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Cervantes De Leon
, better known as just Cervantes, is a fictional character in the ''Soulcalibur'' series of fighting games. Created by Namco's Project Soul division, he first appeared in ''Soul Edge'' and its subsequent sequels, later appearing in various merchandise related to the series. He is one of only four characters to have appeared in each of the games. Creation and conception As a character introduced in ''Soul Edge'', Cervantes's weapon was initially a rapier, selected before other elements of the character and designed to be unique amongst the other weapons in the game. As development progressed, the development team felt that the weapon choice made the character seem too "gentlemanly" (although the concept would later be used for Raphael Sorel) and changed it to a pair of swords, which were expanded upon to be the first appearance of the series' recurring weapon, Soul Edge. His design and concept were built to revolve around them, starting with gender, then physical measurements an ...
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Soulcalibur VI
''Soulcalibur VI'' is a fighting game developed by Bandai Namco Studios and Dimps and published by Bandai Namco Entertainment for the PlayStation 4, Xbox One, and Microsoft Windows in 2018. It is the seventh main installment in the ''Soulcalibur'' series. Gameplay Following the tradition of prior installments of the ''Soulcalibur'' series, ''Soulcalibur VI'' gameplay involves two weapons-wielding combatants battling against one another using a 3D system. The game kept many of the familiar gameplay elements including 8-Way Run, Guard Impact, and character creation, but adds to the traditional formula by introducing new mechanics such as Reversal Edge and the newly revamped Soul Charge. The Reversal Edge allows players to defend against an oncoming attack and quickly strike back, alongside a slow-motion effect, enabling more defensive options for the players. Characters ''Soulcalibur VI'' contains a base roster consisting of 21 fighters. Additional characters are added through DL ...
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Concept Artist
Concept art is a form of visual art used to convey an idea for use in films, video games, animation, comic books, or other media before it is put into the final product. Concept art usually refers to world-building artwork used to inspire the development of media products, and is not the same as visual development art, though they are often confused. Concept art is developed through several iterations. Multiple solutions are explored before settling on the final design. Concept art is not only used to develop the work but also to show the project's progress to directors, clients, and investors. Once the development of the work is complete, concept art may be reworked and used for advertising materials. History The term "concept art" was used by the Walt Disney Animation Studios as early as the 1930s. A concept artist is an individual who generates a visual design for an item, character, or area that does not yet exist. This includes, but is not limited to, film, animation, and ...
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Sophitia
, better known simply as Sophitia, is a fictional character in the ''Soulcalibur'' series of video games. Created by Namco's Project Soul division, she first appeared in ''Soul Edge'' and its subsequent sequels, as well as appearing in various merchandise related to the series. A baker-turned warrior, Sophitia became involved in the search for the cursed sword, Soul Edge, following the blessings of the god Hephaestus. The affair soon affected her other family members as well, including her sister, Cassandra, and later her children, Pyrrha and Patroklos. The character has received positive reception, often noted for her sexualized portrayal in the series. Conception and history As a character introduced in ''Soul Edge'', Sophitia's weaponry, a sword and shield combination designed to be unique amongst the other weapons in the game, were selected before other elements of the character. Her design and concept were then built to revolve around it, starting with gender, then physical me ...
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Philip II Of Spain
Philip II) in Spain, while in Portugal and his Italian kingdoms he ruled as Philip I ( pt, Filipe I). (21 May 152713 September 1598), also known as Philip the Prudent ( es, Felipe el Prudente), was King of Spain from 1556, King of Portugal from 1580, and King of Naples and Sicily from 1554 until his death in 1598. He was '' jure uxoris'' King of England and Ireland from his marriage to Queen Mary I in 1554 until her death in 1558. He was also Duke of Milan from 1540. From 1555, he was Lord of the Seventeen Provinces of the Netherlands. The son of Emperor Charles V and Isabella of Portugal, Philip inherited his father's Spanish Empire in 1556 and succeeded to the Portuguese throne in 1580 following a dynastic crisis. The Spanish conquests of the Inca Empire and of the Philippines, named in his honor by Ruy López de Villalobos, were completed during his reign. Under Philip II, Spain reached the height of its influence and power, sometimes called the Spanish Golden Age, and r ...
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Soulcalibur III
is a fighting video game produced by Namco as a sequel to ''Soulcalibur II'' and the fourth installment in the ''Soulcalibur'' series. It was originally released for the PlayStation 2 in 2005. An improved arcade version, ''Soulcalibur III: Arcade Edition'', was released in 2006. It was the last Soulcalibur game to receive an arcade version, as IV onwards did not have an arcade release, and was also the last to be released by Namco as an independent company, as it would merge with Bandai's video game division to form Bandai Namco Entertainment in 2006. It is the second in the ''Soulcalibur'' series’ 1590 A.D. trilogy games, between II and IV. Gameplay The game includes new modes such as Tales of Souls, an interactive story-driven mode comparable to Edge Master Mode from ''Soul Edge''; Character Creation, in which players can create custom characters from 13 total occupations, with multiple weapons and fighting styles; and Chronicles of the Sword, a real-time-play mode that all ...
