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Comparison Of High Definition Optical Disc Formats
This article compares the technical specifications of multiple high-definition formats, including HD DVD and Blu-ray Disc; two mutually incompatible, high-definition optical disc formats that, beginning in 2006, attempted to improve upon and eventually replace the DVD standard. The two formats remained in a format war until February 19, 2008, when Toshiba, HD DVD's creator, announced plans to cease development, manufacturing and marketing of HD DVD players and recorders. Other high-definition optical disc formats were attempted, including the multi-layered red-laser Versatile Multilayer Disc and a Chinese-made format called EVD. Both appear to have been abandoned by their respective developers. Technical details a These maximum storage capacities apply to currently released media as of January 2012. First two layers of Blu-ray have a 25 GB capacity, but the triple layer disc adds a further 50 GB making 100 GB total. The fourth layer adds a further 28 GB. b All HD DVD pla ...
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Comparison CD DVD HDDVD BD
Comparison or comparing is the act of evaluating two or more things by determining the relevant, comparable characteristics of each thing, and then determining which characteristics of each are similar to the other, which are different, and to what degree. Where characteristics are different, the differences may then be evaluated to determine which thing is best suited for a particular purpose. The description of similarities and differences found between the two things is also called a comparison. Comparison can take many distinct forms, varying by field: To compare things, they must have characteristics that are similar enough in relevant ways to merit comparison. If two things are too different to compare in a useful way, an attempt to compare them is colloquially referred to in English as "comparing apples and oranges." Comparison is widely used in society, in science and in the arts. General usage Comparison is a natural activity, which even animals engage in when deci ...
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Bitrate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds to 8 bit/s. Prefixes When quantifying large or small bit rates, SI prefixes (also known as metric prefixes or decimal prefixes) are used, thus: Binary prefixes are sometimes used for bit rates. The International Standard ( IEC 80000-13) specifies different ...
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Dolby TrueHD
Dolby TrueHD is a lossless, multi-channel audio codec developed by Dolby Laboratories for home video, used principally in Blu-ray Disc and compatible hardware. Dolby TrueHD, along with Dolby Digital Plus (E-AC-3) and Dolby AC-4, is one of the intended successors to the Dolby Digital (AC-3) lossy surround format. Dolby TrueHD competes with DTS's DTS-HD Master Audio (DTS-HD MA), another lossless surround sound codec. The Dolby TrueHD specification provides for up to 16 discrete audio channels, each with a sampling rate of up to 192kHz and sample depth of up to 24 bits. Dolby's compression mechanism for TrueHD is Meridian Lossless Packing (MLP); prior to Dolby TrueHD, MLP was used for the DVD-Audio format, although the two formats' respective implementations of MLP are not mutually compatible. A Dolby TrueHD audio stream varies in bitrate, as does any other losslessly compressed audio format. Like its predecessor, Dolby TrueHD's bitstream carries program metadata, or non-audio i ...
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Linear PCM
Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the amplitude of the analog signal is sampled regularly at uniform intervals, and each sample is quantized to the nearest value within a range of digital steps. Linear pulse-code modulation (LPCM) is a specific type of PCM in which the quantization levels are linearly uniform. This is in contrast to PCM encodings in which quantization levels vary as a function of amplitude (as with the A-law algorithm or the μ-law algorithm). Though ''PCM'' is a more general term, it is often used to describe data encoded as LPCM. A PCM stream has two basic properties that determine the stream's fidelity to the original analog signal: the sampling rate, which is the number of times per second that samples are taken; and the bit depth, which determines the num ...
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Digital Theater System
DTS, Inc. (originally Digital Theater Systems) is an American company that makes multichannel audio technologies for film and video. Based in Calabasas, California, the company introduced its DTS technology in 1993 as a competitor to Dolby Laboratories, incorporating DTS in the film ''Jurassic Park'' (1993). The DTS product is used in surround sound formats for both commercial/theatrical and consumer-grade applications. It was known as The Digital Experience until 1995. DTS licenses its technologies to consumer electronics manufacturers. The DTS brand was acquired by Tessera Holding Corporation in December 2016, then Tessera was renamed to Xperi Corporation. History DTS was founded by Terry Beard, an audio engineer and Caltech graduate. Beard, speaking to a friend of a friend, was able to get in touch with Steven Spielberg to audition a remastering of Spielberg's film ''Close Encounters of the Third Kind'' mixed in DTS. Spielberg then selected DTS sound for his next film, ''Jur ...
