Compass-and-straightedge Construction
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Compass-and-straightedge Construction
In geometry, straightedge-and-compass construction – also known as ruler-and-compass construction, Euclidean construction, or classical construction – is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a pair of compasses. The idealized ruler, known as a straightedge, is assumed to be infinite in length, have only one edge, and no markings on it. The compass is assumed to have no maximum or minimum radius, and is assumed to "collapse" when lifted from the page, so may not be directly used to transfer distances. (This is an unimportant restriction since, using a multi-step procedure, a distance can be transferred even with a collapsing compass; see compass equivalence theorem. Note however that whilst a non-collapsing compass held against a straightedge might seem to be equivalent to marking it, the neusis construction is still impermissible and this is what unmarked really means: see Markable rulers below.) More formally, ...
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Regular Hexagon Inscribed In A Circle 240px
The term regular can mean normal or in accordance with rules. It may refer to: People * Moses Regular (born 1971), America football player Arts, entertainment, and media Music * "Regular" (Badfinger song) * Regular tunings of stringed instruments, tunings with equal intervals between the paired notes of successive open strings Other uses in arts, entertainment, and media * Regular character, a main character who appears more frequently and/or prominently than a recurring character * Regular division of the plane, a series of drawings by the Dutch artist M. C. Escher which began in 1936 * ''Regular Show'', an animated television sitcom * ''The Regular Guys'', a radio morning show Language * Regular inflection, the formation of derived forms such as plurals in ways that are typical for the language ** Regular verb * Regular script, the newest of the Chinese script styles Mathematics There are an extremely large number of unrelated notions of "regularity" in mathematics. A ...
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Polygon
In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two together, may be called a polygon. The segments of a polygonal circuit are called its '' edges'' or ''sides''. The points where two edges meet are the polygon's '' vertices'' (singular: vertex) or ''corners''. The interior of a solid polygon is sometimes called its ''body''. An ''n''-gon is a polygon with ''n'' sides; for example, a triangle is a 3-gon. A simple polygon is one which does not intersect itself. Mathematicians are often concerned only with the bounding polygonal chains of simple polygons and they often define a polygon accordingly. A polygonal boundary may be allowed to cross over itself, creating star polygons and other self-intersecting polygons. A polygon is a 2-dimensional example of the more general polytope in any number ...
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Circle
A circle is a shape consisting of all points in a plane that are at a given distance from a given point, the centre. Equivalently, it is the curve traced out by a point that moves in a plane so that its distance from a given point is constant. The distance between any point of the circle and the centre is called the radius. Usually, the radius is required to be a positive number. A circle with r=0 (a single point) is a degenerate case. This article is about circles in Euclidean geometry, and, in particular, the Euclidean plane, except where otherwise noted. Specifically, a circle is a simple closed curve that divides the plane into two regions: an interior and an exterior. In everyday use, the term "circle" may be used interchangeably to refer to either the boundary of the figure, or to the whole figure including its interior; in strict technical usage, the circle is only the boundary and the whole figure is called a '' disc''. A circle may also be defined as a special ki ...
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Ruler
A ruler, sometimes called a rule, line gauge, or scale, is a device used in geometry and technical drawing, as well as the engineering and construction industries, to measure distances or draw straight lines. Variants Rulers have long been made from different materials and in multiple sizes. Some are wooden. Plastics have also been used since they were invented; they can be molded with length markings instead of being scribed. Metal is used for more durable rulers for use in the workshop; sometimes a metal edge is embedded into a wooden desk ruler to preserve the edge when used for straight-line cutting. in length is useful for a ruler to be kept on a desk to help in drawing. Shorter rulers are convenient for keeping in a pocket. Longer rulers, e.g., , are necessary in some cases. Rigid wooden or plastic yardsticks, 1 yard long, and meter sticks, 1 meter long, are also used. Classically, long measuring rods were used for larger projects, now superseded by ta ...
