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Electronic Games
''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The history of ''Electronic Games'' originates in the consumer electronics magazine, ''Video''. Initially video games were covered sporadically in Deeny Kaplan's regular "VideoTest Reports" column. In the summer of 1979, ''Video'' decided to launch a new column to focus on video games. '' Arcade Alley'' became a regular column and would represent a journalistic first. Written by Bill Kunkel, Arnie Katz (initially pseudonymously writing as Frank T. Laney II), and Joyce Worley, the three writers became close friends and in 1981 they founded ''Electronic Games'' magazine. The magazine was active from Winter 1981, during the golden age of arcade video games and the second generation of consoles, up until 1985, following the video game crash of 19 ...
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Bill Kunkel (journalist)
Bill Kunkel (July 21, 1950 – September 4, 2011) was a graphic novelist as well as pioneering professional wrestling and video game journalist and Video game criticism, critic from the 1970s until his death in the early 2010s. During his time working with the video game industry, Kunkel authored numerous strategy guides, co-designed several video games, served as an expert witness in three court cases, and taught courses in Game Design for the University of Nevada, Las Vegas (UNLV). Kunkel served as the executive editor of ''Electronic Games Magazine'' and the editor-in-chief of ''Tips & Tricks'' magazine, writing columns and comics for several magazines and game sites. He often wrote under nicknames, the most common of which were "The Game Doctor" (for video game topics), and "Potshot" (for professional wrestling topics). Graphic novels and zines Coming from a professional music background in the 1960s, Kunkel met and became friends with Newsletter, fan newsletter/fanzine writer ...
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Arcade Video Game
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's '' Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and ...
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Basketball (1978 Video Game)
''Basketball'' is a sports video game programmed by Alan Miller for the Atari Video Computer System (later renamed to the Atari 2600) and published by Atari, Inc. in 1978. The cartridge presents a game of one-on-one basketball and can be played by one or two players, one of the few early VCS titles to have a single-player mode with an AI-controlled opponent. Miller wrote a version of ''Basketball'' for Atari 8-bit computers with improved graphics, published in 1979. That same year, an arcade version similar to the computer port was released by Atari, but in black and white. Gameplay At the start of the game, both players are in the center of the court. A jump ball is thrown between them to begin play. The player in the offensive position (in possession of the ball) always faces a basket representing the assigned shooting target, and the defensive player always faces the opponent. Each player can move in eight directions with the joystick; the player who has the ball constan ...
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Golf (Videopac Game)
This is a list of games for the Magnavox Odyssey 2 video game console. Magnavox games In the United States the following 47 game titles were released by Magnavox. *'' Alien Invaders - Plus!(1978)'' *''Alpine Skiing!(1979)'' *'' Armored Encounter! / Subchase!(1978)'' *''Attack of the Timelord!(1982)'' 🗣 *''Baseball!(1978)'' *''Blockout! / Breakdown!(1980)'' *''Bowling! / Basketball!(1978)'' *''Casino Slot Machine!(1980)'' *''Computer Intro!(1979)'' *''Computer Golf!(1978)'' *''Conquest of the World(1981)'' *'' Cosmic Conflict!(1978)'' *'' Dynasty!(1980)'' *''Electronic Table Soccer!(1980)'' *''Football!(1978)'' *''Freedom Fighters!(1982)'' *''Hockey! / Soccer!(1979)'' *''Invaders from Hyperspace!(1979)'' *''I've Got Your Number!(1979)'' *'' K.C.'s Krazy Chase!(1982)'' 🗣 *'' K.C. Munchkin!(1981)'' *''Keyboard Creations!(1981)'' *'' Killer Bees!(1983)'' 🗣 *''Las Vegas Blackjack!(1978)'' *''Matchmaker! / Buzzword! / Logix!(1978)'' *''Math-A-Magic! / Echo!(1978)'' *''Monkey ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and ''Space Invaders'' (1978). The reason for this, according to Raph Koste ...
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Magnavox Odyssey²
The Magnavox Odyssey 2 (stylized as Magnavox Odyssey2), also known as Philips Odyssey 2, is a home video game console of the second generation that was released in 1978. It was sold in Europe as the Philips Videopac G7000, in Brazil and Peru as the Philips Odyssey and in Japan as Odyssey2 (オデッセイ2 ''odessei2''). The Odyssey 2 was one of the five major home consoles prior to the 1983 video game market crash, along with Atari 2600, Atari 5200, Intellivision and ColecoVision. In the early 1970s, Magnavox pioneered the home video game industry by successfully bringing the first home console to market, the Odyssey, which was quickly followed by a number of later models, each with a few technological improvements (''see Magnavox Odyssey series''). In 1978, Magnavox, now a subsidiary of North American Philips, decided to release an all-new successor, Odyssey 2. In 2009, the video game website IGN named the Odyssey 2 the 21st greatest video game console, out of its list of ...
