Contextual Theatre
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Contextual Theatre
Contextual theatre is a form of theatre and the art of creating a context in which an actor, player or audience is encouraged to suspend their disbelief and feel as if they freely exist within the context. The most common forms of contextual theatre are theme parks, video games and haunted house A haunted house, spook house or ghost house in ghostlore is a house or other building often perceived as being inhabited by disembodied spirits of the deceased who may have been former residents or were otherwise connected with the prope ...s. References Theatrical genres {{Theat-stub ...
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Theatre
Theatre or theater is a collaborative form of performing art that uses live performers, usually actors or actresses, to present the experience of a real or imagined event before a live audience in a specific place, often a stage. The performers may communicate this experience to the audience through combinations of gesture, speech, song, music, and dance. Elements of art, such as painted scenery and stagecraft such as lighting are used to enhance the physicality, presence and immediacy of the experience. The specific place of the performance is also named by the word "theatre" as derived from the Ancient Greek θέατρον (théatron, "a place for viewing"), itself from θεάομαι (theáomai, "to see", "to watch", "to observe"). Modern Western theatre comes, in large measure, from the theatre of ancient Greece, from which it borrows technical terminology, classification into genres, and many of its themes, stock characters, and plot elements. Theatre artist Patrice ...
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Theme Park
An amusement park is a park that features various attractions, such as rides and games, as well as other events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central theme, often featuring multiple areas with different themes. Unlike temporary and mobile funfairs and carnivals, amusement parks are stationary and built for long-lasting operation. They are more elaborate than city parks and playgrounds, usually providing attractions that cater to a variety of age groups. While amusement parks often contain themed areas, theme parks place a heavier focus with more intricately-designed themes that revolve around a particular subject or group of subjects. Amusement parks evolved from European fairs, pleasure gardens, and large picnic areas, which were created for people's recreation. World's fairs and other types of international expositions also influenced the emergence of the amusement park indust ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Haunted House
A haunted house, spook house or ghost house in ghostlore is a house or other building often perceived as being inhabited by disembodied spirits of the deceased who may have been former residents or were otherwise connected with the property. Parapsychologists often attribute haunting to the spirits of the dead who have suffered from violent or tragic events in the building's past such as murder, accidental death, or suicide. In a majority of cases, upon scientific investigation, alternative causes to supernatural phenomenon are found to be at fault, such as hoaxes, environmental effects, hallucinations or confirmation biases. Common symptoms of hauntings, like cold spots and creaking or knocking sounds, can be found in most homes regardless of suspected paranormal presences. People are more likely to experience a haunting when they are about to fall asleep, when waking, if they are intoxicated or sleep-deprived. Carbon monoxide poisoning has been cited as a cause of su ...
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