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Code Bloat
In computer programming, code bloat is the production of program code (source code or machine code) that is unnecessarily long, slow, or otherwise wasteful of resources. Code bloat can be caused by inadequacies in the programming language in which the code is written, the compiler used to compile it, or the programmer writing it. Thus, while code bloat generally refers to source code size (as produced by the programmer), it can be used to refer instead to the ''generated'' code size or even the binary file size. Examples The following JavaScript algorithm has a large number of redundant variables, unnecessary logic and inefficient string concatenation. // Complex function TK2getImageHTML(size, zoom, sensor, markers) ; The same logic can be stated more efficiently as follows: // Simplified const TK2getImageHTML = (size, zoom, sensor, markers) => ; Code density of different languages The difference in code density between various computer languages is so great that o ...
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Computer Programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing source code, code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the Domain (software engineering), application domain, details of programming languages and generic code library (computing), libraries, specialized algorithms, and Logic#Formal logic, formal logic. Auxiliary tasks accompanying and related to programming include Requirements analysis, analyzing requirements, Software testing, testing, debugging (investigating and fixing problems), imple ...
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Native Code
In computer programming, machine code is computer program, computer code consisting of machine language instruction set architecture, instructions, which are used to control a computer's central processing unit (CPU). For conventional binary number, binary computers, machine code is the binaryOn nonbinary machines it is, e.g., a decimal representation. representation of a computer program that is actually read and interpreted by the computer. A program in machine code consists of a sequence of machine instructions (possibly interspersed with data). Each machine code instruction causes the CPU to perform a specific task. Examples of such tasks include: # Load a Word (computer architecture), word from Random-access memory, memory to a Processor register, CPU register # Execute an arithmetic logic unit (ALU) operation on one or more registers or memory locations # jump instruction, Jump or Addressing mode#Skip, skip to an instruction that is not the next one In general, each ar ...
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Software Bloat
Software bloat is a process whereby successive versions of a computer program become perceptibly slower, use more memory, disk space or processing power, or have higher hardware requirements than the previous version, while making only dubious user-perceptible improvements or suffering from feature creep. The term is not applied consistently; it is often used as a pejorative by end users, including to describe undesired user interface changes even if those changes had little or no effect on the hardware requirements. In long-lived software, bloat can occur from the software servicing a large, diverse marketplace with many differing requirements. Most end users will feel they only need some limited subset of the available functions, and will regard the others as unnecessary bloat, even if end users with different requirements require those functions. Actual (measurable) bloat can occur due to de-emphasising algorithmic efficiency in favour of other concerns like developer produ ...
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Software Optimization
In computer science, program optimization, code optimization, or software optimization is the process of modifying a software system to make some aspect of it work more efficiently or use fewer resources. In general, a computer program may be optimized so that it executes more rapidly, or to make it capable of operating with less memory storage or other resources, or draw less power. Overview Although the term "optimization" is derived from "optimum", achieving a truly optimal system is rare in practice, which is referred to as superoptimization. Optimization typically focuses on improving a system with respect to a specific quality metric rather than making it universally optimal. This often leads to trade-offs, where enhancing one metric may come at the expense of another. One popular example is space-time tradeoff, reducing a program’s execution time by increasing its memory consumption. Conversely, in scenarios where memory is limited, engineers might prioritize a slower ...
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Polymorphism (computer Science)
In programming language theory and type theory, polymorphism is the use of one symbol to represent multiple different types.: "Polymorphic types are types whose operations are applicable to values of more than one type." In object-oriented programming, polymorphism is the provision of one Interface (object-oriented programming), interface to entities of different data types. The concept is borrowed from a principle in biology where an organism or species can have many different forms or stages. The most commonly recognized major forms of polymorphism are: * ''Ad hoc polymorphism'': defines a common interface for an arbitrary set of individually specified types. * ''Parametric polymorphism'': not specifying concrete types and instead use abstract symbols that can substitute for any type. * ''Subtyping'' (also called ''subtype polymorphism'' or ''inclusion polymorphism''): when a name denotes instances of many different classes related by some common superclass. History Interest ...
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Muntzing
Muntzing is the practice and technique of reducing the components inside an electronic appliance to the minimum required for it to sufficiently function in most operating conditions, reducing design margins above minimum requirements toward zero. The term is named after the man who invented it, Earl "Madman" Muntz, a car and electronics salesman, who was not formally educated or trained in any science or engineering discipline. In the 1940s and 1950s, television receivers were relatively new to the consumer market, and were more complex pieces of equipment than the radios which were then in popular use. TVs often contained upwards of 30 vacuum tube A vacuum tube, electron tube, thermionic valve (British usage), or tube (North America) is a device that controls electric current flow in a high vacuum between electrodes to which an electric voltage, potential difference has been applied. It ...s, as well as transformers, rheostats, and other electronics. The consequence of h ...