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Cosmic Conflict
''Cosmic Conflict'' (stylized as ''Cosmic Conflict!'') first person space shoot 'em up and the List of Videopac games, 11th official game released in 1978 for the Philips Magnavox Odyssey², Videopac console (known as Magnavox Odyssey² in the United States). The player is a commander of the Centurion, an Earth Federation starship that guards a remote corner of the galaxy and defend against the alien invasion fleet trying to enslave Earth. Gameplay ''Cosmic Conflict'' is a 2D shoot 'em up played from a first-person perspective. It is set in outer space with colorful planets in the background. The player must travel within the Centurion and shoot different enemies. The player's score depends upon how many enemies the player is able to shoot. Reception In the "Arcade Alley" column of ''Video (magazine), Video'' magazine it was praised as "a classic space battle that brings the flavor of ''Star Wars'' to the home screen". See also *''Star Fire'' *''Tail Gunner'' References E ...
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Science Fiction
Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space exploration, time travel, Parallel universes in fiction, parallel universes, and extraterrestrials in fiction, extraterrestrial life. The genre often explores human responses to the consequences of projected or imagined scientific advances. Science fiction is related to fantasy (together abbreviated wikt:SF&F, SF&F), Horror fiction, horror, and superhero fiction, and it contains many #Subgenres, subgenres. The genre's precise Definitions of science fiction, definition has long been disputed among authors, critics, scholars, and readers. Major subgenres include hard science fiction, ''hard'' science fiction, which emphasizes scientific accuracy, and soft science fiction, ''soft'' science fiction, which focuses on social sciences. Other no ...
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Air-Sea Battle
''Air-Sea Battle'' is a fixed shooter developed and published by Atari, Inc. for the Atari Video Computer System (Atari VCS). The game was designed by Larry Kaplan who joined Atari in 1976. It was the first game he developed for the company. ''Air-Sea Battle'' involves the player controlling a gun to shoot down various targets to earn points in different themed areas. In the various gameplay modes, the player can either control the angle of the gun or move the gun across the screen or adjust the guns speed as it automatically moves for aiming. Inspired by the game ''Combat'' that was in development at the same time, Kaplan created various modes to the game. The game was inspired by various arcade games of the era, with video game historians identifying the similar gameplay in arcade games like ''Anti-Aircraft'' (1975), ''Drop Zone 4'' (1975), '' Sea Wolf'' (1976) and ''Destroyer'' (1977). Sears published ''Air-Sea Battle'' as ''Target Fun'' and used it as the pack-in game for ...
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Shooter Game
Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons. Shooter games test the player's spatial awareness, reflexes, and speed in both isolated single player or networked multiplayer environments. Shooter games encompass many subgenres that have the commonality of focusing on the actions of the avatar engaging in combat with a weapon against both code-driven NPC enemies or other avatars controlled by other players. Subgenres Shoot 'em up Shoot 'em ups (als ...
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Bally Astrocade
The Bally Astrocade (also known as Bally Arcade and initially as Bally ABA-1000) is a second-generation home video game console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few game ... and simple computer system designed by a team at Midway Games, Midway, at that time the videogame division of Bally Manufacturing, Bally. It was originally announced as the "Bally Home Library Computer" in October 1977 in video gaming, 1977 and initially made available for mail order in December 1977. But due to production delays, the units were first released to stores in April 1978 in video gaming, 1978 and its branding changed to "Bally Professional Arcade". It was marketed only for a limited time before Bally decided to exit the market. The rights were later picked up by a third-party company, who re-r ...
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Sports Video Game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such as ''EA Sports FC'', ''eFootball'' and ''NBA 2K''), whilst others emphasize strategy and sport management (such as ''Football Manager'' and ''Out of the Park Baseball''). Some, such as ''Need for Speed'', ''Arch Rivals'' and ''Punch-Out!!'', satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history. Game design Sports games involve physical and tactical challenges, and test the player's precision and accuracy. Most sports games attempt to m ...
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