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Catacombs Of The Bear Cult
''Catacombs of the Bear Cult'' is a 1981 role-playing game adventure for '' Tunnels & Trolls'' published by Flying Buffalo. Plot summary ''Catacombs of the Bear Cult'' is an adventure in which the Death Empress puts a bounty on werebear cultists of the Great Bear Cult who come down from the hills to rob caravans traveling the Great Highway, so the player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...s search the wilderness for their headquarters. Reception W.G. Armintrout reviewed ''Catacombs of the Bear Cult'' in '' The Space Gamer'' No. 54. Armintrout commented that "If you play T&T, buy this. If you don't – well, this and the rulebook would be a good place to start!" References {{Rpg-stub Role-playing game supplements introduced in 1981 Tunnels & Tro ...
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Catacombs Of The Bear Cult
''Catacombs of the Bear Cult'' is a 1981 role-playing game adventure for '' Tunnels & Trolls'' published by Flying Buffalo. Plot summary ''Catacombs of the Bear Cult'' is an adventure in which the Death Empress puts a bounty on werebear cultists of the Great Bear Cult who come down from the hills to rob caravans traveling the Great Highway, so the player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...s search the wilderness for their headquarters. Reception W.G. Armintrout reviewed ''Catacombs of the Bear Cult'' in '' The Space Gamer'' No. 54. Armintrout commented that "If you play T&T, buy this. If you don't – well, this and the rulebook would be a good place to start!" References {{Rpg-stub Role-playing game supplements introduced in 1981 Tunnels & Tro ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Tunnels & Trolls
''Tunnels & Trolls'' (abbreviated ''T&T'') is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to ''Dungeons & Dragons'' and is suitable for solitaire, group, and play-by-mail gameplay. History Ken St. Andre, a public librarian in Phoenix, Arizona, liked the idea of fantasy role-playing after reading a friend's ''D&D'' rule books but found the actual rules confusing, so he wrote his own. "I just wanted something I could play with my friends at a reasonable price, with reasonable equipment,” he said. The first edition of ''Tunnels & Trolls'' was self-published in April 1975. In June 1975, publisher Flying Buffalo Inc. released a second edition of the game, and ''Tunnels & Trolls'' quickly became ''D&Ds biggest competitor. ''Tunnels & Trolls'' had similar statistics, classes, and adventures to ''Dungeons & Dragons'' b ...
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Flying Buffalo
Flying Buffalo Inc. (FBI) is a game company with a line of role playing games, card games, and other gaming materials. The company's founder, Rick Loomis, began game publishing with ''Nuclear Destruction'', a play-by-mail game which started the professional PBM industry in the United States. Loomis added games and players while introducing Play-by-mail game#Computer versus human moderated, computer moderation and soon incorporated into the company Flying Buffalo Inc. The company published games in other genres, including card games such as Nuclear War (card game), ''Nuclear War'' and a role playing game called ''Tunnels & Trolls'', a game similar to ''Dungeons & Dragons''. Flying Buffalo acquired its 10,000th customer account number in 1980 and reached its largest size of 21 employees in 1983. In July 2021, Webbed Sphere bought Flying Buffalo with plans to incorporate Flying Buffalo's products. The PBM games were not included in the sale and were continued by a separate company cal ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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Role-playing Game Supplements Introduced In 1981
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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