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Chinese Fuseki
The Chinese opening (often Chinese fuseki) (Japanese: 中国流布石, chūgokuryū fuseki; Chinese: 中国流布局, zhōngguóliú bùjú) is an opening pattern in the game of Go. It refers to the placement of Black 1, Black 3 and Black 5 at the start of the game; and so, depending on White's plays, is a complex of whole-board go openings. It is distinguished by rapid development on the side, rather than making a corner enclosure, inviting White to start an invasion. It has a fairly long history, originally used by Japanese player Hajime Yasunaga, and introduced to Chinese Go at a later stage, but the Chinese player Chen Zude pioneered it in top-level play. The Chinese style became very popular in Japan from about 1970 onwards, and has by Go standards a thoroughly-researched theory. It has two variants: high (with 5 in the diagram on the fourth line) and low (as depicted). There is also a so-called "mini"-Chinese fuseki, an attack against the opponent's corner and placement ...
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Fuseki
''Fuseki'' (Japanese: ; ) is the whole board opening in the game of Go. Characteristics Less systematic Since each move is typically isolated and unforced (i.e. not a sente move), patterns for play on the whole board have seen much less systematic study than for Joseki, which are often contact moves which require specific and immediate responses. Hence a game of Go may easily explore an unfamiliar path. Recognised names Only a proportion of fusekis have recognised or specific names. These include the two-star fuseki ('' nirensei fuseki''), three-star fuseki ('' sanrensei fuseki''), Chinese fuseki, Kobayashi fuseki, and Shusaku fuseki. These are names for the influential formations which Black makes in the opening. Type of fuseki Territorial approach As played on a large board (e.g. the standard 19x19 line goban), traditional wisdom says the priority is to play corner enclosures, then to extend to the middle of the sides, and finally to the center because it is easier to ...
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Go (board Game)
Go is an abstract strategy board game for two players in which the aim is to surround more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation's 75 member nations found that there are over 46 million people worldwide who know how to play Go and over 20 million current players, the majority of whom live in East Asia. The playing pieces are called stones. One player uses the white stones and the other, black. The players take turns placing the stones on the vacant intersections (''points'') of a board. Once placed on the board, stones may not be moved, but stones are removed from the board if the stone (or group of stones) is surrounded by opposing stones on all orthogonally adjacent points, in which case the stone or group is ''captured''. The game proceeds until neither player wishes to make another move. When ...
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Whole-board Go Opening
''Fuseki'' (Japanese: ; ) is the whole board opening in the game of Go. Characteristics Less systematic Since each move is typically isolated and unforced (i.e. not a sente move), patterns for play on the whole board have seen much less systematic study than for Joseki, which are often contact moves which require specific and immediate responses. Hence a game of Go may easily explore an unfamiliar path. Recognised names Only a proportion of fusekis have recognised or specific names. These include the two-star fuseki ('' nirensei fuseki''), three-star fuseki ('' sanrensei fuseki''), Chinese fuseki, Kobayashi fuseki, and Shusaku fuseki. These are names for the influential formations which Black makes in the opening. Type of fuseki Territorial approach As played on a large board (e.g. the standard 19x19 line goban), traditional wisdom says the priority is to play corner enclosures, then to extend to the middle of the sides, and finally to the center because it is easier to ...
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Corner Enclosure
Corner may refer to: People * Corner (surname) * House of Cornaro, a noble Venetian family (''Corner'' in Venetian dialect) Places * Corner, Alabama, a community in the United States * Corner Inlet, Victoria, Australia * Corner River, a tributary of Harricana River, in Ontario, Canada *Corner Township, Custer County, Nebraska, a township in the United States Arts, entertainment, and media Music * ''The Corner'' (album), an album by the Hieroglyphics * "The Corner" (song), a 2005 song by Common * "Corner", a song by Allie Moss from her 2009 EP ''Passerby'' * "Corner", a song by Blue Stahli from their 2010 album '' Blue Stahli'' * "The Corner", a song by Dermot Kennedy from his 2019 album ''Without Fear'' * "The Corner", a song from Staind's 2008 album ''The Illusion of Progress'' Other uses in arts, entertainment, and media *Corner painters, a Danish artists association * ''The Corner'' (1916 film), a 1916 film western * ''The Corner'' (2014 film), a 2014 Iranian drama film *'' ...
