Crag (dice Game)
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Crag (dice Game)
Crag is a dice game similar to Yacht and Yahtzee Yahtzee is a dice game made by Milton Bradley (a company that has since been acquired and assimilated by Hasbro). It was first marketed under the name of Yahtzee by game entrepreneur Edwin S. Lowe in 1956. The game is a development of earlier .... It is played with three dice. The game is quicker to play than Yahtzee, and in Clement Wood and Gloria Goddard's 1940 ''Complete Book of Games'', it is described as a game that "shares with Yacht the supremacy among sequence dice-casting games". Gameplay Over 13 rounds, players take turns to roll three dice and assign them to certain combinations in a table. After throwing the dice, a player may choose to reroll any number of those dice. This second roll is final, at which point the player chooses which scoring category is to be used for that round. Once a player has used a category, they cannot use it again. The scoring categories have varying point values, some of which are fixe ...
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Three Six-sided Dice
3 is a number, numeral, and glyph. 3, three, or III may also refer to: * AD 3, the third year of the AD era * 3 BC, the third year before the AD era * March, the third month Books * ''Three of Them'' (Russian: ', literally, "three"), a 1901 novel by Maksim Gorky * ''Three'', a 1946 novel by William Sansom * ''Three'', a 1970 novel by Sylvia Ashton-Warner * ''Three'' (novel), a 2003 suspense novel by Ted Dekker * ''Three'' (comics), a graphic novel by Kieron Gillen. * ''3'', a 2004 novel by Julie Hilden * ''Three'', a collection of three plays by Lillian Hellman * ''Three By Flannery O'Connor'', collection Flannery O'Connor bibliography Brands * 3 (telecommunications), a global telecommunications brand ** 3Arena, indoor amphitheatre in Ireland operating with the "3" brand ** 3 Hong Kong, telecommunications company operating in Hong Kong ** Three Australia, Australian telecommunications company ** Three Ireland, Irish telecommunications company ** Three UK, British telecomm ...
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Yacht (dice Game)
YachtWood, Clement and Goddard, Gloria, ''The Complete Book of Games'', Halcyon House, NY, 1938 is a public domain dice game, similar to the Latin American game Generala, the English game of Poker Dice, the Scandinavian Yatzy, and Cheerio. Yacht dates back to at least 1938, and is a contemporary of the similar three-dice game Crag. Yahtzee is a later development, similar to Yacht in both name and content. The name Yacht is also used for a number of later dice games that include many features of Yahtzee, being closer to Yahtzee than the original Yacht game. Gameplay These rules relate to the 1938 version of Yacht. The object of the game is to score points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make these combinations. A game consists of twelve rounds. After each round the player chooses which scoring category is to be used for that round. Once a category has been used in the game, it cannot be used a ...
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Yahtzee
Yahtzee is a dice game made by Milton Bradley (a company that has since been acquired and assimilated by Hasbro). It was first marketed under the name of Yahtzee by game entrepreneur Edwin S. Lowe in 1956. The game is a development of earlier dice games such as Poker Dice, Yacht and Generala. It is also similar to Yatzy, which is popular in Scandinavia. The objective of the game is to score points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make various scoring combinations and dice must remain in the box. A game consists of thirteen rounds. After each round, the player chooses which scoring category is to be used for that round. Once a category has been used in the game, it cannot be used again. The scoring categories have varying point values, some of which are fixed values and others for which the score depends on the value of the dice. A Yahtzee is five-of-a-kind and scores 50 points, the highest of any ca ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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