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Soulcalibur IV
is the sixth installment in the ''Soulcalibur'' series of fighting games, released for the PlayStation 3 and Xbox 360 in 2008. It features greatly improved graphics over the previous title, and includes three guest characters from the ''Star Wars'' franchise as playable fighters. This was the first Soulcalibur game not to receive an arcade version, and the last ''Soul'' series’ 1590 A.D. trilogy game, following II and III. A spin-off for the PlayStation Portable, '' Soulcalibur: Broken Destiny'', was released in 2009. Gameplay ''Soulcalibur IV'' features Story, Arcade, Training, and Museum modes. A new mode, Tower of Lost Souls, requires the player to win battles in order to gain rewards.Namco Bandai Games America
The game runs in HD resolution with
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Soulcalibur (video Game)
is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the ''Soulcalibur'' series, preceded by ''Soul Edge'' in December 1995. Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American version was released in September 1999 as a launch game for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is forward compatible with the Xbox One along with the sequel, ''Soulcalibur II''. The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murder, and ...
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Namco Bandai
is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and Lyon, France. It is a wholly-owned subsidiary of Bandai Namco Holdings, an entertainment conglomerate. Bandai Namco Entertainment was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year. Originally known as , it merged Bandai Games and Namco Networks in January to create Namco Bandai Games America. Namco Bandai Games absorbed Banpresto's video game division in 2008 and dissolved Bandai Networks in 2009. Development operations were spun off into a new company in 2012, Namco Bandai Studios (now called Bandai Namco Studios), to help create faster development time and tighter cohesion between development teams. Namco Bandai Games was renamed Bandai Namco Games in 2014 and again t ...
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Nihilism
Nihilism (; ) is a philosophy, or family of views within philosophy, that rejects generally accepted or fundamental aspects of human existence, such as objective truth, knowledge, morality, values, or meaning. The term was popularized by Ivan Turgenev, and more specifically by his character Bazarov in the novel '' Fathers and Sons''. There have been different nihilist positions, including that human values are baseless, that life is meaningless, that knowledge is impossible, or that some set of entities do not exist or are meaningless or pointless. Pratt, Alan.Nihilism" ''Internet Encyclopedia of Philosophy''. . Scholars of nihilism may regard it as merely a label that has been applied to various separate philosophies, or as a distinct historical concept arising out of nominalism, skepticism, and philosophical pessimism, as well as possibly out of Christianity itself. Contemporary understanding of the idea stems largely from the Nietzschean 'crisis of nihilism', from which d ...
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Long John Silver
Long John Silver is a fictional character and the main antagonist in the novel ''Treasure Island'' (1883) by Robert Louis Stevenson. The most colourful and complex character in the book, he continues to appear in popular culture. His missing leg and parrot, in particular, have greatly contributed to the image of the pirate in popular culture. Profile Long John Silver is a cunning and opportunistic pirate who was quartermaster under the notorious Captain Flint. Stevenson's portrayal of Silver has greatly influenced the modern iconography of the pirate. Long John Silver has a parrot, named Captain Flint in honor—or mockery—of his former captain,Stevenson (1883), "The Voyage" h. 10 pp. 80f. who generally perches on Silver's shoulder, and is known to chatter pirate or seafaring phrases like "Pieces of Eight", and "Stand by to go about." Silver uses the parrot as another means of gaining Jim's trust, by telling the boy all manner of exciting stories about the parrot's buc ...
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Captain Hook
Captain James Hook is a fictional character and the main antagonist of J. M. Barrie's 1904 play ''Peter Pan; or, the Boy Who Wouldn't Grow Up'' and its various adaptations, in which he is Peter Pan's archenemy. The character is a pirate captain of the brig ''Jolly Roger.'' His two principal fears are the sight of his own blood (supposedly an unnatural colour) and the crocodile who pursues him after eating the hand cut off by Pan. An iron hook replaced his severed hand, which gave the pirate his name. Creation of the character Hook did not appear in early drafts of the play, wherein the capricious and coercive Peter Pan was closest to a "villain", but was created for a front-cloth scene (a cloth flown well downstage in front of which short scenes are played while big scene changes are "silently" carried out upstage) depicting the children's journey home. Later, Barrie expanded the scene, on the premise that children were fascinated by pirates, and expanded the role of the capt ...
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UGO Networks
UGO Entertainment, Inc. was a website that provided coverage of online media in entertainment, targeting males aged 18–34. The company was based in New York, New York, United States. History The company started in 1997 as Unified Gamers Online, billed in directories as a "hand-picked network of professionally managed gaming sites and services." In 1997, founder Chris Sherman hired Ken Margolis Associates to manage sales and marketing to the Game Industry. Chris sold UGO to Actionworld, Inc., a subsidiary of InterWorld, which incorporated the company in the state of Delaware in April, 1997. That same year, InterWorld spun off the company "in order to permit UGO Networks to build a separate management team…and to position UGO Networks to seek private parts equity financing." In 1998, UGO—then described as "the largest independent gaming community on the Internet"—created the prestigious UGO E3 Awards, now the Game Critics Awards, to recognize high quality video gam ...
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