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Dolby Digital Plus
Dolby Digital Plus, also known as Enhanced AC-3 (and commonly abbreviated as DDP, DD+, E-AC-3 or EC-3) is a data compression, digital audio compression scheme developed by Dolby Labs for transport and storage of multi-channel digital audio. It is a successor to Dolby Digital (AC-3), also developed by Dolby, and has a number of improvements including support for a wider range of data rates (32 kbit/s to 6144 kbit/s), increased channel count and multi-program support (via substreams), and additional tools (algorithms) for representing compressed data and counteracting artifacts. While Dolby Digital (AC-3) supports up to five full-bandwidth audio channels at a maximum bitrate of 640 kbit/s, E-AC-3 supports up to 15 full-bandwidth audio channels at a maximum bitrate of 6.144 Megabits per second, Mbit/s. The full set of technical specifications for E-AC-3 (and AC-3) are standardized and published in Annex E of ATSC A/52:2012,
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DTS Coherent Acoustics
DTS, Inc. (originally Digital Theater Systems) is an American company that makes multichannel audio technologies for film and video. Based in Calabasas, California, the company introduced its DTS technology in 1993 as a competitor to Dolby Laboratories, incorporating DTS in the film ''Jurassic Park'' (1993). The DTS product is used in surround sound formats for both commercial/theatrical and consumer-grade applications. It was known as The Digital Experience until 1995. DTS licenses its technologies to consumer electronics manufacturers. The DTS brand was acquired by Tessera Holding Corporation in December 2016, then Tessera was renamed to Xperi Corporation. History DTS was founded by Terry Beard, an audio engineer and Caltech graduate. Beard, speaking to a friend of a friend, was able to get in touch with Steven Spielberg to audition a remastering of Spielberg's film ''Close Encounters of the Third Kind'' mixed in DTS. Spielberg then selected DTS sound for his next film, ''Jur ...
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Dolby Digital
Dolby Digital, originally synonymous with Dolby AC-3, is the name for what has now become a family of audio compression technologies developed by Dolby Laboratories. Formerly named Dolby Stereo Digital until 1995, the audio compression is lossy (except for Dolby TrueHD), based on the modified discrete cosine transform (MDCT) algorithm. The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints; today, it is also used for applications such as TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles. The main basis of the Dolby AC-3 multi-channel audio coding standard is the modified discrete cosine transform (MDCT), a lossy audio compression algorithm. It is a modification of the discrete cosine transform (DCT) algorithm, which was first proposed by Nasir Ahmed in 1972 and was originally intended for image compression. The DCT was adapted into the modified discrete cosine transform (MD ...
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Audio Compression (data)
Audio most commonly refers to sound, as it is transmitted in signal form. It may also refer to: Sound *Audio signal, an electrical representation of sound *Audio frequency, a frequency in the audio spectrum *Digital audio, representation of sound in a form processed and/or stored by computers or digital electronics *Audio, audible content (media) in audio production and publishing *Semantic audio, extraction of symbols or meaning from audio * Stereophonic audio, method of sound reproduction that creates an illusion of multi-directional audible perspective * Audio equipment Entertainment *AUDIO (group), an American R&B band of 5 brothers formerly known as TNT Boyz and as B5 * ''Audio'' (album), an album by the Blue Man Group * ''Audio'' (magazine), a magazine published from 1947 to 2000 *Audio (musician), British drum and bass artist * "Audio" (song), a song by LSD Computing *, an HTML element, see HTML5 audio See also *Acoustic (other) *Audible (other) *Aud ...
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Audio Codec
An audio codec is a device or computer program capable of encoding or decoding a digital data stream (a codec) that encodes or decodes audio. In software, an audio codec is a computer program implementing an algorithm that compresses and decompresses digital audio data according to a given audio file or streaming media audio coding format. The objective of the algorithm is to represent the high-fidelity audio signal with minimum number of bits while retaining quality. This can effectively reduce the storage space and the bandwidth required for transmission of the stored audio file. Most software codecs are implemented as libraries which interface to one or more multimedia players. Most modern audio compression algorithms are based on modified discrete cosine transform (MDCT) coding and linear predictive coding (LPC). In hardware, audio codec refers to a single device that encodes analog audio as digital signals and decodes digital back into analog. In other words, it contains bo ...
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MPEG-1
MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical. Today, MPEG-1 has become the most widely compatible lossy audio/video format in the world, and is used in a large number of products and technologies. Perhaps the best-known part of the MPEG-1 standard is the first version of the MP3 audio format it introduced. The MPEG-1 standard is published as ISO/IEC 11172 – Information technology—Coding of moving pictures and associated audio for digital storage media at up to about 1.5 Mbit/s. The standard consists of the following five ''Parts'': #Systems (storage and synchronization of video, audio, and other data together) #Video (compressed video content) #Audio (compressed audio content) #Conformance tes ...
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Audio Video Standard
Audio Video Coding Standard (AVS) refers to the digital audio and digital video series compression standard formulated by the Audio and Video coding standard workgroup of China. Work began in 2002, and three generations of standards were published. The first generation AVS standard includes “Information Technology, Advanced Audio Video Coding, Part 2: Video” (AVS1) and “Information Technology, Advanced Audio Video Coding Part 16: Radio Television Video” (AVS+). For the second generation, referred to as AVS2, the primary application target was Ultra-high-definition television video, supporting the efficient compression of ultra-high-resolution (4K resolution and above), high-dynamic-range videos, and was published as IEEE international standard IEEE 1857.4. An industry alliance was established to develop and promote AVS standards. A patent pool charges a small royalty for terminal products (like TVs), excluding content providers and operators. AVS3 codec added to DVB’s ...
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