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Hajime Yasunaga
was the strongest and most famous amateur Go player of the 20th century in Japan. As a professional Go journalist, author and editor, and long-time undisputed strongest amateur player in Japan, Yasunaga was personally acquainted with most of the strong Japanese professional players from the 1920s to the 1980s. Shin Fuseki Ho In the early 1930s he co-wrote ''Shin Fuseki Ho'', a seminal work on go opening theory, in cooperation with the young professionals Kitani Minoru and Go Seigen. The book created a sensation, and helped win amateur players over to the revolutionary ideas of shin fuseki ("new opening") theory. Representing Japan Yasunaga twice represented Japan in the World Amateur Go Championship, first in the inaugural tournament (when he was 77), and then again three years later when he was 80. He acquitted himself well in both tournaments, but was not able to prevail against the strong fields of younger players. He also taught a number of professionals, including Ko ...
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Chen Zude
Chen Zude ( Traditional: 陳祖德; Simplified: 陈祖德; Pinyin: Chén Zǔdé; February 19, 1944 – November 1, 2012) was a Chinese professional Go player. He was also the President of the Chinese Chess Association. He died of pancreatic cancer on November 1, 2012. Go career Zude was one of China's most decorated Go players. He was believed to be the founder of " Chinese fuseki". Although, according to Kato Masao, this pattern originated in Japan, Chen was the person who made this fuseki famous. Yasunaga Hajime, a Japanese pro-level amateur and teacher of many professionals, claims in his books that Chen saw the fuseki first when attending a study group and exhibition matches organized by Yasunaga and held in China. Zude was President of the Zhongguo Qiyuan and also served in the Chinese Weiqi Association from 1992 - 2003 as chairman. He was awarded 9 dan in 1982. Zude was the first Chinese Go player in the modern era to attain the rank of 9-dan. Titles ...
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Sohu
Sohu, Inc. () is a Chinese Internet company headquartered in the Sohu Internet Plaza in Haidian District, Beijing. Sohu and its subsidiaries offer advertising, a search engine (Sogou.com), on-line multiplayer gaming (ChangYou.com) and other services. History Sohu was founded as Internet Technologies China (ITC) in 1996 by Charles Zhang after he completed his PhD from the Massachusetts Institute of Technology and received venture capital funding from colleagues he met there. The following year, Zhang changed the name of ITC to Sohoo in homage to Yahoo! after meeting its cofounder, Jerry Yang; the name was soon after changed to Sohu to differentiate it from the American company. Sohu has been listed on NASDAQ since 2000 through a variable interest entity (VIE) based in Delaware. Sohu's Sogou.com search engine was in talks to be sold in July 2013 to Qihoo for around $1.4 billion. On September 17, 2013, it was announced that Tencent has invested $448 million for a minority shar ...
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Japan
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans Japanese archipelago, an archipelago of List of islands of Japan, 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa Island, Okinawa. Tokyo is the Capital of Japan, nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the List of countries and dependencies by population, eleventh most populous country in the world, as well as one of the List of countries and dependencies by population density, most densely populated and Urbanization by country, urbanized. About three-fourths of Geography of Japan, the c ...
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Go Opening Theory
A Go opening refers to the initial moves of a game of Go. On the traditional 19×19 board the opening phase of the game usually lasts between 15 and 40 plies. There is some specialised terminology for go openings. The precise meanings of Japanese language terms is often misunderstood. A go whole-board opening refers to an opening sequence of plays, almost always laid out the standard 19×19 go board. Because of the symmetry of the board (eight-fold), there are certain conventions about displaying opening moves traditional in Japan. These do not necessarily apply in China or Korea, but naturally in speaking of an 'opening' one never needs to distinguish openings related by symmetry. The Japanese term for the opening phase of the game is ''joban'', but this is not used in English. Instead it is very common to use ''fuseki'', a Japanese term that has a literal meaning of 'scattering of stones'. This really refers, therefore, to the way the initial plays are distributed around ...
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