Communications Specification For Fitness Equipment
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Communications Specification For Fitness Equipment
Communications Specification for Fitness Equipment (CSAFE) is a fitness industry-wide communications specification developed in 1997 for exercise equipment. As this specification was originally developed by the company FitLinxx, sometimes it is also referred to as ''FitLinxx''. Purpose The CSAFE specification describes the physical wiring scheme as well as the format of the data frames. The CSAFE protocol is designed to work in a master/slave fashion. A special I/O jack on the exercise equipment accepts a normal 8P8C (RJ-45) plug (although the wiring scheme has no relation to ethernet) wired to a normal RS-232 cable. The CSAFE port also has pins which should be wired to an input audio jack. Development In October, 2000, a CSAFE group was formed within FISAFitness Industry Suppliers Association to help coordinate the continued evolution of CSAFE. This group is led by a steering committee with membership from a broad representation of the industry. The CSAFE protocol is ...
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Physical Fitness
Physical fitness is a state of health and well-being and, more specifically, the ability to perform aspects of Outline of sports, sports, occupations and daily activities. Physical fitness is generally achieved through proper nutrition, moderate-vigorous physical exercise, and sufficient rest along with a formal recovery plan. Before the Industrial Revolution, fitness was defined as the capacity to carry out the day's activities without undue fatigue or lethargy. However, with automation and changes in lifestyles, physical fitness is now considered a measure of the body's ability to function efficiently and effectively in work and leisure activities, to be healthy, to resist hypokinetic diseases, improve immune system and to meet emergency situations. Overview Fitness is defined as the quality or state of being fit and healthy. Around 1950, perhaps consistent with the Industrial Revolution and the treatise of World War II, the term "fitness" increased in western vernacular by ...
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Exercise Equipment
Exercise equipment is any apparatus or device used during physical activity to enhance the strength or conditioning effects of that exercise by providing either fixed or adjustable amounts of resistance, or to otherwise enhance the experience or outcome of an exercise routine. Exercise equipment may also include such wearable items as proper footgear, gloves, and hydration packs. General strength training equipment A broad range of different types of exercise equipment are available, including: * Free-weight training: **Preloaded dumbbells and conventional dumbbells **Kettlebells **Preloaded barbells and conventional barbells **Weight plates: bumper plates, steel plates, micro-plates **Collars *Weight machines *Cables *Rowers *Head/neck harness *Variable resistance training: **Elastic bands ( resistance bands): monster bands, hip circles, floss bands, mini bands **Chain accommodation training: chains *Lifting accessories: **Straps, wraps and sleeves: ***Lifting wrist straps ...
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8P8C
A modular connector is a type of electrical connector for cords and cables of electronic devices and appliances, such as in computer networking, telecommunication equipment, and audio headsets. Modular connectors were originally developed for use on specific Bell System telephone sets in the 1960s, and similar types found use for simple interconnection of customer-provided telephone subscriber premises equipment to the telephone network. The Federal Communications Commission (FCC) mandated in 1976 an interface registration system, in which they became known as registered jacks. The convenience of prior existence for designers and ease of use led to a proliferation of modular connectors for many other applications. Many applications that originally used bulkier, more expensive connectors have converted to modular connectors. Probably the best-known applications of modular connectors are for telephone and Ethernet. Accordingly, various electronic interface specifications exist f ...
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RS-232
In telecommunications, RS-232 or Recommended Standard 232 is a standard originally introduced in 1960 for serial communication transmission of data. It formally defines signals connecting between a ''DTE'' (''data terminal equipment'') such as a computer terminal, and a ''DCE'' (''data circuit-terminating equipment'' or ''data communication equipment''), such as a modem. The standard defines the electrical characteristics and timing of signals, the meaning of signals, and the physical size and pinout of connectors. The current version of the standard is ''TIA-232-F Interface Between Data Terminal Equipment and Data Circuit-Terminating Equipment Employing Serial Binary Data Interchange'', issued in 1997. The RS-232 standard had been commonly used in computer serial ports and is still widely used in industrial communication devices. A serial port complying with the RS-232 standard was once a standard feature of many types of computers. Personal computers used them for connection ...