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Square Root
In mathematics, a square root of a number is a number such that ; in other words, a number whose ''square'' (the result of multiplying the number by itself, or  ⋅ ) is . For example, 4 and −4 are square roots of 16, because . Every nonnegative real number has a unique nonnegative square root, called the ''principal square root'', which is denoted by \sqrt, where the symbol \sqrt is called the ''radical sign'' or ''radix''. For example, to express the fact that the principal square root of 9 is 3, we write \sqrt = 3. The term (or number) whose square root is being considered is known as the ''radicand''. The radicand is the number or expression underneath the radical sign, in this case 9. For nonnegative , the principal square root can also be written in exponent notation, as . Every positive number has two square roots: \sqrt, which is positive, and -\sqrt, which is negative. The two roots can be written more concisely using the ± sign as \plusmn\sqrt. ...
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Constructible Number
In geometry and algebra, a real number r is constructible if and only if, given a line segment of unit length, a line segment of length , r, can be constructed with compass and straightedge in a finite number of steps. Equivalently, r is constructible if and only if there is a closed-form expression for r using only integers and the operations for addition, subtraction, multiplication, division, and square roots. The geometric definition of constructible numbers motivates a corresponding definition of constructible points, which can again be described either geometrically or algebraically. A point is constructible if it can be produced as one of the points of a compass and straight edge construction (an endpoint of a line segment or crossing point of two lines or circles), starting from a given unit length segment. Alternatively and equivalently, taking the two endpoints of the given segment to be the points (0, 0) and (1, 0) of a Cartesian coordinate system, a point is const ...
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If And Only If
In logic and related fields such as mathematics and philosophy, "if and only if" (shortened as "iff") is a biconditional logical connective between statements, where either both statements are true or both are false. The connective is biconditional (a statement of material equivalence), and can be likened to the standard material conditional ("only if", equal to "if ... then") combined with its reverse ("if"); hence the name. The result is that the truth of either one of the connected statements requires the truth of the other (i.e. either both statements are true, or both are false), though it is controversial whether the connective thus defined is properly rendered by the English "if and only if"—with its pre-existing meaning. For example, ''P if and only if Q'' means that ''P'' is true whenever ''Q'' is true, and the only case in which ''P'' is true is if ''Q'' is also true, whereas in the case of ''P if Q'', there could be other scenarios where ''P'' is true and ''Q'' is ...
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Algebra
Algebra () is one of the broad areas of mathematics. Roughly speaking, algebra is the study of mathematical symbols and the rules for manipulating these symbols in formulas; it is a unifying thread of almost all of mathematics. Elementary algebra deals with the manipulation of variables (commonly represented by Roman letters) as if they were numbers and is therefore essential in all applications of mathematics. Abstract algebra is the name given, mostly in education, to the study of algebraic structures such as groups, rings, and fields (the term is no more in common use outside educational context). Linear algebra, which deals with linear equations and linear mappings, is used for modern presentations of geometry, and has many practical applications (in weather forecasting, for example). There are many areas of mathematics that belong to algebra, some having "algebra" in their name, such as commutative algebra, and some not, such as Galois theory. The word ''algebra'' is ...
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Doubling The Cube
Doubling the cube, also known as the Delian problem, is an ancient geometric problem. Given the edge of a cube, the problem requires the construction of the edge of a second cube whose volume is double that of the first. As with the related problems of squaring the circle and trisecting the angle, doubling the cube is now known to be impossible to construct by using only a compass and straightedge, but even in ancient times solutions were known that employed other tools. The Egyptians, Indians, and particularly the Greeks were aware of the problem and made many futile attempts at solving what they saw as an obstinate but soluble problem. However, the nonexistence of a compass-and-straightedge solution was finally proven by Pierre Wantzel in 1837. In algebraic terms, doubling a unit cube requires the construction of a line segment of length , where ; in other words, , the cube root of two. This is because a cube of side length 1 has a volume of , and a cube of twice that volu ...
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