permanent change in status and as such requires societal recognition, either through legal or religious sanction. Historically, some societies have enacted specific laws governing adoption, while others used less formal means (notably contracts that specified inheritance rights and parental responsibility (access and custody), parental responsibilities without an accompanying transfer of filiation). Modern systems of adoption, arising in the 20th century, tend to be governed by comprehensive statutes and regulations. History Antiquity ;Adoption for the well-born While the modern form o ...
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Fantasy Film Characters
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Characters Created By George Lucas
Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to Theophrastus Music * ''Characters'' (John Abercrombie album), 1977 * ''Character'' (Dark Tranquillity album), 2005 * ''Character'' (Julia Kent album), 2013 * ''Character'' (Rachael Sage album), 2020 * ''Characters'' (Stevie Wonder album), 1987 Types of entity * Character (arts), an agent within a work of art, including literature, drama, cinema, opera, etc. * Character sketch or character, a literary description of a character type * Game character (other), various types of characters in a video game or role playing game ** Player character, as above but who is controlled or whose actions are directly chosen by a player ** Non-player character, as above but not player-controlled, frequently abbreviated as NPC Other uses in ...
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Willow (NES Video Game)
is a 1989 2D action role-playing game developed and published by Capcom for the Nintendo Entertainment System. It is loosely based on the Willow (1988 film), 1988 film of the same name and is the second title Capcom released based on Willow that year, the first being Willow (Capcom arcade game), an unrelated side scrolling arcade game. The version of ''Willow'' released for the Nintendo Entertainment System and the Nintendo Entertainment System, Famicom is an adventure game in the vein of ''The Legend of Zelda (video game), The Legend of Zelda''. Gameplay The player takes the role of Willow Ufgood, who wages a battle against evil, wielding swords, shields, magic spells, and items to defeat enemies. Unlike the film and arcade game, Willow generally travels alone, only briefly meeting several other characters. The game contains some role-playing video game elements, as Willow gains experience and levels up from defeating enemies in real time combat. Rather than battery saving, i ...
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