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Jack Plug
Jack may refer to: Places * Jack, Alabama, US, an unincorporated community * Jack, Missouri, US, an unincorporated community * Jack County, Texas, a county in Texas, USA People and fictional characters * Jack (given name), a male given name, including a list of people and fictional characters with the name * Jack (surname), including a list of people with the surname * Jack (Tekken), multiple fictional characters in the fighting game series ''Tekken'' * Jack the Ripper, an unidentified British serial killer active in 1888 * Wolfman Jack (1938–1995), a stage name of American disk jockey Robert Weston Smith * New Jack, a stage name of Jerome Young (1963-2021), an American professional wrestler * Spring-heeled Jack, a creature in Victorian-era English folklore Animals and plants Fish *Carangidae generally, including: **Almaco jack **Amberjack **Bar jack **Black jack (fish) **Crevalle jack **Giant trevally or ronin jack **Jack mackerel **Leather jack **Yellow jack *Coho salmon, ...
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Royalty Free
Royalty-free (RF) material subject to copyright or other intellectual property rights may be used without the need to pay royalties or license fees for each use, per each copy or volume sold or some time period of use or sales. Computer standards Many computer industry standards, especially those developed and submitted by industry consortiums or individual companies, involve royalties for the actual implementation of these standards. These royalties are typically charged on a "per port"/"per device" basis, where the manufacturer of end-user devices has to pay a small fixed fee for each device sold, and also include a substantial annual fixed fee. With millions of devices sold each year, the royalties can amount to several millions of dollars, which is a significant burden for the manufacturer. Examples of such royalties-based standards include IEEE 1394, HDMI, and H.264/MPEG-4 AVC. Royalty-free standards do not include any "per-port" or "per-volume" charges or annual payments f ...
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Asynchronous Communication
In telecommunications, asynchronous communication is transmission of data, generally without the use of an external clock signal, where data can be transmitted intermittently rather than in a steady stream. Any timing required to recover data from the communication symbols is encoded within the symbols. The most significant aspect of asynchronous communications is that data is not transmitted at regular intervals, thus making possible variable bit rate, and that the transmitter and receiver clock generators do not have to be exactly synchronized all the time. In asynchronous transmission, data is sent one byte at a time and each byte is preceded by start and stop bits. Physical layer In asynchronous serial communication the physical protocol layer, the data blocks are code words of a certain word length, for example octets (bytes) or ASCII characters, delimited by start bits and stop bits. A variable length space can be inserted between the code words. No bit synchroniz ...
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Flow Control (data)
In data communications, flow control is the process of managing the rate of data transmission between two nodes to prevent a fast sender from overwhelming a slow receiver. Flow control should be distinguished from congestion control, which is used for controlling the flow of data when congestion has actually occurred. Flow control mechanisms can be classified by whether or not the receiving node sends feedback to the sending node. Flow control is important because it is possible for a sending computer to transmit information at a faster rate than the destination computer can receive and process it. This can happen if the receiving computers have a heavy traffic load in comparison to the sending computer, or if the receiving computer has less processing power than the sending computer. Stop-and-wait Stop-and-wait flow control is the simplest form of flow control. In this method the message is broken into multiple frames, and the receiver indicates its readiness to receive a fra ...
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Communications Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols ar ...
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Data Transmission
Data transmission and data reception or, more broadly, data communication or digital communications is the transfer and reception of data in the form of a digital bitstream or a digitized analog signal transmitted over a point-to-point or point-to-multipoint communication channel. Examples of such channels are copper wires, optical fibers, wireless communication using radio spectrum, storage media and computer buses. The data are represented as an electromagnetic signal, such as an electrical voltage, radiowave, microwave, or infrared signal. Analog transmission is a method of conveying voice, data, image, signal or video information using a continuous signal which varies in amplitude, phase, or some other property in proportion to that of a variable. The messages are either represented by a sequence of pulses by means of a line code (''baseband transmission''), or by a limited set of continuously varying waveforms (''passband transmission''), using a digital modulat ...
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