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Minimalism (computing)
In computing, minimalism refers to the application of minimalist philosophies and principles in the design and use of hardware and software. Minimalism, in this sense, means designing systems that use the least hardware and software resources possible. History In the late 1970s and early 1980s, programmers worked within the confines of relatively expensive and limited resources of common platforms. Eight or sixteen kilobytes of RAM was common; 64 kilobytes was considered a vast amount and was the entire address space accessible to the 8-bit CPUs predominant during the earliest generations of personal computers. The most common storage medium was the 5.25 inch floppy disk holding from 88 to 170 kilobytes. Hard drives with capacities from five to ten megabytes cost thousands of dollars. Over time, personal-computer memory capacities expanded by orders of magnitude and mainstream programmers took advantage of the added storage to increase their software's capabili ...
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Dead Code Elimination
In compiler theory, dead-code elimination (DCE, dead-code removal, dead-code stripping, or dead-code strip) is a compiler optimization to remove dead code (code that does not affect the program results). Removing such code has several benefits: it shrinks executable, program size, an important consideration in some contexts, it reduces resource usage such as the number of bytes to be transferredMalavolta, Ivano et al. “JavaScript Dead Code Identification, Elimination, and Empirical Assessment.” IEEE transactions on software engineering 49.7 (2023): 3692–3714. Web. and it allows the running program to avoid executing irrelevant CPU instruction, operations, which reduces its execution (computing), running time. It can also enable further optimizations by simplifying program structure. Dead code includes code that can never be executed (unreachable code), and code that only affects dead variables (written to, but never read again), that is, irrelevant to the program. Examples C ...
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Program Transformation
A program transformation is any operation that takes a computer program and generates another program. In many cases the transformed program is required to be semantically equivalent to the original, relative to a particular Formal semantics of programming languages, formal semantics and in fewer cases the transformations result in programs that semantically differ from the original in predictable ways. While the transformations can be performed manually, it is often more practical to use a List of Program Transformation Systems, program transformation system that applies specifications of the required transformations. Program transformations may be specified as automated procedures that modify compiler data structures (e.g. abstract syntax trees) representing the program text, or may be specified more conveniently using patterns or templates representing parameterized source code fragments. A practical requirement for source code transformation systems is that they be able to ef ...
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Program Analysis
In computer science, program analysis is the process of analyzing the behavior of computer programs regarding a property such as correctness, robustness, safety and liveness. Program analysis focuses on two major areas: program optimization and program correctness. The first focuses on improving the program’s performance while reducing the resource usage while the latter focuses on ensuring that the program does what it is supposed to do. Program analysis can be performed without executing the program ( static program analysis), during runtime (dynamic program analysis) or in a combination of both. Static program analysis In the context of program correctness, static analysis can discover vulnerabilities during the development phase of the program.Jovanovic, N., Kruegel, C., & Kirda, E. (2006, May). Pixy: A static analysis tool for detecting web application vulnerabilities. In Security and Privacy, 2006 IEEE Symposium on (pp. 6-pp). IEEE. These vulnerabilities are easier t ...
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Copy-and-paste Programming
Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions. It may also be the result of technology limitations (e.g., an insufficiently expressive development environment) as subroutines or libraries would normally be used instead. However, there are occasions when copy-and-paste programming is considered acceptable or necessary, such as for Boilerplate code, boilerplate, loop unrolling (when not supported automatically by the compiler), languages with limited metaprogramming facilities, or certain programming idioms, and it is supported by some source code editors in the form of Snippet (programming), snippets. Origins Copy-and-paste programming is often done by inexperienced or student programmers, who find the act of wr ...
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Copy And Paste
Cut, copy, and paste are essential Command (computing), commands of modern human–computer interaction and user interface design. They offer an interprocess communication technique for transferring data (computing), data through a computer's user interface. The ''cut'' command removes the Selection (user interface), selected data from its original position, and the ''copy'' command creates a duplicate; in both cases the selected data is kept in temporary storage called the Clipboard (computing), clipboard. Clipboard data is later inserted wherever a ''paste'' command is issued. The data remains available to any application supporting the feature, thus allowing easy data transfer between applications. The command names are an interface metaphor based on the physical procedure used in manuscript print editing to create a page layout, like with paper. The commands were pioneered into computing by Xerox PARC (company), PARC in 1974, popularized by Apple Computer in the 1983 Apple Li ...
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